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Book
Queer game studies
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ISBN: 9781517900366 9781517900373 Year: 2017 Publisher: Minneapolis : University of Minnesota Press,

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"Video games have developed into a rich, growing field at many top universities, but they have rarely been considered from a queer perspective. Immersion in new worlds, video games seem to offer the perfect opportunity to explore the alterity that queer culture longs for, but often sexism and discrimination in gamer culture steal the spotlight. Queer Game Studies provides a welcome corrective, revealing the capacious albeit underappreciated communities that are making, playing, and studying queer games.These in-depth, diverse, and accessible essays use queerness to challenge the ideas that have dominated gaming discussions. Demonstrating the centrality of LGBTQ issues to the gamer world, they establish an alternative lens for examining this increasingly important culture. Queer Game Studies covers important subjects such as the representation of queer bodies, the casual misogyny prevalent in video games, the need for greater diversity in gamer culture, and reading popular games like Bayonetta, Mass Effect, and Metal Gear Solid from a queer perspective." --


Book
Gaming at the Edge: Sexuality and Gender at the Margins of Gamer Culture
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ISBN: 0816693153 0816693161 1322574960 1452943451 1452949662 Year: 2014 Publisher: University of Minnesota Press

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Book
Gaming at the edge : sexuality and gender at the margins of gamer culture
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ISBN: 9780816693153 Year: 2014 Publisher: Minneapolis, Minn. University of Minnesota Press

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Book
Queer technologies : affordances, affect, ambivalence
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ISBN: 9780367143275 Year: 2018 Publisher: London : Routledge,

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"Queer media studies has mostly focused on lesbian, gay, bisexual, transgender, and queer (LGBTQ) visibility, stereotypes, and positive images, but media technologies aren't just vehicles for representations, they also shape them. How can queer theory and queer methodologies complicate our understanding of communication technologies, their structures and uses, and the cultural and political implications of these? How can queer technologies inform debates about affect, temporality, and publics? This book presents new scholarship that addresses queer media production and practices across a wide range of media, including television, music, zines, video games, mobile applications, and online spaces. The authors consider how LGBTQ representations and reception are shaped by technological affordances and constraints. Chapters deal with critical contemporary concepts such as counterpublics, affect, temporality, nonbinary practices, queer technique, and transmediation to explore intersections among communication and media studies and cutting-edge queer and transgender theory. This collection moves beyond considering LGBTQ representations as they appear in media to consider the central role of technologies in understanding intersections among gender, sexuality, and media. Even the most heteromasculine technologies can be queered, yet we can't assume queerness works in the same way across different media. This book was originally published as a special issue of Critical Studies in Media Communication." --


Book
Queer Game Studies
Authors: --- ---
ISBN: 1452954623 1517900379 Year: 2017 Publisher: University of Minnesota Press

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