Listing 1 - 2 of 2 |
Sort by
|
Choose an application
Julie A. Turnock tracks the use and evolution of special effects in 1970's filmmaking, a development as revolutionary to film as the form's transition to sound in the 1920's. Beginning with the classical studio era's early approaches to special effects, she follows the industry's slow build toward the significant advances of the late 1960's and early 1970's, which set the stage for the groundbreaking achievements of 1977. Turnock analyzes the far-reaching impact of the convincing, absorbing, and seemingly unlimited fantasy environments of that year's iconic films, dedicating a major section of her book to the unparalleled innovations of Star Wars and Close Encounters of the Third Kind. She then traces these films' technological, cultural, and aesthetic influence into the 1980's in the deployment of optical special effects as well as the "not-too-realistic" and hyper-realistic techniques of traditional stop motion and Showscan. She concludes with a critique of special effects practices in the 2000's and their implications for the future of filmmaking and the production and experience of other visual media.
Blockbusters (Motion pictures) --- Cinematography --- Motion pictures --- Special effects (Cinematography) --- Trick cinematography --- Special effects. --- Special effects --- Superproductions --- Cinéma --- Effets spéciaux --- Film
Choose an application
Just about every major film now comes to us with an assist from digital effects. The results are obvious in superhero fantasies, yet dramas like Roma also rely on computer-generated imagery to enhance the verisimilitude of scenes. But the realism of digital effects is not actually true to life. It is a realism invented by Hollywood—by one company specifically: Industrial Light & Magic. The Empire of Effects shows how the effects company known for the puppets and space battles of the original Star Wars went on to develop the dominant aesthetic of digital realism. Julie A. Turnock finds that ILM borrowed its technique from the New Hollywood of the 1970s, incorporating lens flares, wobbly camerawork, haphazard framing, and other cinematography that called attention to the person behind the camera. In the context of digital imagery, however, these aesthetic strategies had the opposite effect, heightening the sense of realism by calling on tropes suggesting the authenticity to which viewers were accustomed. ILM’s style, on display in the most successful films of the 1980s and beyond, was so convincing that other studios were forced to follow suit, and today, ILM is a victim of its own success, having fostered a cinematic monoculture in which it is but one player among many.
Cinematography --- Computer animation --- Digital cinematography --- Motion picture industry --- Motion pictures --- Realism in motion pictures --- Special effects --- History. --- Aesthetics --- special effects, special effects in filmmaking, film production, cinematography, Star Wars franchise, Star Wars, film technology, blockbusters, Visual Effects. --- Realism in motion pictures. --- Special effects.
Listing 1 - 2 of 2 |
Sort by
|