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How can we engineer systems capable of "cocktail party" listening?Human listeners are able to perceptually segregate one sound source from an acoustic mixture, such as a single voice from a mixture of other voices and music at a busy cocktail party. How can we engineer "machine listening" systems that achieve this perceptual feat?Albert Bregman's book Auditory Scene Analysis, published in 1990, drew an analogy between the perception of auditory scenes and visual scenes, and described a coherent framework for understanding the perceptual organization of sound. His account has stimulated much interest in computational studies of hearing. Such studies are motivated in part by the demand for practical sound separation systems, which have many applications including noise-robust automatic speech recognition, hearing prostheses, and automatic music transcription. This emerging field has become known as computational auditory scene analysis (CASA).Computational Auditory Scene Analysis: Principles, Algorithms, and Applications provides a comprehensive and coherent account of the state of the art in CASA, in terms of the underlying principles, the algorithms and system architectures that are employed, and the potential applications of this exciting new technology. With a Foreword by Bregman, its chapters are written by leading researchers and cover a wide range of topics including:. Estimation of multiple fundamental frequencies. Feature-based and model-based approaches to CASA. Sound separation based on spatial location. Processing for reverberant environments. Segregation of speech and musical signals. Automatic speech recognition in noisy environments. Neural and perceptual modeling of auditory organizationThe text is written at a level that will be accessible to graduate students and researchers from related science and engineering disciplines. The extensive bibliography accompanying each chapter will also make this book a valuable reference source. A web site accompanying the text (www.casabook.org) features software tools and sound demonstrations.
Auditory perception --- Auditory perception. --- Computational auditory scene analysis. --- Computer simulation. --- Computational auditory scene analysis --- Human Anatomy & Physiology --- Health & Biological Sciences --- Neuroscience --- Computer simulation --- Perception auditive --- Analyse de scènes auditives computationnelle --- Analyse de scènes auditives computationnelle --- Perception auditive. --- Simulation par ordinateur.
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This book constitutes the thoroughly refereed proceedings of the first International Conference on Context-Aware Systems and Applications, ICCASA 2012, held in Ho Chi Minh City, Vietnam, in November 2012. The 34 revised full papers presented were carefully selected and reviewed from over 100 submissions. The papers cover a wide spectrum of issues in the area of Context-Aware Systems (CAS). CAS are going to shape networked computing systems of the future.
Computer science. --- Information storage and retrieval systems. --- Artificial intelligence. --- Optical pattern recognition. --- Computer Science. --- Information Storage and Retrieval. --- Information Systems Applications (incl. Internet). --- User Interfaces and Human Computer Interaction. --- Artificial Intelligence (incl. Robotics). --- e-Commerce/e-business. --- Pattern Recognition. --- Engineering & Applied Sciences --- Computer Science --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Automatic data storage --- Automatic information retrieval --- Automation in documentation --- Computer-based information systems --- Data processing systems --- Data storage and retrieval systems --- Discovery systems, Information --- Information discovery systems --- Information processing systems --- Information retrieval systems --- Machine data storage and retrieval --- Mechanized information storage and retrieval systems --- Informatics --- Information storage and retrieval. --- User interfaces (Computer systems). --- Pattern recognition. --- E-commerce. --- Context-aware computing --- Interfaces utilisateur (informatique) --- Intelligence artificielle. --- Reconnaissance des formes (informatique) --- Commerce électronique. --- Commerce en ligne --- Commerce on-line --- Commerce sur Internet --- Cybercommerce --- E-commerce --- Vente en ligne --- Libre-service --- PriceMinister --- Commerce électronique --- Preuve électronique --- Infrastructures à clés publiques --- Modes électroniques de règlement des litiges --- Monnaie électronique --- UDDI --- Commerce électronique par abonnement --- Coffrets cadeaux --- Soldes sur Internet --- Pharmacies sur Internet --- Marketing sur Internet --- Factures électroniques --- Fonds de commerce électronique --- Achats sur Internet --- Bourse sur Internet --- Commerce mobile --- Librairies sur Internet --- Places de marché électroniques --- Supermarchés sur Internet --- Vente aux enchères sur Internet --- Commerce --- Internet --- Vente par correspondance --- Formes, Reconnaissance des (informatique) --- Perception des structures (informatique) --- Reconnaissance des structures (informatique) --- Structures, Reconnaissance des (informatique) --- Vision par ordinateur --- Analyse de scènes --- Reconnaissance gestuelle --- Recherche d'images par le contenu --- Reconnaissance d'objets (informatique) --- Reconnaissance de l'activité humaine (informatique) --- Reconnaissance automatique des émotions --- Coyote (logiciel) --- Méthode des contours actifs --- Automates cellulaires --- Morphologie mathématique --- Reconnaissance optique des caractères --- Reconnaissance optique des formes (informatique) --- Identification automatique --- Intelligence artificielle --- Perception des structures --- Cerveaux électroniques --- Machines intelligentes --- Pensée artificielle --- Bionique --- Ordinateurs de cinquième génération --- Programmation par contraintes --- Vie artificielle --- Intelligence computationnelle --- Intelligence ambiante --- Test de Turing --- Recherche, Théorie de la --- Nez électroniques --- Apprentissage automatique --- Codes correcteurs d'erreurs (théorie de l'information) --- Connaissance déclarative --- Intelligence artificielle répartie --- Traitement automatique du langage naturel --- Métaconnaissance --- Ordinateurs neuronaux --- Perceptrons --- Programmation heuristique --- Questions et réponses, Systèmes de --- Représentation des connaissances --- Réseaux neuronaux (informatique) --- Robots --- Robots industriels --- Systèmes adaptatifs --- Systèmes de maintien de la cohérence --- Systèmes experts (informatique) --- Théorèmes --- Physique qualitative --- Contraintes (intelligence artificielle) --- Raisonnement non-monotone --- Automates mathématiques, Théorie des --- Informatique --- Machines logiques --- Simulation, Méthodes de --- Simulation par ordinateur --- Systèmes auto-organisés --- Sciences cognitives --- Dialogue homme-ordinateur --- IHM (informatique) --- Interfaces homme-machine (informatique) --- Interfaces homme-ordinateur (logiciels) --- Interfaces utilisateur (logiciels) --- Logiciels d'interface homme-ordinateur --- Logiciels de dialogue homme-ordinateur --- Microsoft Expression Blend --- Interaction homme-ordinateur --- Informatique affective --- Commande oculaire --- Assistants personnels intelligents (logiciels) --- Interfaces neuronales directes --- Bornes interactives --- Systèmes homme-machine --- Context-aware pervasive systems --- Context-awareness (Computer science) --- Ubiquitous computing --- Global system for mobile communications --- Mobile computing --- Sensor networks --- site web --- Impôts --- Droit européen --- Aspect économique --- informatique --- Dispositifs --- Démonstration automatique --- Logiciels --- logiciel --- Information storage and retrieva. --- Artificial Intelligence. --- Optical data processing --- Pattern perception --- Visual discrimination --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Science --- Computer systems --- Electronic information resources --- Data libraries --- Digital libraries --- Information organization --- Information retrieval --- Reconnaissance multivues --- Application software. --- Design perception --- Pattern recognition --- Form perception --- Perception --- Figure-ground perception --- E-business --- E-tailing --- eBusiness --- eCommerce --- Electronic business --- Internet commerce --- Internet retailing --- Online commerce --- Web retailing --- Information superhighway --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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