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This textbook introduces basic algorithms and explains their analytical methods. All algorithms and methods introduced in this book are well known and frequently used in real programs. Intended to be self-contained, the contents start with the basic models, and no prerequisite knowledge is required. This book is appropriate for undergraduate students in computer science, mathematics, and engineering as a textbook, and is also appropriate for self-study by beginners who are interested in the fascinating field of algorithms. More than 40 exercises are distributed throughout the text, and their difficulty levels are indicated. Solutions and comments for all the exercises are provided in the last chapter. These detailed solutions will enable readers to follow the author’s steps to solve problems and to gain a better understanding of the contents. Although details of the proofs and the analyses of algorithms are also provided, the mathematical descriptions in this book are not beyond the range of high school mathematics. Some famous real puzzles are also used to describe the algorithms. These puzzles are quite suitable for explaining the basic techniques of algorithms, which show how to solve these puzzles.
Computer software. --- Algorithms. --- Algorithm Analysis and Problem Complexity. --- Algorism --- Algebra --- Arithmetic --- Software, Computer --- Computer systems --- Foundations
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This book focuses on origami from the point of view of computer science. Ranging from basic theorems to the latest research results, the book introduces the considerably new and fertile research field of computational origami as computer science. Part I introduces basic knowledge of the geometry of development, also called a net, of a solid. Part II further details the topic of nets. In the science of nets, there are numerous unresolved issues, and mathematical characterization and the development of efficient algorithms by computer are closely connected with each other. Part III discusses folding models and their computational complexity. When a folding model is fixed, to find efficient ways of folding is to propose efficient algorithms. If this is difficult, it is intractable in terms of computational complexity. This is, precisely, an area for computer science research. Part IV presents some of the latest research topics as advanced problems. Commentaries on all exercises included in the last chapter. The contents are organized in a self-contained way, and no previous knowledge is required. This book is suitable for undergraduate, graduate, and even high school students, as well as researchers and engineers interested in origami.
Computer science. --- Informatics --- Science --- Algorithms. --- Geometry. --- Applied mathematics. --- Engineering mathematics. --- Algorithm Analysis and Problem Complexity. --- Mathematical and Computational Engineering. --- Engineering --- Engineering analysis --- Mathematical analysis --- Mathematics --- Euclid's Elements --- Algorism --- Algebra --- Arithmetic --- Foundations
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This textbook introduces basic algorithms and explains their analytical methods. All algorithms and methods introduced in this book are well known and frequently used in real programs. Intended to be self-contained, the contents start with the basic models, and no prerequisite knowledge is required. This book is appropriate for undergraduate students in computer science, mathematics, and engineering as a textbook, and is also appropriate for self-study by beginners who are interested in the fascinating field of algorithms. More than 40 exercises are distributed throughout the text, and their difficulty levels are indicated. Solutions and comments for all the exercises are provided in the last chapter. These detailed solutions will enable readers to follow the author’s steps to solve problems and to gain a better understanding of the contents. Although details of the proofs and the analyses of algorithms are also provided, the mathematical descriptions in this book are not beyond the range of high school mathematics. Some famous real puzzles are also used to describe the algorithms. These puzzles are quite suitable for explaining the basic techniques of algorithms, which show how to solve these puzzles.
Complex analysis --- Computer science --- Computer architecture. Operating systems --- complexe analyse (wiskunde) --- bedrijfssoftware --- algoritmen
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This book focuses on origami from the point of view of computer science. Ranging from basic theorems to the latest research results, the book introduces the considerably new and fertile research field of computational origami as computer science. Part I introduces basic knowledge of the geometry of development, also called a net, of a solid. Part II further details the topic of nets. In the science of nets, there are numerous unresolved issues, and mathematical characterization and the development of efficient algorithms by computer are closely connected with each other. Part III discusses folding models and their computational complexity. When a folding model is fixed, to find efficient ways of folding is to propose efficient algorithms. If this is difficult, it is intractable in terms of computational complexity. This is, precisely, an area for computer science research. Part IV presents some of the latest research topics as advanced problems. Commentaries on all exercises included in the last chapter. The contents are organized in a self-contained way, and no previous knowledge is required. This book is suitable for undergraduate, graduate, and even high school students, as well as researchers and engineers interested in origami.
Geometry --- Mathematics --- Applied physical engineering --- Computer science --- toegepaste wiskunde --- economie --- wiskunde --- algoritmen --- geometrie
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Complex analysis --- Computer science --- Computer architecture. Operating systems --- complexe analyse (wiskunde) --- bedrijfssoftware --- algoritmen
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Geometry --- Mathematics --- Applied physical engineering --- Computer science --- toegepaste wiskunde --- economie --- wiskunde --- algoritmen --- geometrie
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This book constitutes the refereed proceedings of the Third International Workshop on Algorithms and Computation, WALCOM 2009, held in Kolkata, India, in February 2009. The 30 revised full papers presented together with 4 invited papers were carefully reviewed and selected from 102 submissions. The papers feature original research in the areas of design and analysis of algorithms, computational geometry, graph drawing and graph algorithms. The papers are organized in topical sections on computational geometry, graph algorithms, complexity, graph drawing, approximation algorithms, and randomized algorithms.
Complex analysis --- Discrete mathematics --- Molecular biology --- Computer science --- Programming --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- discrete wiskunde --- complexe analyse (wiskunde) --- grafische vormgeving --- informatica --- computernetwerken --- moleculaire biologie --- numerieke analyse
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This book constitutes the refereed proceedings of the 18th International Conference and Workshops on Algorithms and Computation, WALCOM 2024, held in Kanazawa, Japan, during March 18–20, 2024. The 28 full papers presented in this book, together with two extended abstracts of invited talks, were carefully reviewed and selected from 80 submissions. They cover diverse areas of algorithms and computation, that is, approximation algorithms, algorithmic graph theory and combinatorics, combinatorial algorithms, combinatorial optimization, computational biology, combinatorial reconfiguration, computational complexity, computational geometry, discrete geometry, data structures, experimental algorithm methodologies, graph algorithms, graph drawing, parallel and distributed algorithms, parameterized algorithms, parameterized complexity, network optimization, online algorithms, randomized algorithms, and string algorithms.
Computer algorithms --- Computer science. --- Computer science --- Discrete mathematics. --- Numerical analysis. --- Algorithms. --- Computer graphics. --- Information technology --- Theory of Computation. --- Discrete Mathematics in Computer Science. --- Numerical Analysis. --- Design and Analysis of Algorithms. --- Computer Graphics. --- Computer Application in Administrative Data Processing. --- Mathematics. --- Management.
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Discrete mathematics --- Numerical analysis --- Mathematics --- Office management --- Computer science --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- toegepaste informatica --- discrete wiskunde --- computers --- grafische vormgeving --- informatica --- bedrijfsadministratie --- externe fixatie (geneeskunde --- informatietechnologie --- algoritmen --- computerkunde --- numerieke analyse
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This book constitutes the proceedings of the 12th International Workshop on Algorithms and Computation, WALCOM 2018, held in Dhaka, Bangladesh, in March 2018. The 22 full papers presented were carefully reviewed and selected from 50 submissions. The papers cover diverse areas of algorithms and computation, such as approximation algorithms, computational geometry, combinatorial algorithms, computational biology, computational complexity, data structures, graph and network algorithms, and online algorithms.
Computer science. --- Data structures (Computer science). --- Algorithms. --- Numerical analysis. --- Computer science --- Mathematical statistics. --- Computer Science. --- Algorithm Analysis and Problem Complexity. --- Discrete Mathematics in Computer Science. --- Numeric Computing. --- Probability and Statistics in Computer Science. --- Data Structures. --- Mathematics. --- Mathematics --- Statistical inference --- Statistics, Mathematical --- Statistics --- Probabilities --- Sampling (Statistics) --- Computer mathematics --- Discrete mathematics --- Electronic data processing --- Mathematical analysis --- Algorism --- Algebra --- Arithmetic --- Informatics --- Science --- Information structures (Computer science) --- Structures, Data (Computer science) --- Structures, Information (Computer science) --- File organization (Computer science) --- Abstract data types (Computer science) --- Statistical methods --- Foundations --- Computer software. --- Computational complexity. --- Electronic data processing. --- Data structures (Computer scienc. --- ADP (Data processing) --- Automatic data processing --- Data processing --- EDP (Data processing) --- IDP (Data processing) --- Integrated data processing --- Computers --- Office practice --- Complexity, Computational --- Machine theory --- Software, Computer --- Computer systems --- Automation --- Data structures (Computer science) --- Computer algorithms --- Computer science—Mathematics. --- Discrete mathematics. --- Artificial intelligence—Data processing. --- Numerical Analysis. --- Data Science. --- Discrete mathematical structures --- Mathematical structures, Discrete --- Structures, Discrete mathematical --- Numerical analysis
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