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Multimedia messages use combinations of texts, pictures, maps, and graphs as tools for communication. This book provides a synthesis of theory and research about how people comprehend multimedia. It adopts the perspectives of cognitive psychology, semiotics, anthropology, linguistics, education, and art. Its central idea is that information displays can be categorized into two different but complementary forms of representations, which service different purposes in human cognition and communication. Specific interaction between these representations enhances comprehension, thinking, and problem solving, as illustrated by numerous examples. Multimedia Comprehension is written for a broad audience with no special prior knowledge. It is of interest to everyone trying to understand how people comprehend multimedia, from scholars and students in psychology, communication, and education, to web- and interface-designers and instructors.
Information visualization. --- Visual communication. --- Multimedia communications. --- Multimedia networks --- Multimedia telecommunications --- Multimedia systems --- Telecommunication systems --- Graphic communication --- Imaginal communication --- Pictorial communication --- Communication --- Data visualization --- Visualization of information --- Information science --- Visual analytics
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Multimedia communications --- Digital audio broadcasting --- Mobile communication systems --- Réseaux multimédias --- Radio numérique --- Radiocommunications mobiles --- Periodicals. --- Périodiques --- Digital audio broadcasting. --- Mobile communication systems. --- Multimedia communications. --- multimedia broadcasting --- multimedia streaming --- Multimedia networks --- Multimedia telecommunications --- Multimedia systems --- Telecommunication systems --- Vehicles --- Vehicular communication systems --- Radio --- Wireless communication systems --- Broadcasting, Digital audio --- DAB (Broadcasting) --- Digital radio transmission --- Digital communications --- Communication systems --- Telecommunications --- Telecommunication services
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Multimedia communications --- Mobile communication systems --- Mobile computing --- Mobile communication systems. --- Mobile computing. --- Multimedia communications. --- #SBIB:309H1711 --- #SBIB:309H103 --- Nieuwe media, informatietechnologie (videotex, beeldplaat, interactieve televisie, vergadertelevisie,...) --- Mediatechnologie / ICT / digitale media: sociale en culturele aspecten --- Multimedia networks --- Multimedia telecommunications --- Multimedia systems --- Telecommunication systems --- Electronic data processing --- Context-aware computing --- Portable computers --- Vehicles --- Vehicular communication systems --- Radio --- Wireless communication systems --- Communication systems
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Focuses on the European e-content industry.
Multimédia -- Europe. --- Multimedia communications -- Europe. --- Multimedia systems -- Europe. --- Multimedia communications --- Multimedia systems --- Telecommunications --- Electrical & Computer Engineering --- Engineering & Applied Sciences --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Multimedia networks --- Multimedia telecommunications --- Information storage and retrieval systems --- Telecommunication systems --- E-books
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This volume presents an overview of new developments and applications of social semiotic theory. Pioneered by M.A.K. Halliday, social semiotic theory sees meaning as created through the interaction of texts (including writing, images, sound and space) within a given context. Divided into five sections, the contributors use social semiotic theory to analyse a range of contexts, including the classroom,ÃÂ the museum and cinema. The case studies show the range and scope of this method of analysis, and include: the school curriculum; literacy; print media; online resources; film; and advertising. ÃÂ Multimodal Semiotics will be of interest to academics researching social semiotic theory, systemic functional linguisticsÃÂ and applied linguistics.
Discourse analysis. --- Modality (Linguistics) --- Multimedia communications. --- Semiotics. --- #KVHA:Taalkunde --- #KVHA:Functionele taalkunde --- #KVHA:Sociale semiotiek --- #KVHA:Multimodaliteit --- Modality (Linguistics). --- Multimedia networks --- Multimedia telecommunications --- Semeiotics --- Semiology (Linguistics) --- Discourse grammar --- Text grammar --- Multimedia systems --- Telecommunication systems --- Linguistics --- Semantics --- Signs and symbols --- Structuralism (Literary analysis) --- Semiotics --- Discourse analysis --- Multimedia communications
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This edited volume explores different meanings of media convergence and deconvergence, and reconsiders them in critical and innovative ways. Its parts provide together a broad picture of opposing trends and tensions in media convergence, by underlining the relevance of this powerful idea and emphasizing the misconceptions that it has generated. Sergio Sparviero, Corinna Peil, Gabriele Balbi and the other authors look into practices and realities of users in convergent media environments, ambiguities in the production and distribution of content, changes to the organization of media industries, the re-configuration of media markets, and the influence of policy and regulations. Primarily addressed to scholars and students in different fields of media and communication studies, Media Convergence and Deconvergence deconstructs taken-for-granted concepts and provides alternative and fresh analyses on one of the most popular topics in contemporary media culture. Chapter 1 is available open access under a CC BY 4.0 license at link.springer.com.
Culture --- Communication. --- Humanities --- Cultural and Media Studies. --- Media and Communication. --- Digital Humanities. --- Communication Studies. --- Communication, Primitive --- Mass communication --- Cultural studies --- Study and teaching. --- Digital libraries. --- Mass media. --- Multimedia communications. --- Multimedia networks --- Multimedia telecommunications --- Multimedia systems --- Telecommunication systems --- Media, Mass --- Media, The --- Communication --- Humanities-Digital libraries. --- Sociology --- Humanities—Digital libraries.
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As patterns of media use become more integrated with mobile technologies and multiple screens, a new mode of viewer engagement has emerged in the form of connected viewing, which allows for an array of new relationships between audiences and media texts in the digital space. This exciting new collection brings together twelve original essays that critically engage with the socially-networked, multi-platform, and cloud-based world of today, examining the connected viewing phenomenon across television, film, video games, and social media. The result is a wide-ranging analysis of shifting business models, policy matters, technology infrastructure, new forms of user engagement, and other key trends affecting screen media in the digital era. This book contextualizes the dramatic transformations taking place across both media industries and national contexts, and offers a divers set of methods and perspectives for studying this critical moment in media culture.--
Multimedia communications. --- Mass media. --- Social media. --- Réseaux multimédias --- Médias --- Médias sociaux --- Mass communications --- Multimedia communications --- Mass media --- Social media --- User-generated media --- Communication --- User-generated content --- Mass communication --- Media, Mass --- Media, The --- Multimedia networks --- Multimedia telecommunications --- Multimedia systems --- Telecommunication systems
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Digital, visual media are found in most aspects of everyday life, from workplaces to household devices - computer and digital television screens, appliances such as refrigerators and home assistants, and applications for social media and gaming. Each technologically enabled opportunity brings an increasingly sophisticated language with the act of pursuing the intrasensorial ways of perceiving the world around us - through touch, movement, sound and vision - that is the heart of screen media use and audience engagement with digital artifacts. Drawing on digital media's currently evolving transformation and transforming capacity this book builds a story of the multiple processes in robotics and AI, virtual reality, creative image and sound production, the representation of data and creative practice. Issues around commodification, identity, identification, and political economy are critically examined for the emerging and affecting encounters and perceptions that are brought to bear.
Digital media --- Médias numériques --- Multimedia communications --- Human-computer interaction. --- Interaction homme-ordinateur --- Social aspects. --- Aspect social --- Human-computer interaction --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- Multimedia networks --- Multimedia telecommunications --- Multimedia systems --- Telecommunication systems --- Social aspects --- Médias numériques
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The rapidly changing IT market challenges universities, particularly with regard to their teaching methods. It is essential that teaching models keep pace with the fast developing IT industries in order to meet the requirements of the companies involved. The papers of the present volume are a selection from the following panels of the 2007 Academic Network Conference in Graz: • Augmented Realities and Smart Interfaces • Mobile Location Based Applications • The Mobile Content Paradigm • Current Mega Trends for E-Content Development • Teaching Models The authors reflect the preoccupation of academia with the latest trends in e-content and communication technologies, such as going mobile or discovering new, innovative interfaces. Finally, they introduce new learning methods with interactive media.
Information Technology --- Computer Science (Hardware & Networks) --- Internet industry. --- Multimedia communications. --- Interactive multimedia. --- Electronic publishing. --- Computer science. --- Multimedia information systems. --- Computer industry. --- Computer Science. --- Multimedia Information Systems. --- Computer Science, general. --- The Computer Industry. --- Digital publishing --- Online publishing --- Publishers and publishing --- Desktop publishing --- Hypermedia systems --- Interactive media --- Computer software --- Multimedia networks --- Multimedia telecommunications --- Multimedia systems --- Telecommunication systems --- Computer industry --- Multimedia systems. --- Informatics --- Science --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Electronic industries
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