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This book constitutes the thoroughly refereed post-conference proceedings of the First International Conference on Arts and Technology, ArtsIT 2009, which was held in September 2009 in Yi-Lan, Taiwan. The 33 revised full papers presented were carefully reviewed and selected from about 50 submissions. These papers cover various topics such as New Media Technologies (tracking sensors, wearable computers, mixed reality), Software Art (Image processing or computer graphics techniques that create arts, including algorithmic art, mathematic art, advanced modeling and rendering), Animation Techniques (2D or 3D computer animations, AI-based animations), Multimedia (Integration of different media, such as virtual reality systems, audio, performing arts) as well as Interactive Methods (Vision-based tracking and recognition, interactive art).
Journalism --- Mathematical statistics --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- patroonherkenning --- beeldverwerking --- factoranalyse --- vormgeving --- grafische vormgeving --- landbouw --- media --- mineralen (chemie) --- simulaties --- mijnbouw
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This book constitutes the thoroughly refereed post-conference proceedings of the First International Conference on Arts and Technology, ArtsIT 2009, which was held in September 2009 in Yi-Lan, Taiwan. The 33 revised full papers presented were carefully reviewed and selected from about 50 submissions. These papers cover various topics such as New Media Technologies (tracking sensors, wearable computers, mixed reality), Software Art (Image processing or computer graphics techniques that create arts, including algorithmic art, mathematic art, advanced modeling and rendering), Animation Techniques (2D or 3D computer animations, AI-based animations), Multimedia (Integration of different media, such as virtual reality systems, audio, performing arts) as well as Interactive Methods (Vision-based tracking and recognition, interactive art).
Journalism --- Mathematical statistics --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- patroonherkenning --- beeldverwerking --- factoranalyse --- vormgeving --- grafische vormgeving --- landbouw --- media --- mineralen (chemie) --- simulaties --- mijnbouw --- Art and science --- Art and technology --- 791.5 --- animatie --- BWAIN --- computerkunst --- dans --- eenentwintigste eeuw --- interactieve kunst --- internet --- iPhone --- JacksonBot --- karikaturen --- keramiek --- kunst --- kunst en technologie --- performances --- RFSounding --- robots --- schilderkunst --- Sonic Onyx --- technologie --- webdesign --- Technology and art --- Technology
Choose an application
This book constitutes the thoroughly refereed post-conference proceedings of the First International Conference on Arts and Technology, ArtsIT 2009, which was held in September 2009 in Yi-Lan, Taiwan. The 33 revised full papers presented were carefully reviewed and selected from about 50 submissions. These papers cover various topics such as New Media Technologies (tracking sensors, wearable computers, mixed reality), Software Art (Image processing or computer graphics techniques that create arts, including algorithmic art, mathematic art, advanced modeling and rendering), Animation Techniques (2D or 3D computer animations, AI-based animations), Multimedia (Integration of different media, such as virtual reality systems, audio, performing arts) as well as Interactive Methods (Vision-based tracking and recognition, interactive art).
Technology and the arts -- Congresses. --- Art and technology --- Art and science --- Fine Arts - General --- Computer Science --- Visual Arts - General --- Visual Arts --- Engineering & Applied Sciences --- Art, Architecture & Applied Arts --- Art and technology. --- Art and science. --- Science and art --- Technology and art --- Computer science. --- Computer simulation. --- Computer graphics. --- Image processing. --- Pattern recognition. --- Multimedia systems. --- Computer Science. --- Simulation and Modeling. --- Image Processing and Computer Vision. --- Computer Graphics. --- Media Design. --- Computer Imaging, Vision, Pattern Recognition and Graphics. --- Pattern Recognition. --- Science --- Technology --- Computer vision. --- Optical pattern recognition. --- Informatics --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Machine vision --- Vision, Computer --- Artificial intelligence --- Pattern recognition systems --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- Optical data processing --- Pattern perception --- Perceptrons --- Visual discrimination --- Digital techniques --- Optical data processing. --- Multimedia systems . --- Design perception --- Pattern recognition --- Form perception --- Perception --- Figure-ground perception --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Optical computing --- Visual data processing --- Bionics --- Integrated optics --- Photonics --- Computers --- Optical equipment
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