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Lipreading --- Lipreading. --- Lip-reading --- Speech-reading --- Speechreading --- Visual speech perception --- Deaf --- Speech perception --- Visual perception --- Study and teaching. --- Means of communication
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The methodology introduces the specific features of the educational process of a pupil with a hearing disability. The structure of the text reflects the systematic summary of various types of hearing impairment. It includes the specifics of the principles of right communication with pupils with hearing disability during individual and also teamwork, organization of the educational process methods and forms of the teaching, professional support during the lessons and diverse ideas concerning the activities with pupils with hearing disability and the collective of the classroom. The book comprises a chapter presenting outcomes of a research, which was administered in a chosen school educating a pupil with hearing disability. The text contains examples of successful practice.
Teaching of physically disabled students --- pupil with hearing disability --- communication --- lip-reading --- finger alphabet --- Czech sign language --- hearing aid --- cochlear implant --- wireless technology --- visualization --- School education --- Educational Psychology --- Methodology and research technology --- Pedagogy
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Deaf --- -Deaf --- -Lipreading --- #KVHB:Liplezen --- #KVHB:Gehoorstoornissen; therapie --- #KVHB:Gehoortraining --- #KVHB:Communicatie; gehoorgestoorden --- Lip-reading --- Speech-reading --- Speechreading --- Visual speech perception --- Speech perception --- Visual perception --- Deaf-mutes --- Deaf people --- Deafness --- Hearing impaired --- Deafblind people --- Education --- Means of communication --- Patients --- Lipreading --- Gesture language --- Communication --- Education of the deaf --- Speech
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#KVHA:Taalkunde; Gebarentaal --- Sign language --- Lipreading --- Deaf --- Mouth. --- Gebarentaal. --- Mond. --- Gebaren. --- Gebärdensprache --- Linguagem gestual. --- Lipreading. --- Sign language. --- Means of communication --- Means of communication. --- Europe. --- Mouth --- Gesture language --- Language and languages --- Gesture --- Signs and symbols --- Dentistry --- Face --- Head --- Lip-reading --- Speech-reading --- Speechreading --- Visual speech perception --- Speech perception --- Visual perception --- Deaf-mutes --- Deaf people --- Deafness --- Hearing impaired --- Deafblind people --- Patients
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Finger spelling --- Hearing impaired children --- -Hearing impaired children --- -Lipreading --- Sign language --- Deaf --- Gesture language --- Language and languages --- Gesture --- Signs and symbols --- Lip-reading --- Speech-reading --- Speechreading --- Visual speech perception --- Speech perception --- Visual perception --- Hearing disorders in children --- Children with disabilities --- Dactylology --- Finger alphabet --- Fingerspelling --- Manual alphabet --- Manual speech --- Education --- Means of communication --- Patients --- Theses --- Finger spelling. --- Lipreading. --- Sign language. --- Education. --- Means of communication. --- Lipreading --- Communication
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When we speak, we configure the vocal tract which shapes the visible motions of the face and the patterning of the audible speech acoustics. Similarly, we use these visible and audible behaviors to perceive speech. This book showcases a broad range of research investigating how these two types of signals are used in spoken communication, how they interact, and how they can be used to enhance the realistic synthesis and recognition of audible and visible speech. The volume begins by addressing two important questions about human audiovisual performance: how auditory and visual signals combine to access the mental lexicon and where in the brain this and related processes take place. It then turns to the production and perception of multimodal speech and how structures are coordinated within and across the two modalities. Finally, the book presents overviews and recent developments in machine-based speech recognition and synthesis of AV speech.
#KVHA:Mondelinge communicatie --- Speech processing systems. --- Speech Perception. --- Lipreading. --- Visual Perception. --- Speech Sounds --- Sound, Speech --- Sounds, Speech --- Speech Sound --- Speech Discrimination --- Discrimination, Speech --- Perception, Speech --- Modulation theory --- Speech recognition --- Perception, Visual --- Perceptions, Visual --- Visual Perceptions --- Lip Reading --- Speechreading --- Lip Readings --- Lipreadings --- Reading, Lip --- Readings, Lip --- Speechreadings --- Deafness --- Lautwahrnehmung. --- Psycholinguistik. --- Sprachverarbeitung. --- Sprechmotorik. --- Visuelle Wahrnehmung. --- Psycholinguistics --- Phonetics --- Physiology: movement organs, voice and skin --- Affective and dynamic functions --- Semiotics --- Lipreading --- Speech Perception --- Speech --- Visual Perception --- #KVHA:Taalkunde --- Vision, Ocular --- physiology --- Phonetics. --- Speech perception. --- Visual perception. --- Physiology. --- physiology. --- Visual Processing --- Processing, Visual --- Voice Recognition --- Optics, Psychological --- Vision --- Perception --- Visual discrimination --- Auditory perception --- Psychological aspects --- Computational linguistics --- Electronic systems --- Information theory --- Oral communication --- Telecommunication --- Singing voice synthesizers --- Arts and Humanities --- Language & Linguistics
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Augmented reality is a key technology that will facilitate a major paradigm shift in the way users interact with data and has only just recently been recognized as a viable solution for solving many critical needs. In practical terms, this innovation can be used to visualize data from hundreds of sensors simultaneously, overlaying relevant and actionable information over your environment through a headset. Semantic 3D reconstruction unlocks the promise of AR technology, possessing a far greater availability of semantic information. Although, there are several methods currently available as post-processing approaches to extract semantic information from the reconstructed 3D models, the results obtained results have been uncertain and evenly incorrect. Thus, it is necessary to explore or develop a novel 3D reconstruction approach to automatically recover 3D geometry model and obtained semantic information simultaneously. The rapid advent of deep learning brought new opportunities to the field of semantic 3D reconstruction from photo collections. Deep learning-based methods are not only able to extract semantic information but can also enhance fundamental techniques in semantic 3D reconstruction, techniques which include feature matching or tracking, stereo matching, camera pose estimation, and use of multi-view stereo methods. Moreover, deep learning techniques can be used to extract priors from photo collections, and this obtained information can in turn improve the quality of 3D reconstruction.
Technology: general issues --- History of engineering & technology --- feature tracking --- superpixel --- structure from motion --- three-dimensional reconstruction --- local feature --- multi-view stereo --- construction hazard --- safety education --- photoreality --- virtual reality --- anatomization --- audio classification --- olfactory display --- deep learning --- transfer learning --- inception model --- augmented reality --- higher education --- scientific production --- web of science --- bibliometric analysis --- scientific mapping --- applications in subject areas --- interactive learning environments --- 3P model --- primary education --- educational technology --- mobile lip reading system --- lightweight neural network --- face correction --- virtual reality (VR) --- computer vision --- projection mapping --- 3D face model --- super-resolution --- radial curve --- Dynamic Time Warping --- semantic 3D reconstruction --- eye-in-hand vision system --- robotic manipulator --- probabilistic fusion --- graph-based refinement --- 3D modelling --- 3D representation --- game engine --- laser scanning --- panoramic photography --- super-resolution reconstruction --- generative adversarial networks --- dense convolutional networks --- texture loss --- WGAN-GP --- orientation --- positioning --- viewpoint --- image matching --- algorithm --- transformation --- ADHD --- EDAH --- assessment --- continuous performance test --- Photometric Stereo (PS) --- 3D reconstruction --- fully convolutional network (FCN) --- semi-immersive virtual reality --- children --- cooperative games --- empowerment --- perception --- motor planning --- problem-solving --- area of interest --- wayfinding --- spatial information --- one-shot learning --- gesture recognition --- GREN --- skeleton-based --- 3D composition --- pre-visualization --- stereo vision --- 360° video --- n/a
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