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Tv-spel --- Video games industry --- Historia. --- History.
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In In-Game, Gordon Calleja examines what exactly it is that makes digital games so uniquely involving and offers a new, more precise, and game-specific formulation of this involvement.
Video games --- Video gamers --- Virtual reality --- Psychological aspects --- Psychology --- Psychological aspects. --- Psychology. --- Computer. Automation --- Sociology of culture --- 527 --- Games --- gamedesign --- virtuele wereld --- virtuele realiteit --- psychologie --- fenomenologie --- informatica - specifieke toepassingen --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Gamers, Video --- Players, Video game (Persons) --- Video game players (Persons) --- Persons --- Computerspiel. --- Immersion --- Psychologie. --- Tv-spel --- Videospiel. --- Virtuell verklighet --- Virtuelle Realität. --- Psykologiska aspekter. --- Video games - Psychological aspects --- Video gamers - Psychology --- Virtual reality - Psychological aspects
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