Listing 1 - 7 of 7 |
Sort by
|
Choose an application
Truly interdisciplinary approach to combine the viewpoints of computer scientists and educational actors Provides practical and context-related hints on how to deal with the peculiarities of educational software design and development Complemented by several examples illustrating issues and propositions Based on the author’s more than 20 years’ experience in projects on technology-enhanced learning Developing educational software requires thinking, problematizing, representing, modeling, implementing and analyzing pedagogical objectives and issues, as well as conceptual models and software architectures. Computer scientists face the difficulty of understanding the particular issues and phenomena to be taken into account in educational software projects and of avoiding a naïve technocentered perspective. On the other hand, actors with backgrounds in human or social sciences face the difficulty of understanding software design and implementation issues, and how computer scientists engage in these tasks. Tchounikine argues that these difficulties cannot be solved by building a kind of “general theory” or “general engineering methodology” to be adopted by all actors for all projects: educational software projects may correspond to very different realities, and may be conducted within very different perspectives and with very different matters of concern. Thus the issue of understanding each others’ perspectives and elaborating some common ground is to be considered in context, within the considered project or perspective. To this end, he provides the reader with a framework and means for actively taking into account the relationships between pedagogical settings and software, and for working together in a multidisciplinary way to develop educational software. His book is for actors engaged in research or development projects which require inventing, designing, adapting, implementing or analyzing educational software. The core audience is Master’s and PhD students, researchers and engineers from computer science or human and social sciences (e.g., education, psychology, pedagogy, philosophy, communications or sociology) interested in the issues raised by educational software design and analysis and in the variety of perspectives that may be adopted. In addition, it is also of interest for teachers engaged in, for example, ICT-based innovations.
Computer-assisted instruction. --- Human services -- Computer network resources. --- LogoWriter. --- Social service -- Computer network resources. --- Social service education -- Computer network resources. --- Computer-assisted instruction --- Education --- Social Sciences --- Theory & Practice of Education --- Computer programs --- Computer programs. --- CAI (Computer-assisted instruction) --- Computer-aided instruction --- Computer-assisted learning --- Computer based instruction --- Computer-enhanced learning --- Electronic data processing in programmed instruction --- ILSs (Integrated learning systems) --- Integrated learning systems --- Microcomputer-aided instruction --- Microcomputer-assisted instruction --- Microcomputer-assisted learning --- Microcomputer-based instruction --- Teaching --- Data processing --- Computer science. --- User interfaces (Computer systems). --- Application software. --- Educational technology. --- Assessment. --- Computer Science. --- Computers and Education. --- Educational Technology. --- Computer Appl. in Social and Behavioral Sciences. --- Assessment, Testing and Evaluation. --- User Interfaces and Human Computer Interaction. --- Information Systems Applications (incl. Internet). --- Data processing. --- Educational technology --- Programmed instruction --- Telematics --- Education. --- Social sciences --- Educational tests and measuremen. --- Informatics --- Science --- Children --- Education, Primitive --- Education of children --- Human resource development --- Instruction --- Pedagogy --- Schooling --- Students --- Youth --- Civilization --- Learning and scholarship --- Mental discipline --- Schools --- Training --- Education—Data processing. --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Aids and devices
Choose an application
Social sciences (general) --- Didactic evaluation --- Computer assisted instruction --- Audiovisual methods --- Information systems --- Computer. Automation --- ICT (informatie- en communicatietechnieken) --- onderwijstechnologie --- TE-learning (technology enhanced learning) --- evaluatie (onderwijs) --- informatica --- sociale wetenschappen --- computerondersteund onderwijs --- informatiesystemen
Choose an application
Truly interdisciplinary approach to combine the viewpoints of computer scientists and educational actors Provides practical and context-related hints on how to deal with the peculiarities of educational software design and development Complemented by several examples illustrating issues and propositions Based on the author's more than 20 years' experience in projects on technology-enhanced learning Developing educational software requires thinking, problematizing, representing, modeling, implementing and analyzing pedagogical objectives and issues, as well as conceptual models and software architectures. Computer scientists face the difficulty of understanding the particular issues and phenomena to be taken into account in educational software projects and of avoiding a naïve technocentered perspective. On the other hand, actors with backgrounds in human or social sciences face the difficulty of understanding software design and implementation issues, and how computer scientists engage in these tasks. Tchounikine argues that these difficulties cannot be solved by building a kind of general theory or general engineering methodology to be adopted by all actors for all projects: educational software projects may correspond to very different realities, and may be conducted within very different perspectives and with very different matters of concern. Thus the issue of understanding each others' perspectives and elaborating some common ground is to be considered in context, within the considered project or perspective. To this end, he provides the reader with a framework and means for actively taking into account the relationships between pedagogical settings and software, and for working together in a multidisciplinary way to develop educational software. His book is for actors engaged in research or development projects which require inventing, designing, adapting, implementing or analyzing educational software. The core audience is Master's and PhD students, researchers and engineers from computer science or human and social sciences (e.g., education, psychology, pedagogy, philosophy, communications or sociology) interested in the issues raised by educational software design and analysis and in the variety of perspectives that may be adopted. In addition, it is also of interest for teachers engaged in, for example, ICT-based innovations.
Social sciences (general) --- Didactic evaluation --- Computer assisted instruction --- Audiovisual methods --- Information systems --- Computer. Automation --- ICT (informatie- en communicatietechnieken) --- onderwijstechnologie --- TE-learning (technology enhanced learning) --- evaluatie (onderwijs) --- informatica --- sociale wetenschappen --- computerondersteund onderwijs --- informatiesystemen
Choose an application
Choose an application
This book reports on the proceedings at the STELLAR Alpine Rendez-Vous 2013, presenting strategies in handling challenges that arise when using technology-enhanced learning (TEL). With insightful contributions from leading teachers, practitioners, researchers and policy makers, this volume will inspire everyone interested in TEL in their future projects. This book continues the influential work of the STELLAR network which was funded by the European Commission to structure the research area of technology-enhanced learning and continues to the work on the previously developed research vision. It has potential to become influential in Europe, North America and Asia.
Education. --- Educational technology. --- Educational Technology. --- Learning & Instruction. --- Education --- Web-based instruction. --- Effect of technological innovations on. --- Online instruction, Web-based --- Online teaching --- Web-based online instruction --- Instructional technology --- Technology in education --- Technology --- Educational innovations --- Instructional systems --- Teaching --- Children --- Education, Primitive --- Education of children --- Human resource development --- Instruction --- Pedagogy --- Schooling --- Students --- Youth --- Civilization --- Learning and scholarship --- Mental discipline --- Schools --- Training --- Aids and devices --- Technological innovations --- Computer-assisted instruction --- Learning. --- Instruction. --- Learning process --- Comprehension
Choose an application
This book reports on the proceedings at the STELLAR Alpine Rendez-Vous 2013, presenting strategies in handling challenges that arise when using technology-enhanced learning (TEL). With insightful contributions from leading teachers, practitioners, researchers and policy makers, this volume will inspire everyone interested in TEL in their future projects. This book continues the influential work of the STELLAR network which was funded by the European Commission to structure the research area of technology-enhanced learning and continues to the work on the previously developed research vision. It has potential to become influential in Europe, North America and Asia.
Computer assisted instruction --- Audiovisual methods --- Didactics --- Teaching --- onderwijstechnologie --- TE-learning (technology enhanced learning) --- MOOC (massive open online courses) --- didactiek --- onderwijs --- computerondersteund onderwijs --- opvoeding
Choose an application
« D'un côté, les sciences cognitives ont pour ambition d'analyser les facultés "supérieures" des êtres vivants. De l'autre, les ordinateurs ont été construits pour effectuer des tâches fastidieuses nécessitant de grandes quantités de calcul. A priori, rien ne destinait donc l'informatique à influencer ou à être influencée par les sciences cognitives. » Faisant appel aux informaticiens et aux spécialistes des différentes disciplines cognitives - neurosciences, linguistique, psychologie, etc. -, cet ouvrage interroge la variété des points de rencontre entre leurs problématiques respectives tout au long du XXe siècle. Il rappelle par exemple que l'informatique a montré la difficulté insoupçonnée de tâches qui nous paraissent simples et la simplicité de tâches qui nous semblaient complexes et a posé, dès lors, la question de l'efficacité du comportement humain. Il analyse aussi la façon dont des notions habituellement étudiées par les sciences cognitives - la perception, le langage et l'intelligence, la rationalité mais aussi la mémoire, l'apprentissage, la représentation ou la connaissance - ont changé de contenu à partir du moment où l'informatique s'est essayée à les modéliser. Riche de ces apports pluridisciplinaires, cet ouvrage nous invite à réfléchir à la façon dont les technologies de l'information modifient l'expérience humaine, affectent nos façons de voir, de raisonner, de mémoriser, voire augmentent le champ de notre expérience.
Humanities, Multidisciplinary --- Psychology --- informatique --- science cognitive --- interaction homme-ordinateur
Listing 1 - 7 of 7 |
Sort by
|