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This book offers an in-depth analysis of musical variation through a systematic approach, heavily influenced by the principles of Grundgestalt and developed variations, both created by the Austrian composer Arnold Schoenberg (1874-1951). The author introduces a new transformational-derivative model and the theory that supports it, specifically crafted for the examination of tonal music. The idea for this book emerged during a sabbatical at Columbia University, while the content is the product of extensive research conducted at the Federal University of Rio de Janeiro, resulting in the development of the Model of Derivative Analysis. This model places emphasis on the connections between musical entities rather than viewing them as separate entities. As a case study, the Intermezzo in A Major Op.118/2 by Brahms is selected for analysis. The author's goal is to provide a formal and structured approach while maintaining the text's readability and appeal for both musicians and mathematicians in the field of music theory. The book concludes with the author's recommendations for further research.
Music—Mathematics. --- Mathematics. --- Mathematics in Music. --- Applications of Mathematics. --- Math --- Science
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Music and mathematics have been connected since ancient times. During the twentieth century, however, many composers consciously started using many mathematical concepts, algebraic operations and theorems as bases for their creative processes. The first part of this volume deals with the relationship between music and mathematics in the music of composers such as Olivier Messiaen, Iannis Xenakis, Franco Evangelisti, Pierre Boulez, Arvo Pärt, Steve Reich and Philip Glass. A special section is then dedicated to Spanish composers, ranging from the first serialists and the aleatoric practices of the 50s and 60s (i.e. Juan Hidalgo, Cristöbal Halffter, Luis de Pablo, Carmelo A. Bernaola, Joaquim Homs, and Josep Soler), to those of the last forty years (Francisco Guerrero, Alberto Posada, José Maria Sanchez-Verdu, Iluminada Pérez Frutos, Nuria Gimenez Comas, Helga Arias and José Lopez Montes). The theme continues in the second part of the book through the examination of prominent theories (Neo-Riemannian theory, diatonic set theory, theory of musical kaleidocycles), the use of diagrams and charts in music, the algorithmic evolution of music, contemporary compositional practices inspired by mathematical concepts; it arrives at studies on double canons and trichords. We publish a philosophical study in order to ask what the future of the relationship between music and mathematics will be at the beginning of the 21st century. Includes an introduction by Massimiliano Locanto.
Music --- Music theory --- Musical temperament --- Mathematics --- Musical temperament. --- Mathematics. --- Computer music --- Music and mathematic --- Compositie (Muziek) --- Muziek theorie --- Muziek --- Music - Mathematics --- Music theory - Mathematics
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Since the time of the Ancient Greeks, much has been written about the relation between mathematics and music: from harmony and number theory, to musical patterns and group theory. Benson provides a wealth of information here to enable the teacher, the student, or the interested amateur to understand, at varying levels of technicality, the real interplay between these two ancient disciplines. The story is long as well as broad and involves physics, biology, psycho acoustics, the history of science, and digital technology as well as, of course, mathematics and music. Starting with the structure of the human ear and its relationship with Fourier analysis, the story proceeds via the mathematics of musical instruments to the ideas of consonance and dissonance, and then to scales and temperaments. This is a must-have book if you want to know about the music of the spheres or digital music and many things in between.
Music --- Musical perception. --- Acoustics and physics. --- Mathematics. --- Musical perception --- Acoustics and physics --- Mathematics --- 78.86.1 --- Auditory perception --- Musical acoustics --- Physics --- Sound --- Monochord --- Psychological aspects --- Music theory --- Mathematical Sciences --- General and Others --- Music - Acoustics and physics --- Music - Mathematics
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This book constitutes the refereed proceedings of the First International Conference on Mathematics and Computation in Music, MCM 2007, held in Berlin, Germany, in May 2007. The 51 papers presented were carefully reviewed and selected from numerous submissions. The MCM conference is the flagship conference of the Society for Mathematics and Computation in Music. The papers deal with topics within applied mathematics, computational models, mathematical modelling and verious further aspects of the theory of music.
Music -- Mathematics -- Congresses. --- Music -- Mathematics. --- Music. --- Music --- Musical intervals and scales --- Art, Architecture & Applied Arts --- Music, Dance, Drama & Film --- Music Philosophy --- Fine Arts - General --- Mathematics --- Data processing --- Music theory --- Composition (Music) --- Musical analysis --- Composing (Music) --- Music composing --- Music composition --- Musical composition --- Musical theory --- Theory of music --- Composition --- Theory --- Computer science. --- Computer science --- Application software. --- Algebra. --- Mathematical models. --- Computer Science. --- Computer Appl. in Arts and Humanities. --- Mathematical Modeling and Industrial Mathematics. --- Mathematics of Computing. --- Mathematics. --- Models, Mathematical --- Simulation methods --- Mathematical analysis --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Computer mathematics --- Discrete mathematics --- Electronic data processing --- Art music --- Art music, Western --- Classical music --- Musical compositions --- Musical works --- Serious music --- Western art music --- Western music (Western countries) --- Informatics --- Science --- Concertante style --- Information systems. --- Computer science—Mathematics.
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This book presents an overview of the emerging field of emotion in videogame soundtracking. The emotional impact of music has been well-documented, particularly when used to enhance the impact of a multimodal experience, such as combining images with audio as found in the videogames industry. Soundtracking videogames presents a unique challenge compared to traditional composition (for example film music) in that the narrative of gameplay is non-linear – Player dependent actions can change the narrative and thus the emotional characteristics required in the soundtrack. Historical approaches to emotion measurement, and the musical feature mapping and music selection that might be used in video game soundtracking are outlined, before a series of cutting edge examples are given. These examples include algorithmic composition techniques, automated emotion matching from biosensors, motion capture techniques, emotionally-targeted speech synthesis and signal processing, and automated repurposing of existing music (for example from a players own library). The book concludes with some possibilities for the future.
User interfaces (Computer systems) --- Computer science. --- Music. --- User interfaces (Computer systems). --- Multimedia systems. --- Mathematics. --- Computer Science. --- User Interfaces and Human Computer Interaction. --- Media Design. --- Game Development. --- Mathematics in Music. --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Computer games—Programming. --- Informatics --- Science --- Art music --- Art music, Western --- Classical music --- Musical compositions --- Musical works --- Serious music --- Western art music --- Western music (Western countries) --- Multimedia systems . --- Math --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Human-computer interaction. --- Interactive multimedia. --- Music—Mathematics. --- Hypermedia systems --- Interactive media --- Computer software --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- Video games --- Programming.
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This anthology presents successful examples of "research work" by teacher education students. Seminar concepts from the fields of natural sciences, music, educational science, mathematics and art, applied social psychology and the subject of German are presented. The volume is framed by a comprehensive theoretical introduction to the concept of research-based learning and its implementation at Leuphana University Lüneburg. In diesem Sammelband werden gelungene Beispiele von „Forschungsarbeiten“ von Studierenden der Lehrkräftebildung dargestellt. Dazu werden Seminarkonzepte aus den Bereichen Naturwissenschaften, Musik, Bildungswissenschaft, Mathematik und Kunst, der angewandten Sozialpsychologie sowie dem Unterrichtsfach Deutsch vorgestellt. Gerahmt wird der Band durch eine umfangreiche theoretische Einführung in das Konzept des forschenden Lernens und seiner Umsetzung an der Leuphana Universität Lüneburg
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Lehrerbildung; Lehramtsstudiengang; Lehrerausbildung; Praxissemester; Forschendes Lernen; Lehramtsstudent; Hochschullehre; Hochschulseminar; Universität; Naturwissenschaftlicher Unterricht; Musikunterricht; Mathematikunterricht; Kunstunterricht; Sachunterricht; Sozialpsychologie; Deutschunterricht; Sprachunterricht; Fachdidaktik; Rechtschreibunterricht; Leseunterricht; Empirische Forschung; Inklusion; Kompetenzentwicklung; Videoaufzeichnung; Lehrer; Professionalisierung; Unterrichtsgestaltung; Unterrichtsentwicklung; Digitale Medien; Geschlechterstereotyp; Gender; Kooperation; Lehrerbildner; Gesprächsverhalten; Schulpraktikum; Grundschule; Primarbereich; Schüler; Selbstkonzept; Unterrichtsklima; Fehler; Kunst; Ästhetische Erfahrung; Lernumgebung; Projekt; Geometrie; Angewandte Psychologie; Identität; Schülerverhalten; COVID-19; Pandemie; Grundwert
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