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This book proposes novel methods for solving different types of non-cooperative games with interval/fuzzy/intuitionistic fuzzy payoffs. It starts by discussing several existing methods and shows that some mathematically incorrect assumptions have been considered in all these methods. It then proposes solutions to adapt those methods and validate the new proposed methods, such as Gaurika method Ambika-I-IV, Mehar method and others, by using them for solving existing numerical problems. The book offers a comprehensive guide on non-cooperative games with fuzzy payoffs to both students and researchers. It provides them with the all the necessary tools to understand the methods and the theory behind them. .
Engineering. --- Mathematics. --- Operations research. --- Mathematical optimization. --- Computational Intelligence. --- Game Theory, Economics, Social and Behav. Sciences. --- Operations Research/Decision Theory. --- Optimization. --- Optimization (Mathematics) --- Optimization techniques --- Optimization theory --- Systems optimization --- Mathematical analysis --- Maxima and minima --- Operations research --- Simulation methods --- System analysis --- Operational analysis --- Operational research --- Industrial engineering --- Management science --- Research --- System theory --- Math --- Science --- Construction --- Industrial arts --- Technology --- Noncooperative games (Mathematics) --- Fuzzy mathematics. --- Games, Noncooperative (Mathematics) --- Non-cooperative games (Mathematics) --- Game theory --- Mathematics --- Computational intelligence. --- Game theory. --- Decision making. --- Deciding --- Decision (Psychology) --- Decision analysis --- Decision processes --- Making decisions --- Management --- Management decisions --- Choice (Psychology) --- Problem solving --- Games, Theory of --- Theory of games --- Mathematical models --- Intelligence, Computational --- Artificial intelligence --- Soft computing --- Decision making
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This book proposes novel methods for solving different types of non-cooperative games with interval/fuzzy/intuitionistic fuzzy payoffs. It starts by discussing several existing methods and shows that some mathematically incorrect assumptions have been considered in all these methods. It then proposes solutions to adapt those methods and validate the new proposed methods, such as Gaurika method Ambika-I-IV, Mehar method and others, by using them for solving existing numerical problems. The book offers a comprehensive guide on non-cooperative games with fuzzy payoffs to both students and researchers. It provides them with the all the necessary tools to understand the methods and the theory behind them. .
Numerical methods of optimisation --- Operational research. Game theory --- Mathematical statistics --- Planning (firm) --- Artificial intelligence. Robotics. Simulation. Graphics --- Recreation. Games. Sports. Corp. expression --- neuronale netwerken --- fuzzy logic --- cybernetica --- besluitvorming --- mathematische modellen --- spellen --- econometrie --- wiskunde --- KI (kunstmatige intelligentie) --- operationeel onderzoek --- AI (artificiële intelligentie)
Choose an application
Numerical methods of optimisation --- Operational research. Game theory --- Mathematical statistics --- Planning (firm) --- Artificial intelligence. Robotics. Simulation. Graphics --- Recreation. Games. Sports. Corp. expression --- neuronale netwerken --- fuzzy logic --- cybernetica --- besluitvorming --- mathematische modellen --- spellen --- econometrie --- wiskunde --- KI (kunstmatige intelligentie) --- operationeel onderzoek
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