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Mass media --- Information networks. --- Telecommunication. --- Technological innovations. --- Social aspects. --- Information society. --- Informationssamhället. --- Mass media. --- Massmedia --- Massmedia. --- Social media. --- Sociala medier. --- Tekniska innovationer. --- Telekommunikation. --- Sociala aspekter. --- Tekniska aspekter. --- Mass media - Technological innovations. --- Mass media - Social aspects.
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Today's schools are eager to use the latest technology in the classroom, but rather than improving learning, the new e-media can just as easily narrow students' horizons. Education innovator James Paul Gee first documented the educational benefits of gaming a decade ago in his classic What Video Games Have to Teach Us About Learning and Literacy. Now, with digital and social media at the center of modern life, he issues an important warning that groundbreaking new technologies, far from revolutionizing schooling, can stymy the next generation's ability to resolve deep global challenges. The solution--and perhaps our children's future--lies in what Gee calls synchronized intelligence, a way of organizing people and their digital tools to solve problems, produce knowledge, and allow people to count and contribute. Gee explores important strategies and tools for today's parents, educators, and policy makers, including virtual worlds, artificial tutors, and ways to create collective intelligence where everyday people can solve hard problems. By harnessing the power of human creativity with interactional and technological sophistication we can finally overcome the limitations of today's failing educational system and solve problems in our high-risk global world. This is a powerful and important call to reshape digital learning, engage children in a meaningful educational experience, and bridge inequality.
Computer-assisted instruction --- Computer-assisted instruction. --- Datorstödd undervisning. --- Digital communications. --- Education --- Educational leadership. --- Enseignement assisté par ordinateur --- Tekniska innovationer. --- Utbildning --- Utbildningsmål. --- Aims and objectives. --- Effect of technological innovations on. --- Tekniska aspekter. --- United States.
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Overview: First published in 1992, Medieval Military Technology has become the definitive book in its field, garnering much praise and a large readership. This thorough update of a classic book, regarded as both an excellent overview and an important piece of scholarship, includes fully revised content, new sections on the use of horses, handguns, incendiary weapons, and siege engines, and eighteen new illustrations. The four key organizing sections of the book still remain: arms and armor, artillery, fortifications, and warships. Throughout, the authors connect these technologies to broader themes and developments in medieval society as well as to current scholarly and curatorial controversies.
Armor, Medieval --- Artillery --- Fortification --- Warships --- Military history, Medieval --- History --- Medieval military history --- Medieval armor --- 355 <09> --- 355 <09> Militaire geschiedenis --- Militaire geschiedenis --- Armor, Medieval. --- Armures médiévales. --- Artillerie --- Artillery. --- Blankvapen --- Fortification. --- Fortifications --- Fortifikation --- Fästningar --- Fästningsartilleri --- Histoire militaire médiévale. --- Krigsfartyg --- Military history, Medieval. --- Militärtechnik. --- Militärteknik --- Navires de guerre --- Rustningar --- Rüstung. --- Vapen --- Warships. --- Histoire. --- History. --- Historia. --- Tekniska aspekter --- Geschichte 500-1500. --- Medeltiden.
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