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Scott, Ridley --- Scott Bukatman --- filmgeschiedenis --- Scott Ridley --- 791.471 SCOTT --- film --- Blade runner (Motion picture) --- Bladerunner (Motion picture) --- Film
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This is a collection of accessible and wide-ranging essays on cinema, the body and the experience of modernity. The text reveals how popular culture tames the threats posed by technology and urban modernity by immersing people in delirious, kinetic environments.
Scott Bukatman
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82-312.9
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literatuur
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sciencefiction
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cybercultuur
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literatuurtheorie
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cultuurfilosofie
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technologie
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beeldverhaal
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kunst
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film
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videokunst
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video
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televisie
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strips
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themaparken
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superman
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virtuele realiteit
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virtual reality
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lichamelijkheid
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Plastic Man
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2001 A Space Odyssey
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cyberspace
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The Right Stuff
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stedenbouw
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musicals
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stedelijkheid
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New York
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twintigste eeuw
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791.5
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Fantastische literatuur
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Popular culture
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Human body
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Metamorphosis
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Mass media
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Motion pictures
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Technology
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Culture in motion pictures.
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Populaire cultuur.
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Technologie.
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Spezialeffekt.
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Virtuelle Realität.
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Film.
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Technischer Fortschritt.
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Kultur.
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History
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Social aspects
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Superman
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82-311.9 --- 82.015.9 --- 82.015.9 Literaire stromingen: postmodernisme --- Literaire stromingen: postmodernisme --- 82-311.9 Science fiction --- Science fiction --- Science-fiction américaine --- Identité (Psychologie) dans la littérature --- Réalité virtuelle dans la littérature --- Scott Bukatman --- computergrafiek --- Roeg Nicolas --- The Man Who fell to Earth --- Dick Philip K. --- Chaykin Howard --- Burroughs William --- Cronenberg David --- Blade Runner --- Scott Ridley --- Necromancer --- Gibson William --- Baudrillard Jean --- True Names --- Vinge Vernor --- TRON --- cyborgs --- Alien --- The Fly --- Bear Greg --- Blood Music --- Crash --- Limbo --- Science-fiction américaine --- Identité (Psychologie) dans la littérature --- Réalité virtuelle dans la littérature --- American fiction --- Identity (Psychology) in literature --- Postmodernism (Literature) --- Science fiction, American --- Virtual reality in literature --- History and criticism --- 791.5 --- computerspellen --- cultuurfilosofie --- cybercultuur --- cyberspace --- Dick Philip K --- film --- kunst --- lichamelijkheid --- literatuur --- literatuurtheorie --- postmodernisme --- sciencefiction --- strips --- technologie --- televisie --- video --- videokunst --- virtual reality --- virtuele realiteit --- Fiction --- Thematology --- American literature --- anno 1900-1999 --- Identity (Psychology) in literature. --- Virtual reality in literature. --- History and criticism. --- Roman américain --- Postmodernisme (Littérature) --- Histoire et critique
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