Listing 1 - 10 of 30 | << page >> |
Sort by
|
Choose an application
Artificial intelligence (AI) is changing the world as we know it. Recent advances are enabling people, companies, and governments to envision and experiment with new methods of interacting with computers and modifying how virtual and physical processes are carried out. One of the fields in which this transformation is taking place is education. After years of witnessing the incorporation of technological innovations into learning/teaching processes, we can currently observe many new research works involving AI. Moreover, there has been increasing interest in this research area after the COVID-19 pandemic, driven toward fostering digital education. Among recent research in this field, AI applications have been applied to enhance educational experiences, studies have considered the interaction between AI and humans while learning, analyses of educational data have been conducted, including using machine learning techniques, and proposals have been presented for new paradigms mediated by intelligent agents. This book, entitled “AI in Education”, aims to highlight recent research in the field of AI and education. The included works discuss new advances in methods, applications, and procedures to enhance educational processes via artificial intelligence and its subfields (machine learning, neural networks, deep learning, cognitive computing, natural language processing, computer vision, etc.).
Information technology industries --- performance measurement --- key performance indicators --- educational data mining --- institutes performance --- governance --- educational mining --- machine learning --- artificial intelligence --- decision support systems --- systematic literature review --- learning styles --- hybrid university teaching --- e-behaviour --- big five personality --- student performance --- plagiarism --- ethics --- academic dishonesty --- online education --- higher education --- AS&P model --- Pakistan --- performance measurement --- key performance indicators --- educational data mining --- institutes performance --- governance --- educational mining --- machine learning --- artificial intelligence --- decision support systems --- systematic literature review --- learning styles --- hybrid university teaching --- e-behaviour --- big five personality --- student performance --- plagiarism --- ethics --- academic dishonesty --- online education --- higher education --- AS&P model --- Pakistan
Choose an application
Artificial intelligence (AI) is changing the world as we know it. Recent advances are enabling people, companies, and governments to envision and experiment with new methods of interacting with computers and modifying how virtual and physical processes are carried out. One of the fields in which this transformation is taking place is education. After years of witnessing the incorporation of technological innovations into learning/teaching processes, we can currently observe many new research works involving AI. Moreover, there has been increasing interest in this research area after the COVID-19 pandemic, driven toward fostering digital education. Among recent research in this field, AI applications have been applied to enhance educational experiences, studies have considered the interaction between AI and humans while learning, analyses of educational data have been conducted, including using machine learning techniques, and proposals have been presented for new paradigms mediated by intelligent agents. This book, entitled “AI in Education”, aims to highlight recent research in the field of AI and education. The included works discuss new advances in methods, applications, and procedures to enhance educational processes via artificial intelligence and its subfields (machine learning, neural networks, deep learning, cognitive computing, natural language processing, computer vision, etc.).
Information technology industries --- performance measurement --- key performance indicators --- educational data mining --- institutes performance --- governance --- educational mining --- machine learning --- artificial intelligence --- decision support systems --- systematic literature review --- learning styles --- hybrid university teaching --- e-behaviour --- big five personality --- student performance --- plagiarism --- ethics --- academic dishonesty --- online education --- higher education --- AS&P model --- Pakistan
Choose an application
Artificial intelligence (AI) is changing the world as we know it. Recent advances are enabling people, companies, and governments to envision and experiment with new methods of interacting with computers and modifying how virtual and physical processes are carried out. One of the fields in which this transformation is taking place is education. After years of witnessing the incorporation of technological innovations into learning/teaching processes, we can currently observe many new research works involving AI. Moreover, there has been increasing interest in this research area after the COVID-19 pandemic, driven toward fostering digital education. Among recent research in this field, AI applications have been applied to enhance educational experiences, studies have considered the interaction between AI and humans while learning, analyses of educational data have been conducted, including using machine learning techniques, and proposals have been presented for new paradigms mediated by intelligent agents. This book, entitled “AI in Education”, aims to highlight recent research in the field of AI and education. The included works discuss new advances in methods, applications, and procedures to enhance educational processes via artificial intelligence and its subfields (machine learning, neural networks, deep learning, cognitive computing, natural language processing, computer vision, etc.).
performance measurement --- key performance indicators --- educational data mining --- institutes performance --- governance --- educational mining --- machine learning --- artificial intelligence --- decision support systems --- systematic literature review --- learning styles --- hybrid university teaching --- e-behaviour --- big five personality --- student performance --- plagiarism --- ethics --- academic dishonesty --- online education --- higher education --- AS&P model --- Pakistan
Choose an application
This book is to chart the progress in applying machine learning, including deep learning, to a broad range of image analysis and pattern recognition problems and applications. In this book, we have assembled original research articles making unique contributions to the theory, methodology and applications of machine learning in image analysis and pattern recognition.
Information technology industries --- machine learning --- deep learning --- image processing --- classification --- tea --- fermentation --- automated image coding --- data collection methods --- interdisciplinary learning theory --- research methods --- systematic literature review --- visitor use management --- image classification --- multi-instance learning --- divergence --- dissimilarity --- bag-to-class --- Kullback–Leibler --- segment-based temporal modeling --- two-stream network --- action recognition --- internet of things --- detection --- dataset --- plant disease recognition --- image segmentation --- aphid --- Aphoidea --- lemon --- breast cancer mammogram dataset --- ultrasound breast cancer scans --- BI-RADS --- clinical data --- machine learning --- deep learning --- image processing --- classification --- tea --- fermentation --- automated image coding --- data collection methods --- interdisciplinary learning theory --- research methods --- systematic literature review --- visitor use management --- image classification --- multi-instance learning --- divergence --- dissimilarity --- bag-to-class --- Kullback–Leibler --- segment-based temporal modeling --- two-stream network --- action recognition --- internet of things --- detection --- dataset --- plant disease recognition --- image segmentation --- aphid --- Aphoidea --- lemon --- breast cancer mammogram dataset --- ultrasound breast cancer scans --- BI-RADS --- clinical data
Choose an application
The decarbonization of all sectors is essential in addressing the global challenge of climate change. Bioenergy can contribute to replacing our current dependence on fossil fuels and offers significant possibilities in many conventional and advanced applications, from power to heating and cooling installations. Energy systems in the building and industrial sectors can convert biomass to other usable forms of energy and improve energy performance. Moreover, bioenergy sustainability means energy can be managed for an extended period of time. Further research is needed to develop better green energy production methods and new procedures to evaluate and valorize biomass in a circular economy context. Some of the most critical bottlenecks to increase the use of bioenergy are energy conversion and management from resource to final energy. The countries where this source is strengthened can achieve security of energy supply and energy independence. In addition, biomass boilers and biomass district heating systems are interesting options to achieve nearly zero-energy buildings, contributing the needed biomass harvesting to rural development and to improve resource planning and distribution. The aim of this book is to present a comprehensive overview and in-depth technical research papers addressing recent progress in biomass-based systems and innovative applications.
green tide --- parameter optimization --- pyrolysis kinetics --- Shuffled Complex Evolution --- Kissinger method --- clean technology --- renewable energy --- life cycle assessment --- zero discharge --- waste treatment --- sustainability --- bibliometric analysis --- analysis of science mapping --- SciMAT --- systematic literature review --- municipal solid waste --- organic fraction --- biomass --- olive waste --- energetic densification --- pretreatment --- torrefaction --- energy conversion --- energy management --- technology --- thermal system --- biogas --- energy transition --- water hyacinth --- anaerobic digestion --- optimisation --- sustainable cities --- particle emission --- biomass combustion --- biomass cooking stoves --- domestic heating --- local circularity --- decentralized biowaste management --- circular economy --- resource recovery
Choose an application
This book is to chart the progress in applying machine learning, including deep learning, to a broad range of image analysis and pattern recognition problems and applications. In this book, we have assembled original research articles making unique contributions to the theory, methodology and applications of machine learning in image analysis and pattern recognition.
machine learning --- deep learning --- image processing --- classification --- tea --- fermentation --- automated image coding --- data collection methods --- interdisciplinary learning theory --- research methods --- systematic literature review --- visitor use management --- image classification --- multi-instance learning --- divergence --- dissimilarity --- bag-to-class --- Kullback–Leibler --- segment-based temporal modeling --- two-stream network --- action recognition --- internet of things --- detection --- dataset --- plant disease recognition --- image segmentation --- aphid --- Aphoidea --- lemon --- breast cancer mammogram dataset --- ultrasound breast cancer scans --- BI-RADS --- clinical data
Choose an application
Blockchain technology is becoming one of the most powerful future technologies in supporting logistics processes and applications. It has the potential to destroy and reorganize traditional logistics structures. Both researchers and practitioners all over the world continuously report on novel blockchain-based projects, possibilities, and innovative solutions with better logistic service levels and lower costs. The idea of this Special Issue is to provide an overview of the status quo in research and possibilities to effectively implement blockchain-based solutions in business practice. This Special Issue reprint contained well-prepared research reports regarding recent advances in blockchain technology around logistics processes to provide insights into realized maturity.
Technology: general issues --- blockchain technology --- food supply chain --- potentials --- challenges --- systematic literature review --- bibliometric analysis --- supply chain --- logistics --- freight transportation --- distributed ledger technology --- maritime transportation --- international trade --- blockchain --- distributed ledger --- regional label ecosystem --- traceability --- trucking --- collaboration --- trustee --- transportation control towers --- Blockchain Technology --- Smart Contracts --- Supply Chain Management --- DLT --- Blockchain --- IoT --- smart contract --- New Silk Road --- international logistics networks --- supply chains --- supply chain management --- bibliometrics --- network analysis --- tracking --- tracing --- value proposition assessment --- agrifood supply chain --- adoption barriers --- survey --- qualitative interviews --- product lifecycle management --- product development --- decentralization --- production system --- circular economy --- coffee --- ecological embeddedness --- sustainability
Choose an application
This book, entitled “Gamification and Advanced Technology to Enhance Motivation in Education”, contains an editorial and a collection of ten research articles that highlight the use of gamification and other advanced technologies as powerful tools for motivation during learning. Motivation is the driving force behind many human activities, especially learning. Motivated students are ready to make a significant mental effort and use deeper and more effective learning strategies. Numerous studies indicate that playing promotes learning, since when fun pervades the learning process, motivation increases and tension is reduced. Therefore, games can be very powerful tools in the improvement of learning processes from three different and complementary perspectives: as tools for teaching content or skills, as an object of the learning project itself and as a philosophy to be taken into account when designing the training process. Each contributions presented in this book falls into one of these categories; that is to say, they all deal with the use of games or related technologies, and they all study how playing enhances motivation in education.
Information technology industries --- gamification --- active methodologies --- secondary education --- evaluation rubric --- evaluation criteria --- Thomas W. Malone --- game --- design --- Sebastian Deterding --- Nick Pelling --- learning by doing --- serious games --- game design --- human computer-interaction --- HCI education --- entrepreneurship education --- FLIGBY --- Flow --- positive psychology --- higher education --- MOOC --- fun --- social networks --- virtual learning communities --- video games --- collaborative learning --- education --- teacher --- attitudes --- primary education --- technology --- ICT --- Likert scale --- game elements --- online learning --- MOOCs --- empirical studies --- systematic literature review --- university --- serious video games --- game-based learning --- professors --- video games design --- knowledge --- skills training --- digital technologies --- automated learning --- serious game --- usability --- game engagement --- virtual reality --- rubric --- capability approach --- capacity building --- enabling tools --- mental images --- motivation
Choose an application
The decarbonization of all sectors is essential in addressing the global challenge of climate change. Bioenergy can contribute to replacing our current dependence on fossil fuels and offers significant possibilities in many conventional and advanced applications, from power to heating and cooling installations. Energy systems in the building and industrial sectors can convert biomass to other usable forms of energy and improve energy performance. Moreover, bioenergy sustainability means energy can be managed for an extended period of time. Further research is needed to develop better green energy production methods and new procedures to evaluate and valorize biomass in a circular economy context. Some of the most critical bottlenecks to increase the use of bioenergy are energy conversion and management from resource to final energy. The countries where this source is strengthened can achieve security of energy supply and energy independence. In addition, biomass boilers and biomass district heating systems are interesting options to achieve nearly zero-energy buildings, contributing the needed biomass harvesting to rural development and to improve resource planning and distribution. The aim of this book is to present a comprehensive overview and in-depth technical research papers addressing recent progress in biomass-based systems and innovative applications.
Technology: general issues --- History of engineering & technology --- green tide --- parameter optimization --- pyrolysis kinetics --- Shuffled Complex Evolution --- Kissinger method --- clean technology --- renewable energy --- life cycle assessment --- zero discharge --- waste treatment --- sustainability --- bibliometric analysis --- analysis of science mapping --- SciMAT --- systematic literature review --- municipal solid waste --- organic fraction --- biomass --- olive waste --- energetic densification --- pretreatment --- torrefaction --- energy conversion --- energy management --- technology --- thermal system --- biogas --- energy transition --- water hyacinth --- anaerobic digestion --- optimisation --- sustainable cities --- particle emission --- biomass combustion --- biomass cooking stoves --- domestic heating --- local circularity --- decentralized biowaste management --- circular economy --- resource recovery
Choose an application
This book, entitled “Gamification and Advanced Technology to Enhance Motivation in Education”, contains an editorial and a collection of ten research articles that highlight the use of gamification and other advanced technologies as powerful tools for motivation during learning. Motivation is the driving force behind many human activities, especially learning. Motivated students are ready to make a significant mental effort and use deeper and more effective learning strategies. Numerous studies indicate that playing promotes learning, since when fun pervades the learning process, motivation increases and tension is reduced. Therefore, games can be very powerful tools in the improvement of learning processes from three different and complementary perspectives: as tools for teaching content or skills, as an object of the learning project itself and as a philosophy to be taken into account when designing the training process. Each contributions presented in this book falls into one of these categories; that is to say, they all deal with the use of games or related technologies, and they all study how playing enhances motivation in education.
gamification --- active methodologies --- secondary education --- evaluation rubric --- evaluation criteria --- Thomas W. Malone --- game --- design --- Sebastian Deterding --- Nick Pelling --- learning by doing --- serious games --- game design --- human computer-interaction --- HCI education --- entrepreneurship education --- FLIGBY --- Flow --- positive psychology --- higher education --- MOOC --- fun --- social networks --- virtual learning communities --- video games --- collaborative learning --- education --- teacher --- attitudes --- primary education --- technology --- ICT --- Likert scale --- game elements --- online learning --- MOOCs --- empirical studies --- systematic literature review --- university --- serious video games --- game-based learning --- professors --- video games design --- knowledge --- skills training --- digital technologies --- automated learning --- serious game --- usability --- game engagement --- virtual reality --- rubric --- capability approach --- capacity building --- enabling tools --- mental images --- motivation
Listing 1 - 10 of 30 | << page >> |
Sort by
|