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The fascinating question of the origins and evolution of language has been drawing a lot of attention recently, not only from linguists, but also from anthropologists, evolutionary biologists, and brain scientists. This groundbreaking book explores the cultural side of language evolution. It proposes a new overarching framework based on linguistic selection and self-organization and explores it in depth through sophisticated computer simulations and robotic experiments. Each case study investigates how a particular type of language system can emerge in a population of language game playing age
Ethnology. Cultural anthropology --- Sociolinguistics --- Anthropological linguistics. --- Linguistic paleontology. --- Language and languages --- Ethnolinguistique --- Paléontologie linguistique --- Langage et langues --- Origin. --- Origines --- Language and languages -- Origin. --- Language and languages - Origin. --- Anthropological linguistics --- Linguistic paleontology --- Languages & Literatures --- Philology & Linguistics --- Origin --- Paléontologie linguistique --- Paleontology (Linguistics) --- Anthropo-linguistics --- Ethnolinguistics --- Language and ethnicity --- Linguistic anthropology --- Linguistics and anthropology --- Origin of languages --- Speech --- Reconstruction (Linguistics) --- Anthropology --- Language and culture --- Linguistics --- Etymology
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This state-of-the-art-survey documents the Fluid Construction Grammar (FCG), a new formalism for the representation of lexicons and grammars, which has been used in a wide range of case studies for different languages, both for studying specific grammatical phenomena and design patterns, as for investigating language learning and language evolution. The book focuses on the many complex computational issues that arise when writing challenging real world grammars and hence emphasises depth of analysis rather than broad scope. The volume contains 13 contributions organized in 5 parts from "Basic", and "Implementation", over "Case Studies", and "Formal Analysis", up to 3 papers presenting a "Conclusion".
Lexicology. Semantics --- Mathematical linguistics --- Artificial intelligence. Robotics. Simulation. Graphics --- Grammar --- Computer Science. --- Artificial Intelligence (incl. Robotics). --- Mathematical Logic and Formal Languages. --- Language Translation and Linguistics. --- Pattern Recognition. --- Programming Techniques. --- Logics and Meanings of Programs. --- Computer science. --- Logic design. --- Artificial intelligence. --- Translators (Computer programs). --- Optical pattern recognition. --- Informatique --- Structure logique --- Intelligence artificielle --- Traducteurs (Logiciels) --- Reconnaissance optique des formes (Informatique)
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Construction Grammar is enthusiastically embraced by a growing group of linguists who find it a natural way to formulate their analyses. But so far there is no widespread formalization of construction grammar with a solid computational implementation. Fluid Construction Grammar attempts to fill this gap. It is a fully operational computational framework capturing many key concepts in construction grammar. The present book is the first extensive publication describing this framework. In addition to general introductions, it gives a number of concrete examples through a series of linguistically
Grammar --- Construction grammar. --- Grammar, Comparative and general
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Artificial intelligence. Robotics. Simulation. Graphics --- Artificial intelligence --- #TELE:d.d. Prof. A. J. J. Oosterlinck --- 681.3*I20 --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Artificial intelligence (AI) in general; cognitive simulation; philosophical foundations --- Artificial intelligence. --- 681.3*I20 Artificial intelligence (AI) in general; cognitive simulation; philosophical foundations --- Intelligence artificielle. --- Kunstmatig verstand.
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Programming --- programmeertalen --- LISP (list processor language) --- 681.3*D32 --- 681.3*I25 --- language classifications: applicative languages; data-flow languages; design languages; extensible languages; macro and assembly languages; nonprocedural languages; specialized application and very high-level languages (Programminglanguages) --- Programming languages and software: expert system tools and techniques (Artificial intelligence)--See also {681.3*D32} --- LISP (Computer program language) --- LISP (Computer program language). --- 681.3*I25 Programming languages and software: expert system tools and techniques (Artificial intelligence)--See also {681.3*D32} --- 681.3*D32 language classifications: applicative languages; data-flow languages; design languages; extensible languages; macro and assembly languages; nonprocedural languages; specialized application and very high-level languages (Programminglanguages)
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Programming --- #ECO:04.09:sectoren IT-technologie ICT internet --- 681.3*D11 --- 681.3*D32 --- Applicative (functional) programming --- language classifications: applicative languages; data-flow languages; design languages; extensible languages; macro and assembly languages; nonprocedural languages; specialized application and very high-level languages (Programminglanguages) --- LISP (programmeertaal) --- LISP (programmeertaal). --- 681.3*D32 language classifications: applicative languages; data-flow languages; design languages; extensible languages; macro and assembly languages; nonprocedural languages; specialized application and very high-level languages (Programminglanguages) --- 681.3*D11 Applicative (functional) programming
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This state-of-the-art-survey documents the Fluid Construction Grammar (FCG), a new formalism for the representation of lexicons and grammars, which has been used in a wide range of case studies for different languages, both for studying specific grammatical phenomena and design patterns, as for investigating language learning and language evolution. The book focuses on the many complex computational issues that arise when writing challenging real world grammars and hence emphasises depth of analysis rather than broad scope. The volume contains 13 contributions organized in 5 parts from "Basic", and "Implementation", over "Case Studies", and "Formal Analysis", up to 3 papers presenting a "Conclusion".
Computational linguistics --- Natural language processing (Computer science) --- Mechanical Engineering --- Engineering & Applied Sciences --- Languages & Literatures --- Computer Science --- Mechanical Engineering - General --- Philology & Linguistics --- Information Technology --- Artificial Intelligence --- Computational linguistics. --- NLP (Computer science) --- Automatic language processing --- Language and languages --- Language data processing --- Linguistics --- Natural language processing (Linguistics) --- Data processing --- Computer science. --- Computer programming. --- Computer logic. --- Mathematical logic. --- Artificial intelligence. --- Pattern recognition. --- Computer Science. --- Artificial Intelligence (incl. Robotics). --- Mathematical Logic and Formal Languages. --- Language Translation and Linguistics. --- Pattern Recognition. --- Programming Techniques. --- Logics and Meanings of Programs. --- Applied linguistics --- Cross-language information retrieval --- Mathematical linguistics --- Multilingual computing --- Design perception --- Pattern recognition --- Form perception --- Perception --- Figure-ground perception --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Algebra of logic --- Logic, Universal --- Mathematical logic --- Symbolic and mathematical logic --- Symbolic logic --- Mathematics --- Algebra, Abstract --- Metamathematics --- Set theory --- Syllogism --- Computer science logic --- Logic, Symbolic and mathematical --- Computers --- Electronic computer programming --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Informatics --- Science --- Programming --- Artificial intelligence --- Human-computer interaction --- Semantic computing --- Natural language processing (Computer science). --- Optical pattern recognition. --- Logic design. --- Artificial Intelligence. --- Natural Language Processing (NLP). --- Design, Logic --- Design of logic systems --- Digital electronics --- Electronic circuit design --- Logic circuits --- Switching theory --- Optical data processing --- Pattern perception --- Perceptrons --- Visual discrimination
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The Talking Heads Experiment, conducted in the years 1999-2001, was the first large-scale experiment in which open populations of situated embodied agents created for the first time ever a new shared vocabulary by playing language games about real world scenes in front of them. The agents could teleport to different physical sites in the world through the Internet. Sites, in Antwerp, Brussels, Paris, Tokyo, London, Cambridge and several other locations were linked into the network. Humans could interact with the robotic agents either on site or remotely through the Internet and thus influence the evolving ontologies and languages of the artificial agents. The present book describes in detail the motivation, the cognitive mechanisms used by the agents, the various installations of the Talking Heads, the experimental results that were obtained, and the interaction with humans. It also provides a perspective on what happened in the field after these initial groundbreaking experiments. The book is invaluable reading for anyone interested in the history of agent-based models of language evolution and the future of Artificial Intelligence.
Information technology. --- Information society. --- Sociology --- Information superhighway --- IT (Information technology) --- Technology --- Telematics --- Knowledge management --- E-books --- Artificial intelligence. --- Artificiële intelligentie. --- Computational linguistics. --- Taaltechnologie.
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