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"Active matter is a newly emerging field focused on physical materials that can assemble themselves, transform autonomously, and sense, react, or compute based on internal and external information"--page 11.
Smart materials. --- Matériaux intelligents. --- Smart materials --- 691.9 --- 749.02 --- Architectuur ; industrieel design ; 21ste eeuw ; nieuwe materialen --- Adaptive materials --- Intelligent materials --- Sense-able materials --- Materials --- Bouwmaterialen ; smart materials --- Meubelkunst en design ; technieken, materialen --- Matériaux intelligents.
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From the visionary founder of the Self-Assembly Lab at MIT, a manifesto for the dawning age of active materialsThings in life tend to fall apart. Cars break down. Buildings fall into disrepair. Personal items deteriorate. Yet today's researchers are exploiting newly understood properties of matter to program materials that physically sense, adapt, and fall together instead of apart. These materials open new directions for industrial innovation and challenge us to rethink the way we build and collaborate with our environment. Things Fall Together is a provocative guide to this emerging, often mind-bending reality, presenting a bold vision for harnessing the intelligence embedded in the material world.Drawing on his pioneering work on self-assembly and programmable material technologies, Skylar Tibbits lays out the core, frequently counterintuitive ideas and strategies that animate this new approach to design and innovation. From furniture that builds itself to shoes printed flat that jump into shape to islands that grow themselves, he describes how matter can compute and exhibit behaviors that we typically associate with biological organisms, and challenges our fundamental assumptions about what physical materials can do and how we can interact with them. Intelligent products today often rely on electronics, batteries, and complicated mechanisms. Tibbits offers a different approach, showing how we can design simple and elegant material intelligence that may one day animate and improve itself—and along the way help us build a more sustainable future.Compelling and beautifully designed, Things Fall Together provides an insider's perspective on the materials revolution that lies ahead, revealing the spectacular possibilities for designing active materials that can self-assemble, collaborate, and one day even evolve and design on their own.
Programmable materials. --- Matter, Programmable --- Programmable matter --- Materials --- 3D printing. --- 4D printing. --- adaptive environments. --- adaptive materials. --- adaptive products. --- additive manufacturing. --- best science books. --- computing. --- consumer products. --- digital information. --- engineering. --- fabrication. --- material computation. --- material computing. --- physical computation. --- physical computing. --- popular science. --- product design. --- programmable materials. --- programmable matter. --- recycle. --- recycling. --- robotics. --- self-organization. --- smart environments. --- smart materials. --- smart products. --- smart wearables. --- transformable materials.
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What if structures could build themselves or adapt to fluctuating environments? Skylar Tibbits, Director of the Self-Assembly Lab in the Department of Architecture at MIT, Cambridge, MA, crosses the boundaries between architecture, biology, materials science and the arts, to envision a world where material components can self-assemble to provide adapting structures and optimized fabrication solutions. The book examines the three main ingredients for self-assembly, includes interviews with practitioners involved in the work and presents research projects related to these topics to provide a complete first look at exciting future technologies in construction and self-transforming material products.
Smart materials --- Self-organizing systems --- Self-assembly (Chemistry) --- Manufacturing processes --- Matériaux intelligents --- Systèmes auto-organisés --- Autoassemblage --- Procédés de fabrication --- Experiments. --- Technological innovations --- Expériences. --- Automatisation
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In 1995, MIT's Nicholas Negroponte predicted that "being digital" would have us entering a realm increasingly unconstrained by the materiality of the world. Two decades later, our everyday lives are indeed ever more suffused by computation and calculation. But unwieldy materiality persists and even reasserts itself. At the intersection of art, science and technology, "Being Material" revisits Negroponte's prediction by exploring new and unexpected convergences between the digital and the material in the practices of artists, designers, engineers and scientists who work with programmable matter, self-assembling structures, 3D/4D printing, wearable technologies and bio-inspired design. This book will radically intervene into the understanding of how material dynamics limit, expand, transform, and/or vivify our biological, social and political lives. "Being Material" will revisit the history of material science (particularly at MIT), contribute to "new materialism" in critical theory, and place both projects in dialogue with kindred and contrasting philosophy, art practice and critique. The editors and contributors refine and expand on such cross-field investigations by developing a contrast among five different material genealogical lineages: programmable, wearable, livable, invisible, and audible.
Commercial products --- Art objects --- Digital media --- Senses and sensation --- Materialism --- Material culture --- Computer-aided design --- Psychological aspects --- Philosophy
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Thanks to advances in molecular science and microscopy, we can visualize matter on a nanoscale, and structures not visible to the naked eye can be visualized and characterized. The fact that technology allows us to transcend the limits of natural perception and see what was previously unseeable creates a new dimension of aesthetic experience and practice: molecular aesthetics. This book, drawing on an exhibit and symposium at ZKM | Center for Art and Media Karlsruhe, documents aesthetic developments in what Félix Guattari called the “molecular revolution.” Just as artists in the Bauhaus movement began to use such industrial materials as metal, Plexiglas, and alloys as raw materials, artists today have access to new realms of the molecular and nano. The industrial aesthetic of machinery and material has been transformed into an aesthetic of media and molecules. Molecular Aesthetics suggests ways in which art can draw inspiration from the molecular sciences—and ways in which science can use art to make experimental results more intelligible and comprehensible. The authors of the essays collected in the book discuss the creation of molecules of remarkable beauty and the functional properties that stem from a few geometrical principles of molecular design; address the history of molecular structure representation; examine the meaning of molecular aesthetics for scientists; and compare chemical structures to artworks.
77.01 --- 5/6 --- kunst --- 7.01 --- Guattari Félix --- nanotechnologie --- chemie --- scheikunde --- wetenschap --- kunst en wetenschap --- esthetica --- kunsttheorie --- 77.01 Fotografie--Semiotiek van de fotografie. Theorie --- Fotografie--Semiotiek van de fotografie. Theorie --- Exacte en toegepaste wetenschappen --- Art --- installations [visual works] --- painting [image-making] --- aesthetics --- sculpting --- anno 1900-1999 --- anno 2000-2099 --- 21e eeuw (eenentwintigste eeuw) --- wetenschap en kunst --- 700.6 --- beeldende kunst, filosofie, esthetiek en kritiek der beeldende kunst
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