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We've gathered up the best bits of wearable technology from HackSpace magazine and packed it into a 164 page book brimming with fashion, cosplay, jewellery and more. You'll learn to sew, wire and program your clothes to make them light up, play music and even control games.
Electronics --- wearables --- kleding
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You've probably seen LED-decorated t-shirts and hats, and maybe even other electronic gadgets embedded in clothing, but with Arduino Wearables you can learn to make your own wearable electronic creations. This book is an introduction to wearable computing, prototyping, and smart materials using the Arduino platform. Every chapter takes you all the way from idea to finished project. Even if you have no experience with Arduino, this book will get you set up with all the materials, software, and hardware you need; you'll complete simple projects first, and then build on your growing expertise to make more complex projects. By the end of the book, you'll have learned: Electronics basics How to prototype successfully Arduino programming How to design and build your own wearable Arduino creations Along the way you'll create fun and inspiring wearables, such as: An LED bracelet: learn the basics of wearable electronics A synthesizer tie: accept user input and create output in response A solar-powered glow in the dark bag: create self-sufficient wearables A shape memory flower: store state and manipulate your wearables An EL wire dress: add designer touches to your wearables A beatbox hoodie: use a voice-activated sequencer and skin resistance to create the coolest of urban wearables Arduino Wearables is the complete guide to getting started with Arduino and wearable computing. The 10 inspiring projects to make, learn from, and build upon will equip you for creating your own projects; the only limit is your imagination.
Computer. Automation --- Arduino --- wearables --- informatica
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Computer. Automation --- Arduino --- wearables --- informatica
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artificial intelligence --- machine learning --- health --- precision medicine --- wearables --- telemedicine
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Computer science --- Programming --- Arduino --- wearables --- computers --- programmeren (informatica) --- programmeertalen --- computerkunde
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Discover how C's efficiency makes it a popular choice in a wide variety of applications and operating systems with special applicability to wearables, game programming, system level programming, embedded device/firmware programming and in Arduino and related electronics hobbies in this condensed code and syntax guide. This book presents the essential C syntax in a well-organized format that can be used as a quick and handy reference. In this book, you will find short, simple, and focused code examples; and a well laid out table of contents and a comprehensive index allowing easy review. You won’t find any technical jargon, bloated samples, drawn out history lessons, or witty stories. What you will find is a language reference that is concise, to the point and highly accessible. The book is packed with useful information and is a must-have for any C programmer. You will: Code for some of today's modern and popular firmware and systems How to do embedded programming found in Arduino and related hardware boards Program microcontrollers for robots and boards Handle low-level programming and memory management Leverage operating systems such as Linux and Unix.
Computer science --- Programming --- Arduino --- wearables --- computers --- programmeren (informatica) --- programmeertalen --- computerkunde
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This book presents a comprehensive state-of the-art approach to digital health technologies and practices within the broad confines of healthcare practices. It provides a canvas to discuss emerging digital health solutions, propelled by the ubiquitous availability of miniaturized, personalized devices and affordable, easy to use wearable sensors, and innovative technologies like 3D printing, virtual and augmented reality and driverless robots and vehicles including drones. One of the most significant promises the digital health solutions hold is to keep us healthier for longer, even with limited resources, while truly scaling the delivery of healthcare. Digital Health: Scaling Healthcare to the World addresses the emerging trends and enabling technologies contributing to technological advances in healthcare practice in the 21st Century. These areas include generic topics such as mobile health and telemedicine, as well as specific concepts such as social media for health, wearables and quantified-self trends. Also covered are the psychological models leveraged in design of solutions to persuade us to follow some recommended actions, then the design and educational facets of the proposed innovations, as well as ethics, privacy, security, and liability aspects influencing its acceptance. Furthermore, sections on economic aspects of the proposed innovations are included, analyzing the potential business models and entrepreneurship opportunities in the domain.
Human medicine --- Computer. Automation --- drones --- wearables --- medische informatica
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This eBook is a collection of articles from a Frontiers Research Topic. Frontiers Research Topics are very popular trademarks of the Frontiers Journals Series: they are collections of at least ten articles, all centered on a particular subject. With their unique mix of varied contributions from Original Research to Review Articles, Frontiers Research Topics unify the most influential researchers, the latest key findings and historical advances in a hot research area! Find out more on how to host your own Frontiers Research Topic or contribute to one as an author by contacting the Frontiers Editorial Office: frontiersin.org/about/contact
Science: general issues --- Physiology --- wearables --- data analysis --- personalized medicine --- monitoring --- sensor --- biofeedback --- innovation --- digital health --- wearables --- data analysis --- personalized medicine --- monitoring --- sensor --- biofeedback --- innovation --- digital health
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Business, Economy and Management --- General and Others --- Marketing and Sales --- Trade and Commerce --- wearables
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