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"Digital Preservation Technology for Cultural Heritage" discusses the technology and processes in digital preservation of cultural heritage. It covers topics in five major areas: Digitization of cultural heritage; Digital management in the cultural heritage preservation; Restoration techniques for rigid solid relics; Restoration techniques for paintings; Digital museum. It also includes application examples for digital preservation of cultural heritage. The book is intended for researchers, advanced undergraduate and graduate students in Computer Graphics and Image Processing as well as Cultural heritage preservation. Mingquan Zhou is a professor at the College of Information Science and Technology, Beijing Normal University, China. Guohua Geng is a professor at the College of Information Science and Technology, Northwest University, Xi'an, China. Zhongke Wu is a professor at the College of Information Science and Technology, Beijing Normal University, China.
Cultural heritage. --- Culture. --- Heritage tourism. --- Historic preservation --- Cultural property --- Digital preservation --- Image processing --- Virtual museums --- Three-dimensional imaging --- Engineering & Applied Sciences --- History & Archaeology --- Technology - General --- Archaeology --- Technological innovations --- Protection --- Digital techniques --- Digital preservation. --- Computer files --- Digital curation --- Digital media --- Electronic preservation --- Preservation of digital information --- Conservation and restoration --- Preservation --- Computer science. --- Computer graphics. --- Image processing. --- Computer Science. --- Computer Graphics. --- Cultural Heritage. --- Image Processing and Computer Vision. --- Preservation of materials --- Computer vision. --- Cultural heritage --- Cultural patrimony --- Cultural resources --- Heritage property --- National heritage --- National patrimony --- National treasure --- Patrimony, Cultural --- Treasure, National --- Property --- World Heritage areas --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Machine vision --- Vision, Computer --- Artificial intelligence --- Pattern recognition systems --- Optical data processing. --- Optical computing --- Visual data processing --- Bionics --- Integrated optics --- Photonics --- Computers --- Optical equipment
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"Digital Preservation Technology for Cultural Heritage" discusses the technology and processes in digital preservation of cultural heritage. It covers topics in five major areas: Digitization of cultural heritage; Digital management in the cultural heritage preservation; Restoration techniques for rigid solid relics; Restoration techniques for paintings; Digital museum. It also includes application examples for digital preservation of cultural heritage. The book is intended for researchers, advanced undergraduate and graduate students in Computer Graphics and Image Processing as well as Cultural heritage preservation. Mingquan Zhou is a professor at the College of Information Science and Technology, Beijing Normal University, China. Guohua Geng is a professor at the College of Information Science and Technology, Northwest University, Xi'an, China. Zhongke Wu is a professor at the College of Information Science and Technology, Beijing Normal University, China.
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The present volume consists of the peer-reviewed papers presented at the CAA2011 conference held in Beijing, China between April 12 and 16, 2011. The theme of this conference was -Revive the Past, which means retrieving our history and using it to help create a new civilization. It was a great honour to organize the conference where over 130 researchers made presentations; ten keynote speeches were given; and sixteen sessions covered a wide variety of topics: data acquisition and recording, conceptual modelling, data analysis, data management, digging with words, 3D models, visualizing heritage sites, digital spaces for archaeology, geophysics, GIS, graphics in archaeology, visualisation in archaeology, semantic technologies, spatial prediction, visualization and exhibition, and 3D object reconstruction. In addition, student papers and posters were presented.
Archaeology --- Data processing --- Archeology --- Anthropology --- Auxiliary sciences of history --- History --- Antiquities --- Archaeometry --- Mathematical models --- Computer simulation
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