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Over 60 highly focused, practical recipes to maximize your OpenGL Shading language use
Programming languages (Electronic computers) --- Computer languages --- Computer program languages --- Computer programming languages --- Machine language --- Electronic data processing --- Languages, Artificial --- OpenGL --- Open GL --- Open Graphics Library --- Programming --- Artificial intelligence. Robotics. Simulation. Graphics --- robots --- digitale vormgeving --- grafische computerprogramma's
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OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point - actually creating graphics, instead of just theoretical learning. Each recipe is specifically tailored to satisfy your appetite for producing real-time 3-D graphics using the latest GLSL specification.This book is for OpenGL programmers looking to use the modern features of GLSL 4 to create real-time, three-dimensional graphics. Familiarity with OpenGL programming, along with the typical 3D coordinate systems, projections, and transformations is assumed. It can also be useful for experienced GLSL programmers who are looking to implement the techniques that are presented here.
Computer graphics. --- Rendering (Computer graphics) --- Computer graphics rendering --- Computer graphics --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Digital techniques --- OpenGL. --- Open GL --- Open Graphics Library
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OpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them.
Computer graphics. --- Rendering (Computer graphics) --- OpenGL. --- Computer games --- Video games --- Development --- Programming
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Kamermuziek --- Verenigde Staten van Amerika --- 20e eeuw --- Fonds Alzire Barbier (1901-)
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Espionage, Soviet --- Espionnage soviétique --- History --- Histoire --- Soviet Union. --- Baltic States --- Russia (Federation) --- Etats baltes --- Russie --- Pays baltes --- Relations --- Politics and government --- Politique et gouvernement --- Secret service --- History. --- Secret serviceHistorySoviet Union.History.Baltic StatesPolitics and government --- Espionnage soviétique
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Kamermuziek --- Verenigde staten van Amerika --- 20e eeuw --- Fonds Alzire Barbier (1901-)
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Kamermuziek --- Verenigde staten van Amerika --- 20e eeuw --- Fonds Alzire Barbier (1901-)
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Gain proficiency with OpenGL and build compelling graphics for your games and applications About This Book Get to grips with a wide range of techniques for implementing shadows using shadow maps, shadow volumes, and more Explore interactive, real-time visualizations of large 2D and 3D datasets or models, including the use of more advanced techniques such as stereoscopic 3D rendering Create stunning visuals on the latest platforms including mobile phones and state-of-the-art wearable computing devices Who This Book Is For The course is appropriate for anyone who wants to develop the skills and techniques essential for working with OpenGL to develop compelling 2D and 3D graphics. What You Will Learn Off-screen rendering and environment mapping techniques to render mirrors Shadow mapping techniques, including variance shadow mapping Implement a particle system using shaders Utilize noise in shaders Make use of compute shaders for physics, animation, and general computing Create interactive applications using GLFW to handle user inputs and the Android Sensor framework to detect gestures and motions on mobile devices Use OpenGL primitives to plot 2-D datasets (such as time series) dynamically Render complex 3D volumetric datasets with techniques such as data slicers and multiple viewpoint projection In Detail OpenGL is a fully functional, cross-platform API widely adopted across the industry for 2D and 3D graphics development. It is mainly used for game development and applications, but is equally popular in a vast variety of additional sectors. This practical course will help you gain proficiency with OpenGL and build compelling graphics for your games and applications. OpenGL Development Cookbook ? This is your go-to guide to learn graphical programming techniques and implement 3D animations with OpenGL. This straight-talking Cookbook is perfect for intermediate C++ programmers who want to exploit the full potential of OpenGL. Full of practical techniques for implementing amazing computer graphics and visualizations using OpenGL. OpenGL 4.0 Shading Language Cookbook, Second Edition ? With Version 4, the language has been further refined to provide programmers with greater power and flexibility, with new stages such as tessellation and compute. OpenGL Shading Language 4 Cookbook is a practical guide that takes you from the fundamentals of programming with modern GLSL and OpenGL, through to advanced techniques. OpenGL Data Visualization Cookbook - ...
Computer graphics. --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Digital techniques --- OpenGL. --- Open GL --- Open Graphics Library
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