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Groupware (Computer software) --- Internet programming --- Computer programming --- Collaborative software --- Teamware (Computer software) --- Workgroup software --- Computer software
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This book constitutes the refereed proceedings of the 8th International Conference on Collaboration Technologies, CollabTech 2016, held in Kanazawa, Japan, in September 2016. The 16 revised full papers presented together with 4 short papers and a keynote were carefully reviewed and selected from 48 submissions. The papers focus on the following topics: cross-cultural collaboration; learning support systems; social networking; rescue and health support; real and virtual collaboration.
Computer science. --- User interfaces (Computer systems). --- Computer Science. --- User Interfaces and Human Computer Interaction. --- Interfaces, User (Computer systems) --- Informatics --- Science --- Human-computer interaction --- Groupware (Computer software) --- Collaborative software --- Teamware (Computer software) --- Workgroup software --- Computer software --- Human-machine systems
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Open source software --- Groupware (Computer software) --- Wikis (Computer science) --- WikiForums --- WikiWikiWebs --- Forums (Discussion and debate) --- Social media --- Web sites --- Collaborative software --- Teamware (Computer software) --- Workgroup software --- Computer software --- Free software (Open source software) --- Open code software --- Opensource software
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Open source software --- Groupware (Computer software) --- Wikis (Computer science) --- WikiForums --- WikiWikiWebs --- Forums (Discussion and debate) --- Social media --- Web sites --- Collaborative software --- Teamware (Computer software) --- Workgroup software --- Computer software --- Free software (Open source software) --- Open code software --- Opensource software
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Teams in the workplace --- Groupware (Computer software) --- Management science --- Quantitative business analysis --- Management --- Problem solving --- Operations research --- Statistical decision --- Collaborative software --- Teamware (Computer software) --- Workgroup software --- Computer software --- Data processing
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Teams in the workplace --- Groupware (Computer software) --- Management science --- Microcomputer workstations --- Quantitative business analysis --- Management --- Problem solving --- Operations research --- Statistical decision --- Collaborative software --- Teamware (Computer software) --- Workgroup software --- Computer software --- Data processing
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Teams in the workplace --- Management science --- Groupware (Computer software) --- Quantitative business analysis --- Management --- Problem solving --- Operations research --- Statistical decision --- Collaborative software --- Teamware (Computer software) --- Workgroup software --- Computer software --- Data processing
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Leverage the Microsoft Teams developer platform to integrate and build your apps in Teams. Busy developers will want to integrate it with other applications, both existing and new ones. Use this practical, hands-on guide to get you started building amazing custom solutions on and for Microsoft Teams, the new collaboration workspace in Office 365 and the fastest growing app in Microsoft history. Get ready to learn how to interact with data inside of Teams and how to surface your data on top of Teams, so that it is easily searchable and better supports people in their day-to-day jobs. Teams development expert Rick Van Rousselt starts at the beginning, helping you set up your environment, and takes you step by step through the process. You will begin with low code, simple integrations, and progress in your learning to increasingly more complex, multi-faceted applications that use every aspect of the extension capabilities of Teams. And a bonus for developers is that integrating your own apps into the Teams developer platform is an excellent opportunity for those apps to get more visibility and usage. What You Will Learn: Understand the different development extension points and frameworks that are available in the Teams developer platform Create custom tabs, bots, connectors, messaging extensions, and webhooks Set up your development environment and speed up the development process Enlist best practices and easy wins that will make an application stand out inside the Teams ecosystem Explore advanced scenarios where the integrations of Office 365 meet inside of Microsoft Teams This book is for developers (front end, back end, C#, or Node.js) and architects. Readers should be familiar with C# or Node.js and tools such as Visual Studio or Visual Studio Code and have some experience with Microsoft Teams. Beyond that, no further knowledge is required because the book starts at the beginning, setting up a development environment. Rick Van Rousselt is a managing partner at Advantive, a Microsoft Gold Partner. He is an Office Apps and Services Microsoft MVP who has been working with SharePoint since 2007, eventually transitioning to Office 365. With a strong focus on development, his current position has given him a diverse skill set and expertise in Office 365, Azure, and all related technologies. His inquisitive disposition motivates him to continuously gain knowledge and share what he learns with those interested in learning the same technologies. He is often pounding pavement in the global tech community, speaking at events such as Microsoft Ignite, ESPC, Collaboration, SharePoint Saturdays, and more, most recently on the topic of Teams development.
Microsoft software. --- Microsoft .NET Framework. --- Microsoft and .NET. --- Computer software --- Groupware (Computer software) --- Collaborative software --- Teamware (Computer software) --- Workgroup software --- Dot Net (Software framework) --- Microsoft .NET --- Microsoft .NET software framework --- .NET Framework
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The phrases the information superhighway and the information society are on almost everyone's lips. CSCW and groupware systems are the key to bringing those phrases to life. To an extent that would scarcely have been imaginable a few years ago, the contributions in this volume speak to each other and to a broader interdisciplinary context. The areas of ethnography and design, the requirements and principles of CSCW design, CSCW languages and environments, and the evaluation of CSCW systems are brought together, to bring to light how activities in working domains are really in
Artificial intelligence. Robotics. Simulation. Graphics --- Groupware (Computer software) --- Computer software --- Teams in the workplace --- Human-computer interaction --- System design --- Collaborative software --- Teamware (Computer software) --- Workgroup software --- Development --- Data processing
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This volume presents the proceedings of the tenth European conference on Computer Supported Cooperative Work (CSCW). This is a multidisciplinary area that embraces the development of new technologies grounded in actual cooperative practices. These proceedings contain a collection of papers that reflects the breadth and depth of research activities in this field. The volume includes papers addressing novel interaction technologies for CSCW systems, new models and architectures for groupware systems, studies of communication and coordination among mobile actors, studies of cooperative work in complex settings, studies of groupware systems in actual use in real-world settings, and theories and techniques to support the development of cooperative applications. The papers present emerging technologies alongside new methods and approaches to the development of this important class of applications. The work in this volume provides a snapshot of the current state of research and practice within CSCW. The collection of papers presented here will appeal to researchers and practitioners alike, as they combine an understanding of the nature of work with the possibilities offered by new technologies.
Computer networks --- Groupware (Computer software) --- Teams in the workplace --- Data processing --- Collaborative software --- Teamware (Computer software) --- Workgroup software --- Computer software --- Computer science. --- User Interfaces and Human Computer Interaction. --- Informatics --- Science --- User interfaces (Computer systems). --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction
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