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Book
The artist's guide to GIMP: second edition: creative techniques for photographers, artists and designers
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ISBN: 9781593274146 Year: 2012 Publisher: San Francisco No Starch Press, Inc.

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Book
Beginning GIMP
Authors: ---
ISBN: 9781430201359 Year: 2006 Publisher: Berkeley, CA Apress, Inc.

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Beginning GIMP: From Novice to Professional explains how to use the open source image manipulation program, GIMP version 2.4. You'll learn how to install GIMP on Windows, Linux, and MacOS X platforms. Once you've installed the application, you'll learn about the interface and configuration options, and then jump into a quick-and-simple project to familiarize yourself even further. With four-color graphics and screenshots throughout, you'll learn how to prepare camera images for display on web pagesincluding functions like rescaling, cropping, and balancing color. The book also explains with great detail how to utilize layers, paths, and masks. You'll also learn how to draw lines and shapes, use patterns and gradients, and even create your own brushes, patterns, and gradients. Touch-ups are covered thoroughly: how to smudge away blemishes, fix red-eye, and stitch panoramic images. You'll even learn how to tap into the powerful filters, effects, and plug-ins that are available and automate tasks using scripts. The entire book is laid out in a project-based manner, so as you progress through it, numerous projects help solidify your newly acquired abilities.


Digital
Beginning GIMP : From Novice to Professional
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ISBN: 9781430201359 Year: 2006 Publisher: Berkeley, CA Apress, Inc

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GIMP pocket reference
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ISBN: 1565927311 9781565927315 Year: 2000 Publisher: Sebastopol (Calif.) : O'Reilly,

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Book
Basiscursus GIMP, Inkscape en Scribus
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ISBN: 9789462450301 Year: 2014 Publisher: Amsterdam Boom uitgevers

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Hoe kom je van tekst en een verzameling afbeeldingen tot een professioneel ontwerp? GIMP, Inkscape en Scribus bieden uitkomst. Met dit boek maak je stapsgewijs kennis met deze open-sourceprogramma’s. Op heldere wijze leer je foto’s bewerken, illustraties maken en complete publicaties ontwikkelen.   GIMP is een fotobewerkingsprogramma waarmee je afbeeldingen kunt bewerken en bijvoorbeeld collages kunt maken. Wil je graag zelf illustraties maken of tekeningen toevoegen aan je document, dan is Inkscape als tekenprogramma een prima basis. Scribus is het opmaakprogramma dat je vervolgens gebruikt om tekst en beeld samen te voegen tot een professionele publicatie. Basiscursus GIMP, Inkscape en Scribus is een praktisch boek waarin de basisvaardigheden per programma stapsgewijs en op een begrijpelijke manier worden uitgelegd.  Het is uitermate geschikt voor het maken van digitale documenten waarin inhoud en ontwerp elkaar versterken. Dit maakt het een waardevolle uitgave voor bijvoorbeeld scholen, verenigingen, zelfstandigen, kleine bedrijven en thuisgebruikers.   Extra materiaal Voor docenten die de methode  Basiscurus GIMP, Inkscape en Scribus  gaan voorschrijven binnen hun hbo-opleiding is er een aanvulling op het lesmateriaal voorhanden, waaronder oefenbestanden. U kunt dit extra materiaal eenvoudig opvragen via onze docentenservice onder vermelding van de betreffende titel en het ISBN. Mail hiervoor naar  docentenservice@bua.nl .


Book
Beginning GIMP : From Novice to Professional
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ISBN: 9781430210696 Year: 2009 Publisher: Berkeley CA Apress

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From first installation to advanced image manipulation techniques, Beginning GIMP: From Novice to Professional, Second Edition explains how anyone can utilize GIMP: a free, open source image manipulation program. You will learn how to install GIMP on Windows, Linux, and Mac OS X platforms. Once you've installed the application, you'll learn about the interface and configuration options, and then jump into a quick and simple project to familiarize yourself. With four-color graphics and screenshots throughout, you'll learn how to prepare camera images for display on web pages including processes like rescaling, cropping, and balancing color. Utilizing layers, paths, and masks are also covered in extensive detail. Of course, you will also learn how to draw lines and shapes; utilize patterns and gradients; and even create your own brushes, patterns, and gradients. GIMP expert and author Akkana Peck teaches you how to touch up digital photographs, smudging away blemishes, fixing red-eye, and stitching panoramic images. You'll learn how to tap into the powerful filters, effects, and plug-ins that are available for GIMP and automate tasks using scripts. The entire book is approached in a project-based manner, and as you progress, numerous projects will help strengthen your newly acquired abilities.


Digital
Beginning GIMP : From Novice to Professional
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ISBN: 9781430210696 Year: 2009 Publisher: Berkeley, CA Apress

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Beginning Photo Retouching and Restoration Using GIMP
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ISBN: 9781484204030 Year: 2014 Publisher: Berkeley, CA Apress

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Beginning Photo Retouching & Restoration Using GIMP teaches the reader how to achieve professional results using this high end image editor. You'll learn how to do everything from making dull images "pop" to resurrecting badly damaged photographs deemed beyond any hope of rescue. There's no need to shell out good money month after month for the "big name" software package. GIMP 2.8 is a world-class image editor that wields almost as much power, and is completely free! Learning the art of photo retouching and restoration is fun and rewarding. Reclaim those treasured images from the ravages of time and neglect, and pass them on to future generations. Beginning Photo Retouching & Restoration Using GIMP will provide you with a wide array of editing exercises to help you develop a high degree of proficiency. Whether you are the designated "family archivist" wanting to preserve your family history, or a professional photographer with a desire to add an extra revenue generating service, this book will be an invaluable aid. • Shows how to acquire the best scans and digitize large photographs. • Teaches you how to digitally repair damaged prints, correct color shifts, reclaim lost detail-even colorize black and white images. • Offers great tips on how to maintain and preserve your newly printed restored photographs, and how to properly store originals.


Book
GIMP 2.10 : Praxiswissen für Einsteiger
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ISBN: 3958458823 3958458831 Year: 2018 Publisher: Frechen : mitp,

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Praxiswissen für Einsteiger Die beliebte Bildbearbeitungs-Alternative Schritt für Schritt erklärt Von der Installation und den richtigen Einstellungen bis hin zu fachmännischer Fotoretusche Praxisnah mit vielen nachvollziehbaren Beispielen Das kostenlose und frei verfügbare GIMP ist mit der neuen Version 2.10 weiter auf dem besten Wege, mit den professionellen und oft teuren Software-Produkten gleichzuziehen. In diesem Buch zeigt Ihnen der Autor ausführlich, wie Sie GIMP anwenden und eigene Fotos bearbeiten können. Dabei geht er Schritt für Schritt vor und erklärt alles anhand von leicht nachvollziehbaren Beispielen und kleinen Projekten. Nachdem Sie die wesentlichen Grundlagen der Benutzeroberfläche kennengelernt haben, erfahren Sie, wie Sie Fotos aus Ihrer Kamera, Ihrem Smartphone oder von Ihrer Festplatte einlesen und mit ein paar schnellen Klicks optimieren können. Danach zeigt Ihnen Winfried Seimert, wie Sie Ihre Bilder freistellen, um nur bestimmte Bereiche zu bearbeiten und wie Sie Ebenen sinnvoll nutzen. Sie lernen, Gradationskurven zu lesen und die Belichtung, den Kontrast und den Weißabgleich Ihrer Fotos zu verbessern. Außerdem demonstriert der Autor Ihnen, wie Sie z.B. trübe Himmel aufhübschen, rote Augen und unerwünschte Bildteile wie Hautunreinheiten entfernen oder mithilfe der verschiedenen Filter regelrechte Kunstwerke erstellen. Lassen Sie Ihrer Kreativität freien Lauf, wenden Sie das Erlernte sofort an den eigenen Bildern an und erzielen Sie tolle Ergebnisse. Aus dem Inhalt: Basiswissen GIMP Arbeiten mit Bilddateien Grundlegende Bildbearbeitung Separieren und Freistellen Einsatz von Ebenen Bilder im rechten Licht Bilder verändern Die besten Einstellungen Werkzeug- und Trickkiste GIMP erweitern


Book
CLASSIC GAME DESIGN
Author:
ISBN: 1683923871 1683923863 9781683923862 1683923855 9781683923855 Year: 2019 Publisher: [Place of publication not identified] MERCURY LEARNING & INFORM

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You too can learn to design and develop classic arcade video games like Pong, Pac-Man, Space Invaders, and Scramble. Collision detection, extra lives, power ups, and countless other essential design elements were invented by the mostly anonymous designers at the early pioneering companies that produced these great games. In this book you’ll go step by step, using modern, free software tools such as Unity to create five games in the classic style, inspired by retro favorites like: Pong, Breakout, Space Invaders, Scramble, and Pac-Man. All the source code, art, and sound sources for the projects are available on the companion files. You'll discover the fun of making your own games, putting in your own color graphics, adjusting the scoring, coding the AI, and creating the sound effects. You'll gain a deep understanding of the roots of modern video game design: the classics of the ’70s and ’80s. Features: Uses Unity, C#, Blender, GIMP, and Audacity to make five fun classic games 4-color throughout with companion files that include source code, art, and full projects (also available for downloading from the publisher by emailing proof of purchase to info@merclearning.com) Includes historical anecdotes direct from one of the fabled Atari coin-op programmers Detailed step-by-step instructions, dozens of exercises, and rules of classic game design Contains unique insights on applying classic game design concepts to modern games.

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