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Digital storytelling. --- Digital storytelling --- Social aspects. --- Storytelling --- Art multimèdia --- Art i tecnologia --- Realitat virtual --- Intel·ligència artificial --- Disseny de jocs --- Narrativa digital
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This book constitutes the refereed post-conference proceedings of the 10th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Media Arts and Virtual Reality; Games; Fusions; Collaboration, Inclusion and Participation; Artificial Intelligence in Art and Culture; Approaches and Applications.
Telecommunication technology --- Mass communications --- Programming --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- informatica --- tekstverwerking --- KI (kunstmatige intelligentie) --- computernetwerken --- communicatietechnologie --- interfaces --- AI (artificiële intelligentie)
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Digital storytelling. --- Digital storytelling --- Social aspects. --- Storytelling
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Artificial intelligence is becoming an increasingly important topic in the cultural sector. While museums have long focused on building digital object databases, the existing data can now become a field of application for machine learning, deep learning and foundation model approaches. This goes hand in hand with new artistic practices, curation tools, visitor analytics, chatbots, automatic translations and tailor-made text generation. With a decidedly interdisciplinary approach, the volume brings together a wide range of critical reflections, practical perspectives and concrete applications of artificial intelligence in museums, and provides an overview of the current state of the debate.
ART / Museum Studies. --- Artificial Intelligence. --- Culture. --- Digital Media. --- Digitality. --- Digitalization. --- Museology. --- Science. --- Technology.
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