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Learn how to use the power of Xcode to turn your next great app idea into a reality About This Book Learn the theory and tools behind app development using Swift 3 and Xcode 8 Build a fully featured iOS app, including a companion app for the Apple Watch Optimize, debug, and ultimately release your app on Test Flight and the App Store Who This Book Is For This book is intended for programmers looking to get a jump-start into the world of iOS development. Whether you're a young student who has only spent a few months with Java, or a seasoned developer who has spent their career developing for a different platform, all that is expected is a basic understanding of a programming language such as C++, C#, or Java. What You Will Learn Understand the most important features of the Xcode IDE Write Swift 3 code for application data models and view controllers Prepare visual layouts for an iOS application using storyboards, size classes, and auto-layout Integrate many common technologies into an app, such as multi-touch gestures, CoreData, and notifications Build companion applications for the Apple Watch with watchOS 3 Debug applications using Xcode's suite of debugging tools, and prevent bugs with unit testing Optimize an application using Xcode 8's profiling tools and asset catalogs Distribute a beta application through TestFlight, and a finished application through the App Store In Detail Over the last few years, we've seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer's job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You'll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called ?Snippets.? Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You'll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it...
iPad (Computer) --- Apple iPad (Computer) --- Apple computer --- Tablet computers --- Programming. --- Xcode. --- Xcode 4
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If you are a proficient Cocos2d game developer who wants to enhance his or her game development skill set using Cocos2d-x to build different types of games, this book is for you.
iPad (Computer) --- Video games --- Apple iPad (Computer) --- Apple computer --- Tablet computers --- Programming. --- Design. --- Computer games --- Design
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Teaching with iPad how-to is a crisp and systematic guide organized into various step-by-step recipes that will enable you to utilize the power of your iPad to make your daily teaching tasks easy and interesting. This book is ideal for school and university teachers who have access to an iPad and are willing to make their profession all the more fun and easy for themselves. It is assumed that the reader has basic knowledge of how to use the iPad, access the Appstore and download apps.
iPad (Computer) --- Tablet computers. --- Pad computers --- Slate computers --- Tablets (Computers) --- Laptop computers --- Apple iPad (Computer) --- Apple computer --- Tablet computers
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iPhone (Smartphone) --- iPad (Computer) --- Energy industries. --- Industries --- Power resources --- Apple iPad (Computer) --- Apple computer --- Tablet computers --- Apple iPhone (Smartphone) --- Smartphones
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The book is written in a recipe format with practical examples, allowing you to go directly to your topic of interest or follow topics throughout a chapter to gain an indepth knowledge. There are also plenty of hints and best practices along the way. If you are a C#/.NET developer with no previous experience in iOS development or an ObjectiveC developer who wants to create complete iOS applications and deploy them to the App Store, then this book is ideal for you. No experience with Xamarin is needed.
Application software --- iPhone (Smartphone) --- iPad (Computer) --- Apple iPad (Computer) --- Apple computer --- Tablet computers --- Apple iPhone (Smartphone) --- Smartphones --- Development of application software --- Development. --- Programming. --- iOS (Electronic resource) --- i Operating system --- iOS 4.0 --- iOs 5 --- iOS operating system --- iPhone OS
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Education, Higher --- iPad (Computer) --- Apple iPad (Computer) --- Apple computer --- Tablet computers --- College students --- Higher education --- Postsecondary education --- Universities and colleges --- Effect of technological innovations on --- Computer-assisted instruction --- Education
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Xcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build. So, if you have some programming experience with iOS SDK and Objective-C, but want a more in depth tutorial on Xcode, then Beginning Xcode is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 5, to complement the latest iOS 7 SDK. You'll learn: • How to build iOS apps using the latest Xcode • How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more • How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control • How to take advantage of Xcode's vast libraries, frameworks and bundles • How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies • How to share your app using organizer, localization, auto layout, and more By the end of this book, you'll have all of the skills and a variety of examples to draw from to get your very first app out the door using Xcode. Maybe, you'll even sell it on Apple iTunes App Store.
Application software --- Macintosh (Computer) --- iPhone (Smartphone) --- iPad (Computer) --- Development. --- Programming. --- Xcode. --- Apple iPad (Computer) --- Apple computer --- Tablet computers --- Apple iPhone (Smartphone) --- Smartphones --- Apple Macintosh (Computer) --- Microcomputers --- Development of application software --- Xcode 4 --- Apple computer. --- Computer science. --- Apple and iOS. --- Computer Applications. --- Informatics --- Science --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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As sales and usage of iPhones increase so does the demand on organizations that conduct examinations on this device. iPhone and iOS Forensics takes an in-depth look at methods and processes that analyze the iPhone/iPod in an official legal manner. All of the methods and procedures outlined in the book can be taken into any court room. This book details the iPhone with information data sets that are new and evolving, with official hardware knowledge from Apple itself to help aid investigators. Learn techniques to forensically acquire the iPhone, iPad and other iOS d
iPhone (Smartphone) --- iPad (Computer) --- Data recovery (Computer science) --- iOS (Electronic resource) --- Information Technology --- General and Others --- Data reconstruction (Computer science) --- Reconstruction, Data (Computer science) --- Recovery, Data (Computer science) --- Electronic data processing --- Apple iPad (Computer) --- Apple computer --- Tablet computers --- Apple iPhone (Smartphone) --- Smartphones --- i Operating system --- iOS 4.0 --- iOs 5 --- iOS operating system --- iPhone OS
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The iPad 2 is thinner, more powerful, intuitive and very fun for users of all ages. Your iPad can be used for reading, surfing the web, emailing, watching TV and movies, getting work done and much more. And with over 65,000 apps just for the iPad, as well as the ability to run over 30,000 iPhone apps, the possibilities are endless. iPad 2 Made Simple clarifies all of the key features on the iPad, introduces what’s new, and also reveals dozens of time-saving shortcuts and techniques. The book has over 1,000 screen shots that are carefully annotated with step-by-step instructions. Clear instructions on how to set up and use the iPad Illustrated explanations of all the key features Hundreds of graphics as well as tips and tricks.
iPad (Computer) --- Pocket computers --- Tablet computers --- Engineering & Applied Sciences --- Computer Science --- Information Technology --- Computer Science (Hardware & Networks) --- Apple iPad (Computer) --- Computer science. --- Computer Science. --- Computer Science, general. --- Informatics --- Science --- Apple computer --- Apple computer. --- Apple and iOS. --- Computer Applications. --- Microcomputers --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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Master the skills and knowledge to plan and execute a deployment of iPads that will suit your school and your classroom. This book helps you evaluate your various options for deploying iPads—from configuring the tablets manually, through using Apple Configurator for imaging tablets, to subscribing to the heavy-duty Apple School Manager web service—and then shows you how to put your chosen approach into practice. Step-by-step instructions and practical examples walk you through the key questions you need to answer to get the most from your IT investment and then show you how to turn your decisions into deeds. The iPad is a wonderful device for helping students to study more comfortably and learn more quickly. Apple’s popular tablet enables you to put in each student’s hands a full-power computer that enables her to access resources both on the school’s network and on the Internet; communicate via email, instant messaging, and video chat; and create digital content that she can submit effortlessly to your online marking system. Students love using the iPad—perhaps even more than teachers do! .
Computer science. --- Education --- Computer Science. --- Apple and iOS. --- Computers and Education. --- Data processing. --- Mobile communication systems in education. --- iPad (Computer) --- Apple iPad (Computer) --- Apple computer --- Tablet computers --- Mobile learning --- Apple computer. --- Education. --- Children --- Education, Primitive --- Education of children --- Human resource development --- Instruction --- Pedagogy --- Schooling --- Students --- Youth --- Civilization --- Learning and scholarship --- Mental discipline --- Schools --- Teaching --- Training --- Microcomputers --- Education—Data processing.
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