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The goal of this book is to teach the skills necessary to build Android applications using Jetpack Compose, Android Studio, and the Kotlin programming language.
Computer Software --- Technology --- Computers --- Technology & Engineering
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Explore Android Studio 4.0 and update your skills to build modern applications in Java Key Features Set up your Android development and testing environments Create user interfaces with Android Studio Editor, XML, and Java Explore the essential elements of Android Jetpack Book Description Android rolls out frequent updates to meet the demands of the dynamic mobile market and to enable its developer community to lead advancements in application development. This book focuses on the updated features of Android Studio (the fully integrated development environment launched by Google) to build reliable Android applications using Java. The book starts by outlining the steps necessary to set up an Android development and testing environment. You'll then learn how to create user interfaces with the help of Android Studio Layout Editor, XML files, and by writing the code in Java. The book introduces you to Android architecture components and advanced topics such as intents, touchscreen handling, gesture recognition, multi-window support integration, and biometric authentication, and lets you explore key features of Android Studio 4.0, including the layout editor, direct reply notifications, and dynamic delivery. You'll also cover Android Jetpack in detail and create a sample app project using the ViewModel component. Finally, you'll upload your app to the Google Play Console and handle the build process with Gradle. By the end of this book, you'll have gained the skills necessary to develop applications using Android Studio 4.0 and Java. What you will learn Design impressive UI for Android application using Android Studio Editor and Java Understand how Android Jetpack can help you reduce the amount of code Explore unique ways to handle single-touch and multi-touch events Trigger local and remote notifications on the device Integrate biometric authentication into an Android app Create, test, and upload an Android app bundle on Google Play Store Who this book is for This book is for application developers and Java programmers who want to explore Android Studio 4.0 to create powerful Android applications. A basic understanding of Java and the Android SDK will be helpful.
Application software --- Java (Computer program language) --- Development --- Computer programs. --- Android (Electronic resource)
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A simple approach to developing Android applications using Android Studio Arctic Fox Essentials and Kotlin Key Features The latest Material Design components to build modern user interface designs Step-by-step instruction to building view model-based apps and modern user interface designs using the Jetpack architecture and the latest material design components Coding practice with the Kotlin programming language, including multi-threaded Kotlin code using Coroutines Book Description Android Studio is an Integrated Development Environment based on the JetBrains IntelliJ IDEA. It offers developers a unique platform to design and develop Android apps using various developer tools. Fully updated for Android Studio Arctic Fox, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language. This book begins with an outline of the steps necessary to set up an Android development and testing environment, followed by an introduction to programming in Kotlin which includes data types, control flow, functions, lambdas, and object-oriented programming. An overview of Android Studio covers areas such as tool windows, the code editor, and the layout editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. Early chapters detail Android architecture components such as view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding. More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This edition of the book also covers printing, transitions, cloud-based file storage, and foldable device support. The concepts of material design are also discussed in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars. Other key features of Android Studio Arctic Fox and Android taught in this book include the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply to notifications. Chapters also explore more advanced features of Android Studio such as app links, dynamic delivery, Gradle build configuration, and submitting apps to the Google Play developer c...
Application software --- Development. --- Android (Electronic resource)
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Fully updated for Android Studio Giraffe, Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language.
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Fully updated for Android Studio 4.1, Android 11 (R), Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language.
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Fully updated for Android Studio Giraffe, Android Jetpack and the modern architectural guidelines and components, the goal of this book is to teach the skills necessary to develop Android-based applications using the Kotlin programming language.
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CentOS Stream 9 Essentials provides indepth information on the installation, use and administration of CentOS Stream 9. Topics included in this book cover essential information for both beginners and experienced users and administrators of this enterprise class operating system including security, virtualization, logical volume management, remote access, file sharing and more.
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The goal of this book is to teach the skills necessary to build iOS 13 applications using SwiftUI, Xcode 11 and the Swift 5 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in depth chapters introducing the Swift 5 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling.
iOS (Electronic resource) --- Computer Software --- Technology --- Computers --- Technology & Engineering
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