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As multimedia-enabled mobile devices such as smart phones and tablets are becoming the day-to-day computing device of choice for users of all ages, everyone expects that all mobile multimedia applications and services should be as smooth and as high-quality as the desktop experience. The grand challenge in delivering multimedia to mobile devices using the Internet is to ensure the quality of experience that meets the users' expectations, within reasonable costs, while supporting heterogeneous platforms and wireless network conditions. This book aims to provide a holistic overview of the current and future technologies used for delivering high-quality mobile multimedia applications, while focusing on user experience as the key requirement. The book opens with a section dealing with the challenges in mobile video delivery as one of the most bandwidth-intensive media that requires smooth streaming and a user-centric strategy to ensure quality of experience. The second section addresses this challenge by introducing some important concepts for future mobile multimedia coding and the network technologies to deliver quality services. The last section combines the user and technology perspectives by demonstrating how user experience can be measured using case studies on urban community interfaces and Internet telephones.
Smartphones. --- Smart cell phones --- Smart phones --- Cell phones --- Pocket computers --- Mobile phone technology
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Ubiquitous computing --- Android (Electronic resource) --- Smartphones --- Smart cell phones --- Smart phones --- Cell phones --- Pocket computers
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Electromagnetic wave environments. --- electromagnetic field theory --- high frequency components --- antennas --- smart phones --- radars --- electromagnetic wave environments.
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Mobile computing --- Smartphones --- Computer security --- Smart cell phones --- Smart phones --- Cell phones --- Pocket computers
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electromagnetic field theory --- high frequency components --- electromagnetic wave environments --- antennas --- smart phones --- radar
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Physical sciences --- Data processing. --- Science --- Smartphones. --- Smart cell phones --- Smart phones --- Cell phones --- Pocket computers
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Antennas (Electronics) --- Smartphones. --- Smart cell phones --- Smart phones --- Cell phones --- Pocket computers --- Electronic apparatus and appliances
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If you want to enter the fascinating world of Tizen and learn how to develop engaging and successful applications then this book is for you. It''ll benefit novices and experienced application developers alike.
Application software --- Programming. --- Smartphones --- Smart cell phones --- Smart phones --- Cell phones --- Pocket computers --- Development of application software --- Development. --- Computer programming.
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Mobile computing --- Computer security --- Smartphones --- Smart cell phones --- Smart phones --- Cell phones --- Pocket computers --- Electronic data processing --- Context-aware computing --- Portable computers --- Security measures
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Smartphones are literally at the tip of our nose, and it's hard to ask what a smartphone is. But do we really understand smartphones? To dig deeper into understanding, 11 anthropologists lived in Africa, Asia, Europe and South America for 16 months, respectively, and investigated the spread of smartphones among the elderly. The study reveals that smartphones are a technology used by all generations, not just young people."Global smartphones" present a unique perspective from their global comparative research. Smartphones are always close at hand and are not only devices that meet "Perpetual Opportunism", but are now even the place of our lives. This book shows that smartphones are more than just "app devices" and explores the differences between what people say about smartphones and how they actually use them. The Martphone is an unprecedentedly flexible device to the extent that we users can transform it. This freedom rapidly reflects the individual values of the user on the smartphone. In order to understand this value, it is necessary to consider the ethnic and cultural differences in each region. For example, in addition to the diversity of aging trajectories followed by regions such as Al-Kudus (Jerusalem), Brazil, and Italy, visual communication between China and Japan, mobile money in Cameroon and Uganda, health in Chile and Ireland. Only by considering these differences, such as how to access information, can we understand what a smartphone is and the transformation of life that it brings.
Computers and older people. --- Smartphones --- Social aspects. --- Smart cell phones --- Smart phones --- Cell phones --- Pocket computers --- Computers and the aged --- Older people and computers --- Older people
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