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By 2020, half of the world's population and most university students will have a supercomputer in their pockets. This revolution will affect the way students respond to higher education. The university classroom must henceforth engage students, and the classic lecture format alone might not be enough to do so. This book answers the question how university students can learn in the classroom what they cannot learn in any other way. The answer is inspired by options that are not available to political scientists - in the way that they are in the laboratories for the sciences, in the performances for the live arts, and in the studios for visual arts - as well as ideas that are already present, but not widespread in the discipline: problem-solving and case studies, as in the professional schools, and simulation exercises in many other disciplines. This book proposes therefore an active pedagogy for political science, at a time when active pedagogy is more important than ever. Prof. Laure Paquette, PhD, has been a visiting researcher or professor in 23 countries. She has advised several foreign governments as well as her own, Canada, and has published extensively in four languages. This is her sixteenth book.
Political science --- Telecommunication in higher education. --- Study and teaching (Higher) --- Administration --- Civil government --- Commonwealth, The --- Government --- Political theory --- Political thought --- Politics --- Science, Political --- Education, Higher --- Social sciences --- State, The --- active pedagogy, political science, teaching and learning, university, higher education, case study, role-play.
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The open access book explains the practical approach in psychodrama with the help of multidisciplinary theories of self-development, mentalization, play, and psychosomatic resonance. These theories help to structure the therapeutic experiences of Moreno and other psychodramatists and to compare them with experiences and theories of other psychotherapy methods. Against this background, the author develops models of a disorder-specific psychodrama therapy for people with personality disorders, borderline organization, trauma disorders, anxiety disorders, obsessive-compulsive disorders, depression, grief reactions, suicidal crises, masochism, psychoses, addiction disorders, eating disorders, and behavioral addictions. The therapy models convey a deep understanding of these disorders and sometimes open up new ways of treatment. They can be used both in individual and in group therapy. The methods are explained with the help of more than 120 case examples. The theoretical explanation makes the psychodramatic action methods accessible and applicable to therapists from other schools of therapy as well as in counseling and coaching. This makes the practical work therapeutically more effective and creative. This is an open access book.
Psychodynamic psychotherapy --- Psychotherapy --- Psychoanalytical theory (Freudian psychology) --- Psychology --- Role playing in children --- Mentalization Based Therapy --- Social Sciences --- Humanities --- Psychodrama --- Mentalization --- Disorder specific Psychodrama --- psychic self-organization --- Role reversal --- Role play --- Monodrama --- as-if mode --- Counseling. --- Psychoanalysis. --- Psychology. --- Counseling Psychology. --- Behavioral Sciences and Psychology.
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Acquiring knowledge is a life-long process; we constantly need to keep abreast of developments and progress in science and other disciplines. Embracing a scholarship of teaching and learning (SoTL) means practicing constant self-reflection, involving evaluation of the academic career and the ways in which strategies are designed to examine, interpret, and share learning about teaching. This practice not only yields benefits to the lecturer but also enriches the scholarly community in the discipline. In general, SoTL is regarded as a vibrant practice of ongoing self-criticism and sharing, which results in accumulated teaching experiences for teachers, students, and the teaching community at large. This book is a contribution from authors sharing their experiences, how their teaching portfolios reflect their personal development as teachers, and how their teaching experiences are embedded in the scholarship of teaching and learning.
high school --- education --- active methodology --- spatial visualization --- improving classroom teaching --- faculty --- evaluation --- feedback --- curriculum development --- active learning --- outcomes --- learning activity --- critical pedagogy --- module --- engineering --- sustainability --- teaching/learning strategies --- PDF-3D --- self-reflection --- GIS --- crystal system --- chemical education --- systems engineering --- survey --- satellite data --- engineering education research --- viscometer --- anti-deficit approach --- ternary phase diagrams --- engineering education --- service-learning --- design --- CDIO --- professionalization --- re-thinking the teaching --- didactic virtual resources --- open source software --- didactic virtual tools --- reverse engineering --- underrepresented minorities --- critical theoretical frameworks --- pass rate --- hidden curriculum --- role-play --- simulations --- STEM --- Green Engineering --- inductive methods --- moderation --- mixed-methods --- project-based learning --- learning tool --- spatial abilities --- engineering curriculum --- Bravais lattices
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Digital Twins in Industry is a compilation of works by authors with specific emphasis on industrial applications. Much of the research on digital twins has been conducted by the academia in both theoretical considerations and laboratory-based prototypes. Industry, while taking the lead on larger scale implementations of Digital Twins (DT) using sophisticated software, is concentrating on dedicated solutions that are not within the reach of the average-sized industries. This book covers 11 chapters of various implementations of DT. It provides an insight for companies who are contemplating the adaption of the DT technology, as well as researchers and senior students in exploring the potential of DT and its associated technologies.
Technology: general issues --- digital twin --- manufacturing --- tolerancing --- geometry assurance --- digital thread --- virtual reality --- augmented reality --- 360 modules --- YouTube --- online App --- construction --- building --- digital pedagogy --- role play --- e-learning --- risk management. --- internet of things --- interoperability --- standardization --- engine block --- industrial process --- steady state simulation --- directed graph --- piping and instrumentation diagram --- Balas® --- ergonomics --- production process --- Digital Twin --- digital twins --- crane --- machine design --- integration --- maintenance --- operation --- API --- open source --- framework --- shipyard --- industry 4.0 --- digital-twin --- gerotor pump --- hydraulic-systems --- simulation --- computer-aided design --- safety --- smart operator --- smart manufacturing --- Industry 4.0 --- digital twins (DTs) --- Internet of Things (IoT) --- sustainability requirements --- sustainable development --- product design --- n/a
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Digital Twins in Industry is a compilation of works by authors with specific emphasis on industrial applications. Much of the research on digital twins has been conducted by the academia in both theoretical considerations and laboratory-based prototypes. Industry, while taking the lead on larger scale implementations of Digital Twins (DT) using sophisticated software, is concentrating on dedicated solutions that are not within the reach of the average-sized industries. This book covers 11 chapters of various implementations of DT. It provides an insight for companies who are contemplating the adaption of the DT technology, as well as researchers and senior students in exploring the potential of DT and its associated technologies.
digital twin --- manufacturing --- tolerancing --- geometry assurance --- digital thread --- virtual reality --- augmented reality --- 360 modules --- YouTube --- online App --- construction --- building --- digital pedagogy --- role play --- e-learning --- risk management. --- internet of things --- interoperability --- standardization --- engine block --- industrial process --- steady state simulation --- directed graph --- piping and instrumentation diagram --- Balas® --- ergonomics --- production process --- Digital Twin --- digital twins --- crane --- machine design --- integration --- maintenance --- operation --- API --- open source --- framework --- shipyard --- industry 4.0 --- digital-twin --- gerotor pump --- hydraulic-systems --- simulation --- computer-aided design --- safety --- smart operator --- smart manufacturing --- Industry 4.0 --- digital twins (DTs) --- Internet of Things (IoT) --- sustainability requirements --- sustainable development --- product design --- n/a
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Digital Twins in Industry is a compilation of works by authors with specific emphasis on industrial applications. Much of the research on digital twins has been conducted by the academia in both theoretical considerations and laboratory-based prototypes. Industry, while taking the lead on larger scale implementations of Digital Twins (DT) using sophisticated software, is concentrating on dedicated solutions that are not within the reach of the average-sized industries. This book covers 11 chapters of various implementations of DT. It provides an insight for companies who are contemplating the adaption of the DT technology, as well as researchers and senior students in exploring the potential of DT and its associated technologies.
Technology: general issues --- digital twin --- manufacturing --- tolerancing --- geometry assurance --- digital thread --- virtual reality --- augmented reality --- 360 modules --- YouTube --- online App --- construction --- building --- digital pedagogy --- role play --- e-learning --- risk management. --- internet of things --- interoperability --- standardization --- engine block --- industrial process --- steady state simulation --- directed graph --- piping and instrumentation diagram --- Balas® --- ergonomics --- production process --- Digital Twin --- digital twins --- crane --- machine design --- integration --- maintenance --- operation --- API --- open source --- framework --- shipyard --- industry 4.0 --- digital-twin --- gerotor pump --- hydraulic-systems --- simulation --- computer-aided design --- safety --- smart operator --- smart manufacturing --- Industry 4.0 --- digital twins (DTs) --- Internet of Things (IoT) --- sustainability requirements --- sustainable development --- product design --- digital twin --- manufacturing --- tolerancing --- geometry assurance --- digital thread --- virtual reality --- augmented reality --- 360 modules --- YouTube --- online App --- construction --- building --- digital pedagogy --- role play --- e-learning --- risk management. --- internet of things --- interoperability --- standardization --- engine block --- industrial process --- steady state simulation --- directed graph --- piping and instrumentation diagram --- Balas® --- ergonomics --- production process --- Digital Twin --- digital twins --- crane --- machine design --- integration --- maintenance --- operation --- API --- open source --- framework --- shipyard --- industry 4.0 --- digital-twin --- gerotor pump --- hydraulic-systems --- simulation --- computer-aided design --- safety --- smart operator --- smart manufacturing --- Industry 4.0 --- digital twins (DTs) --- Internet of Things (IoT) --- sustainability requirements --- sustainable development --- product design
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The sustainable governance of water resources relies on processes of multi-stakeholder collaborations and interactions that facilitate knowledge co-creation and social learning. Governance systems are often fragmented, forming a barrier to adequately addressing the myriad of challenges affecting water resources, including climate change, increased urbanized populations, and pollution. Transitions towards sustainable water governance will likely require innovative learning partnerships between public, private, and civil society stakeholders. It is essential that such partnerships involve vertical and horizontal communication of ideas and knowledge, and an enabling and democratic environment characterized by informal and open discourse. There is increasing interest in learning-based transitions. Thus far, much scholarly thinking and, to a lesser degree, empirical research has gone into understanding the potential impact of social learning on multi-stakeholder settings. The question of whether such learning can be supported by forms of serious gaming has hardly been asked. This Special Issue critically explores the potential of serious games to support multi-stakeholder social learning and collaborations in the context of water governance. Serious games may involve simulations of real-world events and processes and are challenge players to solve contemporary societal problems; they, therefore, have a purpose beyond entertainment. They offer a largely untapped potential to support social learning and collaboration by facilitating access to and the exchange of knowledge and information, enhancing stakeholder interactions, empowering a wider audience to participate in decision making, and providing opportunities to test and analyze the outcomes of policies and management solutions. Little is known about how game-based approaches can be used in the context of collaborative water governance to maximize their potential for social learning. While several studies have reported examples of serious games, there is comparably less research about how to assess the impacts of serious games on social learning and transformative change.
psychosocial perspectives --- integrated water resources management --- maritime spatial planning --- decision-making processes --- simulation --- rural --- water-food-land-energy-climate --- Good Environmental Status --- assessment --- active learning --- ecology education --- social simulation --- educational videogames --- gaming-simulation --- serious games --- transformative change --- Q-method --- serious games (SGs) --- social equity --- learning-based intervention --- sustainability --- water --- flood --- institutions --- planning support systems --- system dynamics --- Blue Growth --- stakeholder participation --- serious game --- decision making --- social learning --- serious gaming --- nexus --- Water Safety Plan --- game-based learning --- stakeholders --- mangrove --- participatory modelling --- integrated water resource management (IWRM) --- experimental social research --- river basin management --- online games --- drinking water management --- drinking water --- multi-party collaboration --- water management --- Schwartz’s Value Survey (SVS) --- water supply --- groundwater --- role-play --- simulations --- stakeholder collaboration --- relational practices --- Maritime Spatial Planning (MSP) --- gamification --- aquaculture --- transcendental values --- peri-urban --- urban --- Integrated Water Resource Management (IWRM) --- infrastructure --- knowledge co-creation --- policy analysis --- role-playing games --- water governance --- value change --- Mekong Delta --- natural resource management --- capacity building
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This open access book outlines the intersections between social work and the methods of sociometry and psychodrama. Different sections offer essential practice wisdom for both trauma-focused and trauma-informed experiential work for individuals, groups, organizations, and communities. This text enriches the understanding of various action-based approaches and highlights how to enliven social work practice. The chapters include clinical vignettes and examples of structured sociometric prompts with diverse populations, topics, and social work settings to enhance the understanding of group practice, individual practice, and community practice. It provides social workers and other professionals with dynamic tools to improve assessment, intervention, activism, and leadership. Strength-based practical tools are offered to readers, along with guidance for theoretical conceptualizations. This integrative book is an essential read for students, practitioners, leaders, and scholars within the fields of social work, psychodrama, the creative art therapies, group therapy, community organizing, and social activism.
Treball social --- Psicodrama --- Sociometria --- Interacció social --- Anàlisi diàdic (Ciències socials) --- Dramaterapia --- Sociodrama --- Art dramàtic --- Psicoteràpia de grup --- Joc de rol (Psicologia) --- Musicoteràpia --- Teràpia artística --- Servei social --- Centres d'acolliment --- Comunicació en treball social --- Treball social basat en l'evidència --- Treball social comunitari --- Treball social de casos --- Treball social familiar --- Treball social amb les persones amb discapacitat --- Treball social amb els drogoaddictes --- Treball social amb els immigrants --- Treball social amb els infants --- Treball social amb els joves --- Treball social amb els refugiats --- Treball social amb les persones grans --- Treball social amb les dones --- Treball social en justícia --- Treball social en salut mental --- Treballadors socials --- Voluntariat --- Benestar social --- Escoles de treball social --- Serveis socials --- Psychotherapy and Counseling --- Consulting, Supervision and Coaching --- Psychological Methods/Evaluation --- Counseling Psychology --- Consulting --- Psychological Methods --- Psychodrama --- Sociometry --- Social Work --- Moreno --- Group Work --- Group Therapy --- Role Play --- Social Work with Groups --- Social Group Work --- Clinical Social Work --- Open Access --- Psychotherapy --- Medical counselling --- Psychology --- Psychological methodology
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