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Truly interdisciplinary approach to combine the viewpoints of computer scientists and educational actors Provides practical and context-related hints on how to deal with the peculiarities of educational software design and development Complemented by several examples illustrating issues and propositions Based on the author’s more than 20 years’ experience in projects on technology-enhanced learning Developing educational software requires thinking, problematizing, representing, modeling, implementing and analyzing pedagogical objectives and issues, as well as conceptual models and software architectures. Computer scientists face the difficulty of understanding the particular issues and phenomena to be taken into account in educational software projects and of avoiding a naïve technocentered perspective. On the other hand, actors with backgrounds in human or social sciences face the difficulty of understanding software design and implementation issues, and how computer scientists engage in these tasks. Tchounikine argues that these difficulties cannot be solved by building a kind of “general theory” or “general engineering methodology” to be adopted by all actors for all projects: educational software projects may correspond to very different realities, and may be conducted within very different perspectives and with very different matters of concern. Thus the issue of understanding each others’ perspectives and elaborating some common ground is to be considered in context, within the considered project or perspective. To this end, he provides the reader with a framework and means for actively taking into account the relationships between pedagogical settings and software, and for working together in a multidisciplinary way to develop educational software. His book is for actors engaged in research or development projects which require inventing, designing, adapting, implementing or analyzing educational software. The core audience is Master’s and PhD students, researchers and engineers from computer science or human and social sciences (e.g., education, psychology, pedagogy, philosophy, communications or sociology) interested in the issues raised by educational software design and analysis and in the variety of perspectives that may be adopted. In addition, it is also of interest for teachers engaged in, for example, ICT-based innovations.
Computer-assisted instruction. --- Human services -- Computer network resources. --- LogoWriter. --- Social service -- Computer network resources. --- Social service education -- Computer network resources. --- Computer-assisted instruction --- Education --- Social Sciences --- Theory & Practice of Education --- Computer programs --- Computer programs. --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Data processing --- Computer science. --- User interfaces (Computer systems). --- Application software. --- Educational technology. --- Assessment. --- Computer Science. --- Computers and Education. --- Educational Technology. --- Computer Appl. in Social and Behavioral Sciences. --- Assessment, Testing and Evaluation. --- User Interfaces and Human Computer Interaction. --- Information Systems Applications (incl. Internet). --- Data processing. --- Educational technology --- Programmed instruction --- Telematics --- Education. --- Social sciences --- Educational tests and measuremen. --- Informatics --- Science --- Children --- Education, Primitive --- Education of children --- Human resource development --- Instruction --- Pedagogy --- Schooling --- Students --- Youth --- Civilization --- Learning and scholarship --- Mental discipline --- Schools --- Training --- Education—Data processing. --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Aids and devices
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