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recreation rooms --- Economic geography --- shopping centers --- Environmental planning --- Architecture --- United States --- America --- Architecture and society --- History --- Environmental aspects --- Psychological aspects. --- Ruimtelijke ordening --- Architectuur --- Economische geografie --- recreatieruimten --- winkelcentra --- Verenigde Staten van Amerika --- Amerika --- United States of America
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Probleemoplossend denken - Creativiteit ; kinderen - Knutselen ; kinderen - Design, Build, Concoct, and Discover—55 creative experiments for curious kids! Kids are natural tinkerers. They experiment, explore, test, and play—and learn a great deal in the process through problem-solving and hands-on experiments. From art making to simple robot building, magic potion testing, and nature exploration, this book is about creative experiments, in all fields, that help kids explore the world. Perfect for young children up to age six.
Creative activities and seat work --- Inventions --- Playrooms --- Busy work --- Children --- Occupations and busy work --- Seat work --- Amusements --- Play --- Activity programs in education --- Play rooms --- Children's rooms --- Recreation rooms --- Creative ability in technology --- Research, Industrial --- Recreation --- techniek (ler) --- robots --- Didactics of the arts --- Didactics of technology --- STEM (Science Technology Engineering Mathematics) --- Prior art (Patent law)
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Written to provide information on all price ranges of equipment to everyone from the beginner to the experienced home theater owner, Build Your Own Home Theater has been completely updated for today's audience. This new edition contains valuable consumer information on the latest digital home theater components and technology, including digital surround sound receivers, DVD players, digital television & HDTV, digital satellites (DBS), digital camcorders, and digital hard-drive video recorders. It also features easy-to-understand explanations of surround sound technology and set ups-including D
Television display systems --- Sound --- Recreation rooms --- Home entertainment systems --- Display systems, Television --- Home video systems --- Information display systems --- Television --- Entertainment systems, Home --- Household electronics --- Family rooms --- Game rooms --- Hobby rooms --- Rumpus rooms --- Rooms --- Acoustics --- Continuum mechanics --- Mathematical physics --- Physics --- Pneumatics --- Radiation --- Wave-motion, Theory of --- Design and construction --- Equipment and supplies
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