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Plus qu’une série de films cultes, Star Wars est un véritable « phénomène de société », qui influe sur la vie de nombre de ses fans et dont la moindre image inédite fait événement. Mis à jour à l’occasion de la sortie de l’Épisode VII, cet ouvrage s’intéresse à la saga et à son « univers étendu ». Il présente les principaux personnages et la trame des films, décrypte le style unique de Star Wars à travers l’étude de séquences clés, et évoque les récits (fictionnels ou religieux) et les événements historiques avec lesquels la saga entre en résonance. Il analyse également les réactions que celle-ci suscite auprès du public, des forums de discussion à la production de courts-métrages. Une plongée passionnante à la découverte (ou la redécouverte !) du « phénomène » Star Wars.
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Space sciences --- Star Wars films --- Star Wars (Motion picture)
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Upon its initial release in 1977, many critics regarded Star Wars as a childish retort to the mature American cinema of the seventies. Though full of sound and fury, some felt that it signified nothing. Four decades later, the significations are multiple as interpretations of the film's strange imagery and metaphoric potential continue to pile up.Interpreting Star Wars analyses and contextualises the dominant trends in Star Wars interpretation from the earliest reviews, through Lucasfilm's attempts to use its position as copyright holder to promote a single meaning, to the 21st century where the internet has rendered such authorial control impossible and new entries to the canon present new twists on old hopes.
Star Wars films --- History and criticism. --- History and criticism
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Secure your applications with help from your favorite Jedi masters In Threats: What Every Engineer Should Learn From Star Wars, accomplished security expert and educator Adam Shostack delivers an easy-to-read and engaging discussion of security threats and how to develop secure systems. The book will prepare you to take on the Dark Side as you learn--in a structured and memorable way--about the threats to your systems. You'll move from thinking of security issues as clever one-offs and learn to see the patterns they follow. This book brings to light the burning questions software developers should be asking about securing systems, and answers them in a fun and entertaining way, incorporating cybersecurity lessons from the much-loved Star Wars series. You don't need to be fluent in over 6 million forms of exploitation to face these threats with the steely calm of a Jedi master. You'll also find: Understandable and memorable introductions to the most important threats that every engineer should know Straightforward software security frameworks that will help engineers bake security directly into their systems Strategies to align large teams to achieve application security in today's fast-moving and agile world Strategies attackers use, like tampering, to interfere with the integrity of applications and systems, and the kill chains that combine these threats into fully executed campaigns An indispensable resource for software developers and security engineers, Threats: What Every Engineer Should Learn From Star Wars belongs on the bookshelves of everyone delivering or operating technology: from engineers to executives responsible for shipping secure code.
Computer security. --- Computer software --- Star Wars films. --- Development.
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In October 2012, the Walt Disney Company paid more than 4 billion to acquire Lucasfilms, the film and production company responsible for Howard the Duck. But Disney, despite its history and success with duck characters, wasn't after Howard; in buying Lucasfilms, it also bought the rights to the Star Wars franchise. Soon after the purchase, Disney announced a new Star Wars film was in the works and would be released in 2015, nearly four decades after the first film hit big screens around the world and changed popular culture forever. The continued relevance of Star Wars owes much to the passion
Star Wars films --- Fans (Persons) --- Science fiction films --- Sociology of culture --- Film --- Star Wars films. --- Aficionados --- Devotees --- Enthusiasts (Fans) --- Supporters (Persons) --- Persons --- Hobbyists
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Star Wars has reached more than three generations of casual and hardcore fans alike, and as a result many of the producers of franchised Star Wars texts (films, television, comics, novels, games, and more) over the past four decades have been fans-turned-creators. Yet despite its dominant cultural and industrial positions, Star Wars has rarely been the topic of sustained critical work. 'Star Wars and the History of Transmedia Storytelling' offers a corrective to this oversight by curating essays from a wide range of interdisciplinary scholars in order to bring Star Wars and its transmedia narratives more fully into the fold of media and cultural studies. The collection places Star Wars at the center of those studies' projects by examining video games, novels and novelizations, comics, advertising practices, television shows, franchising models, aesthetic and economic decisions, fandom and cultural responses, and other aspects of Star Wars and its world-building in their multiple contexts of production, distribution, and reception. In emphasizing that Star Wars is both a media franchise and a transmedia storyworld, 'Star Wars and the History of Transmedia Storytelling' demonstrates the ways in which transmedia storytelling and the industrial logic of media franchising have developed in concert over the past four decades, as multinational corporations have become the central means for subsidizing, profiting from, and selling modes of immersive storyworlds to global audiences. By taking this dual approach, the book focuses on the interconnected nature of corporate production, fan consumption, and transmedia world-building.
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"From Star Wars: A New Hope to The Rise of Skywalker, this is the first complete assessment and philosophical exploration of the Lucasfilm universe. Lucasfilm examines the ways these iconic films were shaped by global cultural mythologies and world cinema, as well as philosophical ideas from the fields of aesthetics and political theory. Cyrus Patell also looks at how this ever-expanding universe of cultural products and enterprises became a global brand and asks: can a film director be both an auteur and a corporation? More than any other film franchise, Star Wars and Lucasfilm have become part of the cultural imagination. The passionate fan base has played a decisive role in the themes, content, casting and direction of George Lucas' oeuvre. Within these pages, Patell explores what it means for films and their creator to become part of cultural history in an unprecedented way"--
Star Wars films. --- Motion pictures --- Motion picture producers and directors --- Aesthetics --- United States --- Lucas, George, --- Lucasfilm, Ltd. --- History. --- Lucas, George --- Star wars films. --- Lucasfilm. --- Star wars
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