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The first in-depth monograph on one of the most important contemporary architecture practices working today. With offices in Oslo, Innsbruck, San Francisco, and New York, and projects all over the world, Snøhetta's architecture, landscape, interior, and branding design projects are created across political boundaries, at all scales, and are fundamentally concerned with the unique interactions between people and places. Through stunning imagery and evocative narrative text, this book showcases 24 exceptional projects - including the 9/11 Memorial & Museum Pavilion and the Oslo Opera House - which, together, illustrate SSnøhetta's boundary-pushing and highly collaborative approach to design.
Architecture, Modern --- Architecture, Norwegian --- 72.07 --- 72.039 --- Architectuur ; 1ste helft 21e eeuw ; Snøhetta --- Snøhetta ; studio voor architectuur, stedenbouw en interieur --- Norwegian architecture --- Architecture --- Architecten. Stedenbouwkundigen A - Z --- Architectuurgeschiedenis ; 2000 - 2050 --- History --- Snøhetta (Firm) --- Snøhetta --- Critique et interprétation --- Critique et interprétation. --- Snøhetta (Agence d'architecture)) --- Critique et interprétation.
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Computer graphics
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Artificial intelligence
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Engineering & Applied Sciences
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Technology - General
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Computer Science
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Computer science.
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Arts.
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User interfaces (Computer systems).
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Computer simulation.
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Computer graphics.
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Application software.
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Computer Science.
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User Interfaces and Human Computer Interaction.
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Computer Appl. in Arts and Humanities.
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Computer Imaging, Vision, Pattern Recognition and Graphics.
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Information Systems Applications (incl. Internet).
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Simulation and Modeling.
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Application computer programs
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Application computer software
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Applications software
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Apps (Computer software)
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Computer software
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Automatic drafting
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Graphic data processing
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Graphics, Computer
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Computer art
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Graphic arts
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Electronic data processing
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Engineering graphics
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Image processing
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Computer modeling
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Computer models
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Modeling, Computer
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Models, Computer
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Simulation, Computer
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Electromechanical analogies
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Mathematical models
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Simulation methods
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Model-integrated computing
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Interfaces, User (Computer systems)
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Human-machine systems
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Human-computer interaction
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Arts, Fine
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Arts, Occidental
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Arts, Western
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Fine arts
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Humanities
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Informatics
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Science
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Digital techniques
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Information systems.
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Computer vision.
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Machine vision
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Vision, Computer
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Pattern recognition systems
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Optical data processing.
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Optical computing
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Visual data processing
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Bionics
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Integrated optics
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Photonics
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Computers
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Optical equipment
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Arts, Primitive
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Banff
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The 10thInternationalSymposium on SmartGraphics was held during June 24- 26, 2010 in Ban?, Alberta, Canada. Smart Graphics brings together researchers and practitioners from the ?elds of computer graphics, arti?cial intelligence, cognitive science, graphic design and ?ne art. In response to the overwhelming success of Smart Graphics' conception as a AAAI Spring Symposium in 2000, its organizers decided to turn it into a self-contained event. Since then, annual Smart Graphics symposia have been held internationally, in such diverse locations as Heidelberg, Kyoto, Vancouver, Rennes, and most recently in 2009 in Salamanca, Spain, where Smart Gra- ics was intertwined with the 5th International Arts Festival of Castilla y Leon. Connecting last year's symposium to Salamanca's arts festival intensi?ed the creative ?avor of the Smart Graphics sessions, and sparked lively debate and discussion during the course of the symposium, inspiring exploration of the - terconnected relationships between the disciplines of arts and sciences. Building upon the momentum begun last year,it wassuggestedthat the 2010symposium would place speci?c emphasis on the integrationof scienti?c researchand digital media technology into the design of aesthetic experience and artistic practice. In 2010 we had the opportunity to collaborate with the Ban? New Media Institute to present the symposium at Canada's renowned Ban? Centre, a - cility known worldwide for its creative excellence in arts and culture research, education and practice.
Human sciences (algemeen) --- Programming --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- Art --- applicatiebeheer --- apps --- vormgeving --- grafische vormgeving --- informatica --- kunst --- sociale wetenschappen --- mineralen (chemie) --- simulaties --- informatiesystemen --- mijnbouw --- architectuur (informatica) --- interfaces
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Human sciences (algemeen) --- Programming --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- Art --- applicatiebeheer --- apps --- vormgeving --- grafische vormgeving --- informatica --- kunst --- sociale wetenschappen --- mineralen (chemie) --- simulaties --- informatiesystemen --- mijnbouw --- architectuur (informatica) --- interfaces
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