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An easy-to-follow guide for using Pro Tools HD 11 effectively.This book is ideal for anyone who already uses ProTools and wants to learn more, or is new to Pro Tools HD and wants to use it effectively in their own audio workstations.
Digital audio editors. --- Audio sequencer software --- Audio sequencers --- Computer sound processing --- Sound --- Recording and reproducing --- Digital techniques --- Pro Tools.
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Achieve higher levels of Software Quality with Sonar
Software sequencers. --- Audio sequencer software --- Audio sequencers --- MIDI sequencing software --- Sequencer (Music software) --- Sequencing software --- Sequencer (Musical instrument) --- Sonar (Computer file) --- Cakewalk Sonar
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Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A concise, recipe-based approach to use Web Audio's automation functionality to produce interesting audio effects such as audio stitching and ducking.This book is designed for developers with some HTML and JavaScript programming experience who are seeking to learn about Web Audio. Experience with AJAX and web server installation/configuration is a plus but is not a necessity in order to follow the content of the book.
Computer sound processing. --- Digital audio editors. --- Audio sequencer software --- Audio sequencers --- Computer sound processing --- Sound --- Sound processing, Computer --- Electronic digital computers --- Recording and reproducing --- Digital techniques
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"Awarded a Certificate of Merit at the ARSC Awards for Excellence 2018 In the past two decades digital technologies have fundamentally changed the way we think about, make and use popular music. From the production of multimillion selling pop records to the ubiquitous remix that has become a marker of Web 2.0, the emergence of new music production technologies have had a transformative effect upon 21st Century digital culture. Sonic Technologies examines these issues with a specific focus upon the impact of digitization upon creativity; that is, what musicians, cultural producers and prosumers do. For many, music production has moved out of the professional recording studio and into the home. Using a broad range of examples ranging from experimental electronic music to more mainstream genres, the book examines how contemporary creative practice is shaped by the visual and sonic look and feel of recording technologies such as Digital Audio Workstations."--
Popular music --- Computer music --- Electronic music --- Digital audio editors. --- Creation (Literary, artistic, etc.) --- Music and technology. --- Philosophy and aesthetics. --- Production and direction. --- History and criticism. --- Technology and music --- Technology --- Creative ability in art --- Creative ability in literature --- Art --- Imagination --- Inspiration --- Literature --- Creative ability --- Originality --- Audio sequencer software --- Audio sequencers --- Computer sound processing --- Sound --- Music, Popular --- Music, Popular (Songs, etc.) --- Pop music --- Popular songs --- Popular vocal music --- Songs, Popular --- Vocal music, Popular --- Music --- Cover versions --- Recording and reproducing --- Digital techniques --- Aesthetics --- Music recording & reproduction
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Mixing and Mastering in the Box is the ultimate reference manual for the home recordist and the perfect basic to intermediate text for any DAW (Digital Audio Workstation) training class in mixing or mastering. The book also provides ideal training for musicians who either do their own mixing and mastering or wish to be better informed when collaborating on mixes and masters.
Computer sound processing. --- Sound recordings --- Mastering (Sound recordings) --- Sound --- Digital audio editors. --- Audio sequencer software --- Audio sequencers --- Computer sound processing --- Digital audio --- Digital sound recording --- Digital electronics --- Audio discs --- Audio recordings --- Audiorecordings --- Discs, Audio --- Discs, Sound --- Disks, Sound --- Phonodiscs --- Phonograph records --- Phonorecords --- Recordings, Audio --- Recordings, Sound --- Records, Phonograph --- Records, Sound --- Sound discs --- Audio-visual materials --- Sound processing, Computer --- Electronic digital computers --- Remixing --- Data processing. --- Recording and reproducing --- Digital techniques. --- Digital techniques --- Son --- Enregistrement et reproduction --- Techniques numériques --- Traitement par ordinateur
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This book is a new media mini-book covering concepts central to digital audio editing using the Audacity 2.1.1 open source software package which also apply to all of the professional audio editing packages. The book builds upon the foundational concepts of MIDI, synthesis (artificially created digital audio), and sampled waveforms (analog audio turned into digital audio). The book gets more advanced as chapters progress, and covers key concepts for new media producers such as how to maximize audio quality and which digital audio new media formats are best for use with Kindle, Android Studio, Java, JavaFX, iOS, Blackberry, Tizen, Firefox OS, Chrome OS, Opera OS, Ubuntu Touch and HTML5. The book also covers key factors regarding the data footprint optimization work process, streaming versus captive digital audio new media assets, digital audio programming and publishing platforms, and why data footprint optimization is important for modern day new media content development and distribution. Industry terminology involved in digital audio editing, synthesis, sampling, analysis and processing The work process which comprises a fundamental digital audio editing, analysis, and effects pipeline The foundational audio waveform sampling concepts that are behind modern digital audio publishing How to install, and utilize, the professional, open source Audacity 2.1 digital audio editing software Concepts behind digital audio sample resolution and sampling frequency and how to select settings How to select the best digital audio data codec and format for your digital audio content application How to go about data footprint optimization, to ascertain which audio formats give the best results Using Digital Audio Assets in Computer Programming Languages and Content Publishing Platforms.
Computer Science --- Engineering & Applied Sciences --- Sound --- Digital audio editors. --- Recording and reproducing --- Digital techniques. --- Audio sequencer software --- Audio sequencers --- Digital audio --- Digital sound recording --- Computer science. --- Multimedia information systems. --- Computer Science. --- Multimedia Information Systems. --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Informatics --- Science --- Digital electronics --- Computer sound processing --- Digital techniques --- Computer graphics. --- Multimedia systems. --- Computer Graphics. --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing
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