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We turn on the lights in our house from a desk in an office miles away. Our refrigerator alerts us to buy milk on the way home. A package of cookies on the supermarket shelf suggests that we buy it, based on past purchases. The cookies themselves are on the shelf because of a "smart" supply chain. When we get home, the thermostat has already adjusted the temperature so that it's toasty or bracing, whichever we prefer. This is the Internet of Things - a networked world of connected devices, objects, and people. In this book Samuel Greengard offers a guided tour through this emerging world and how it will change the way we live and work. Greengard explains that the Internet of Things (IoT) is still in its early stages. Smart phones, cloud computing, RFID (radio-frequency identification) technology, sensors, and miniaturization are converging to make possible a new generation of embedded and immersive technology. Greengard traces the origins of the IoT from the early days of personal computers and the Internet and examines how it creates the conceptual and practical framework for a connected world. He explores the industrial Internet and machine-to-machine communication, the basis for smart manufacturing and end-to-end supply chain visibility; the growing array of smart consumer devices and services - from Fitbit fitness wristbands to mobile apps for banking; the practical and technical challenges of building the IoT; and the risks of a connected world, including a widening digital divide and threats to privacy and security. Finally, he considers the long-term impact of the IoT on society, narrating an eye-opening "Day in the Life" of IoT connections circa 2025.
Embedded computer systems --- Internet of things --- IoT (Computer networks) --- Things, Internet of --- Computer networks --- Embedded Internet devices --- Machine-to-machine communications --- Embedded systems (Computer systems) --- Computer systems --- Architecture Analysis and Design Language --- Product design --- Smart materials --- Design and technology --- 772.9 --- 770.6 --- interfaces --- human-computer interaction --- domotica --- user interfaces --- digitale technologie --- 770.7 --- smart industry --- 528.59 --- Technology and design --- Technology --- Adaptive materials --- Intelligent materials --- Sense-able materials --- Materials --- Commercial products --- New products --- Industrial design --- Technological innovations --- productdesign, afzonderlijke voorwerpen --- productdesign, filosofie, esthetiek en kritiek --- interaction design, participatory design, social design --- internet - overige ontwerpen --- Design and construction --- Systèmes embarqués (informatique) --- Internet des objets --- Systèmes embarqués (informatique)
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