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A leader in educational technology separates truth from hype, explaining what tech can—and can’t—do to transform our classrooms.Proponents of large-scale learning have boldly promised that technology can disrupt traditional approaches to schooling, radically accelerating learning and democratizing education. Much-publicized experiments, often underwritten by Silicon Valley entrepreneurs, have been launched at elite universities and in elementary schools in the poorest neighborhoods. Such was the excitement that, in 2012, the New York Times declared the “year of the MOOC.” Less than a decade later, that pronouncement seems premature.In Failure to Disrupt: Why Technology Alone Can’t Transform Education, Justin Reich delivers a sobering report card on the latest supposedly transformative educational technologies. Reich takes readers on a tour of MOOCs, autograders, computerized “intelligent tutors,” and other educational technologies whose problems and paradoxes have bedeviled educators. Learning technologies—even those that are free to access—often provide the greatest benefit to affluent students and do little to combat growing inequality in education. And institutions and investors often favor programs that scale up quickly, but at the expense of true innovation. It turns out that technology cannot by itself disrupt education or provide shortcuts past the hard road of institutional change.Technology does have a crucial role to play in the future of education, Reich concludes. We still need new teaching tools, and classroom experimentation should be encouraged. But successful reform efforts will focus on incremental improvements, not the next killer app.
Educational technology. --- Educational change. --- Computer-assisted instruction --- Internet in education --- MOOCs (Web-based instruction) --- Evaluation. --- E-books --- Computer-assisted instruction - Evaluation. --- Internet in education - Evaluation. --- MOOCs (Web-based instruction) - Evaluation. --- Research on teaching --- Didactic evaluation --- Computer assisted instruction --- MOOC (massive open online courses) --- onderwijsvernieuwing
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An ever-widening gap exists between how students and schools use communication technology. Using Network and Mobile Technology to Bridge Formal and Informal Learning introduces new methods (inspired by 'pedagogy 2.0') of harnessing the potential of communication technologies for teaching and learning. This book considers how attitudes towards network and mobile technology (NMT) gained outside the school can be shunted into new educational paradigms combining formal and informal learning processes. It begins with an overview of these paradigms, and their sustainability. It then considers the pe
Computer-assisted instruction -- Evaluation. --- Computer-assisted instruction. --- Educational technology. --- Mobile computing. --- Educational technology --- Computer-assisted instruction --- Education --- Social Sciences --- Theory & Practice of Education --- Medios Informáticos al Servicio de la Enseñanza y de la Traducción de Inglés (70481102) --- Bibliografía recomendada --- Metodología de la Enseñanza y/o Aprendizaje del Inglés (31104232) --- Bibliografía recomendada --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Programmed instruction --- Telematics --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Data processing --- Aids and devices
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In an increasingly scientific and technological world the need for a knowledgeable citizenry, individuals who understand the fundamentals of technological ideas and think critically about these issues, has never been greater. There is growing appreciation across the broader education community that educational three dimensional virtual learning environments are part of the daily lives of citizens, not only regularly occurring in schools and in after-school programs, but also in informal settings like museums, science centers, zoos and aquariums, at home with family, in the workplace, during leisure time when children and adults participate in community-based activities. This blurring of the boundaries of where, when, why, how and with whom people learn, along with better understandings of learning as a personally constructed, life-long process of making meaning and shaping identity, has initiated a growing awareness in the field that the questions and frameworks guiding assessing these environments should be reconsidered in light of these new realities. The audience for this book will be researchers working in the Serious Games arena along with distance education instructors and administrators and students on the cutting edge of assessment in computer generated environments.
Computer-assisted instruction -- Evaluation. --- Education, Higher -- Effect of technological innovations on. --- Educational technology -- Evaluation. --- Simulation games in education -- Evaluation. --- Education --- Social Sciences --- Education, Special Topics --- Education. --- Educational technology. --- Educational Technology. --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Teaching --- Children --- Education, Primitive --- Education of children --- Human resource development --- Instruction --- Pedagogy --- Schooling --- Students --- Youth --- Civilization --- Learning and scholarship --- Mental discipline --- Schools --- Training --- Aids and devices --- Simulation games in education --- Computer-assisted instruction --- Education, Higher --- Educational technology --- Evaluation. --- Effect of technological innovations on. --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Programmed instruction --- Telematics --- Technological innovations --- Educational gaming --- Gaming, Educational --- Educational games --- Data processing --- Simulation games
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Today's schools, colleges and universities operate along high-tech lines, while new forms of online education have emerged to challenge the dominance of traditional institutions. Many experts believe that the rapid digitization of education over the past ten years has undoubtedly been a 'good thing.' Neil Selwyn challenges this received wisdom and questions the values, agendas and interests that stand to gain most from the rise of digital education. His concise, up-to-date analysis concludes by considering alternative approaches that might be capable of rescuing - and perhaps revitalizing - the ideals of public education, while not denying the possibilities of digital technology altogether. -- from back cover
Education --- Educational technology --- Computer-assisted instruction --- Aims and objectives of education --- Educational aims and objectives --- Educational goals --- Educational objectives --- Educational purposes --- Goals, Educational --- Instructional objectives --- Objectives, Educational --- Purposes, Educational --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Effect of technological innovations on --- Evaluation --- Aims and objectives --- Data processing --- Evaluation. --- Aims and objectives. --- Effect of technological innovations on. --- Educational sociology --- Programmed instruction --- Telematics --- Technological innovations --- Education - Effect of technological innovations on --- Educational technology - Evaluation --- Computer-assisted instruction - Evaluation --- Education - Aims and objectives
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