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Computer architecture. Operating systems --- Cisco --- VoIP protocol (Voice over IP)
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Tanenbaum takes a structured approach to explaining how networks work from the inside out. He starts with an explanation of the physical layer of networking, computer hardware and transmission systems; then works his way up to network applications. Tanenbaum's in-depth application coverage includes email; the domain name system; the World Wide Web (both client- and server-side); and multimedia (including voice over IP, Internet radio video on demand, video conferencing, and streaming media. Each chapter follows a consistent approach: Tanenbaum presents key principles, then illustrates them utilizing real-world example networks that run through the entire book-the Internet, and wireless networks, including Wireless LANs, broadband wireless and Bluetooth. The Fifth Edition includes a chapter devoted exclusively to network security. The textbook is supplemented by a Solutions Manual, as well as a Website containing PowerPoint slides, art in various forms, and other tools for instruction, including a protocol simulator whereby students can develop and test their own network protocols.
Telecommunication technology --- radio (technologie) --- Computer architecture. Operating systems --- television [telecommunication system] --- TV (televisie) --- netwerkbeheer --- TCP/IP (transmission control protocol/internet protocol) --- RFID (radio frequentiële identificatie) --- 3G (third-generation mobile communication system) --- GSM (global system for mobile communications) --- netwerken (informatica) --- datacommunicatie --- computerbeveiliging --- radio receivers --- VoIP protocol (Voice over IP) --- Computer networks. --- Réseaux d'ordinateurs --- Réseaux d'ordinateurs --- streaming --- PHP (PHP hypertext preprocessor)
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Wireless Internet --- TCP/IP (Computer network protocol) --- Wireless communication systems --- Wireless Internet. --- Wireless communication systems. --- TCP/IP (Computer network protocol). --- Computer architecture. Operating systems --- QOS (quality of service) --- communicatiesystemen --- TCP/IP (transmission control protocol/internet protocol) --- VoIP protocol (Voice over IP) --- draadloze computernetwerken --- mobiele communicatie
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Internet telephony --- 681.3*C --- 681.3*C Computer systems organization: hardware/software interfaces; instruction set design; system architectures; systems specification methodology --- Computer systems organization: hardware/software interfaces; instruction set design; system architectures; systems specification methodology --- Internet-based telephony --- Internet phone --- Internet telephone --- IP telephony --- Voice over IP networks --- Telephone systems --- Telecommunication technology --- Computer architecture. Operating systems --- draadloze telefonie --- VoIP protocol (Voice over IP)
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**"Triple Play"**is a combination of Internet access, voice communication (telephony), and entertainment services such as IP television and video on demand. The erosion of the traditional voice service, together with the ever-increasing competition between companies, is pushing the telecommunications industry towards a major shift in its business models. Customers want more services in a more flexible way. Today, this shift can only be carried out by offering converged services built around the Internet Protocol (IP). Triple Play, a bundle of voice, video, and data services for residential customers, is the basis of this new strategy. Hens and Caballero explain how and why the telecommunications industry is facing this change, how to define, implement and offer these new services, and describes the technology behind the converged network. *Triple Play* analyses a number of business strategies to minimise costs, while migrating infrastructures and offering new services. Triple Play: - Describes the elementary concepts of triple play service provision and gives detailed technical information to highlight key aspects. - Discussed access networks, transport, signaling, service definition and business models. - Covers the latest innovations in Triple Play services such as Ethernet in the First Mile (EFM), VDSL2 (Very High Speed DSL second generation), pseudowires andMultiprotocol Label Switching (MPLS). - Explores video solutions (encoding, IPTV, VoD) alongside transmission and switching technologies (Ethernet, DSL, PON, NG-SDH). - Includes a chapter on IP Multimedia Subsystem (IMS) and on fixed/mobile convergence.
TV (televisie) --- VoIP protocol (Voice over IP) --- IP (internet protocol) --- Computer architecture. Operating systems --- television [telecommunication system] --- Computer networks --- Convergence (Telecommunication) --- Internet telephony --- Internet television --- Computer network protocols --- Internet industry --- Réseaux d'ordinateurs --- Convergence (Télécommunications) --- Téléphonie Internet --- Télévision sur Internet --- Protocoles de réseaux d'ordinateurs --- Internet --- Standards --- Normes --- Industrie --- Réseaux d'ordinateurs --- Convergence (Télécommunications) --- Téléphonie Internet --- Télévision sur Internet --- Protocoles de réseaux d'ordinateurs --- mobiele netwerken --- multimedia
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