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"This book goes beyond dualisms and surpasses the pivotal paradigm of (inter)activity, searching for other forms of playful aesthetic expression and perception facilitated within the digital realm"--
Advertising & society --- Computer games / online games: strategy guides --- game studies --- video games --- play theory --- media studies --- media theory --- aesthetics --- media aesthetics --- digital media --- cultural studies --- videogame philosophy --- game ontology --- non-human play --- player --- posthumanism --- agency --- interaction --- intra-action --- interactivity --- interpassivity --- control --- automation --- AI --- self-play --- auto-play --- ambience --- spectacle --- spectatorship --- idling --- Video games --- Aesthetics. --- Design. --- SOCIAL SCIENCE / Media Studies --- SOCIAL SCIENCE / Technology Studies --- GAMES & ACTIVITIES / Video & Mobile --- Radio broadcasting Aesthetics --- Aesthetics --- Computer games --- Design
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