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This handbook offers a comprehensive treatise on Grammatical Evolution (GE), a grammar-based Evolutionary Algorithm that employs a function to map binary strings into higher-level structures such as programs. GE's simplicity and modular nature make it a very flexible tool. Since its introduction almost twenty years ago, researchers have applied it to a vast range of problem domains, including financial modelling, parallel programming and genetics. Similarly, much work has been conducted to exploit and understand the nature of its mapping scheme, triggering additional research on everything from different grammars to alternative mappers to initialization. The book first introduces GE to the novice, providing a thorough description of GE along with historical key advances. Two sections follow, each composed of chapters from international leading researchers in the field. The first section concentrates on analysis of GE and its operation, giving valuable insight into set up and deployment. The second section consists of seven chapters describing radically different applications of GE. The contributions in this volume are beneficial to both novices and experts alike, as they detail the results and researcher experiences of applying GE to large scale and difficult problems. Topics include: • Grammar design • Bias in GE • Mapping in GE • Theory of disruption in GE · Structured GE · Geometric semantic GE · GE and semantics · Multi- and Many-core heterogeneous parallel GE · Comparing methods to creating constants in GE · Financial modelling with GE · Synthesis of parallel programs on multi-cores · Design, architecture and engineering with GE · Computational creativity and GE · GE in the prediction of glucose for diabetes · GE approaches to bioinformatics and system genomics · GE with coevolutionary algorithms in cybersecurity · Evolving behaviour trees with GE for platform games · Business analytics and GE for the prediction of patient recruitment in multicentre clinical trials.
Evolutionary programming (Computer science) --- Automatic programming (Computer science) --- Automatic program construction (Computer science) --- Computer programming --- Artificial intelligence. --- Artificial Intelligence. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers
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A thorough examination of the characteristics of a high- performing school, this book is written by Sir Cyril Taylor (Chairman of the Specialist Schools Trust) and Conor Ryan (a former adviser at the DfES to David Blunkett). It draws on numerous case studies of successful schools, as well as showing how previously failing schools have been turned around. Looking at such areas as leadership, staffing, target-setting, discipline and order, curriculum innovation and individual learning, the book offers a blueprint to headteachers and others trying to develop excellent schools.
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This handbook offers a comprehensive treatise on Grammatical Evolution (GE), a grammar-based Evolutionary Algorithm that employs a function to map binary strings into higher-level structures such as programs. GE's simplicity and modular nature make it a very flexible tool. Since its introduction almost twenty years ago, researchers have applied it to a vast range of problem domains, including financial modelling, parallel programming and genetics. Similarly, much work has been conducted to exploit and understand the nature of its mapping scheme, triggering additional research on everything from different grammars to alternative mappers to initialization. The book first introduces GE to the novice, providing a thorough description of GE along with historical key advances. Two sections follow, each composed of chapters from international leading researchers in the field. The first section concentrates on analysis of GE and its operation, giving valuable insight into set up and deployment. The second section consists of seven chapters describing radically different applications of GE. The contributions in this volume are beneficial to both novices and experts alike, as they detail the results and researcher experiences of applying GE to large scale and difficult problems. Topics include: • Grammar design • Bias in GE • Mapping in GE • Theory of disruption in GE · Structured GE · Geometric semantic GE · GE and semantics · Multi- and Many-core heterogeneous parallel GE · Comparing methods to creating constants in GE · Financial modelling with GE · Synthesis of parallel programs on multi-cores · Design, architecture and engineering with GE · Computational creativity and GE · GE in the prediction of glucose for diabetes · GE approaches to bioinformatics and system genomics · GE with coevolutionary algorithms in cybersecurity · Evolving behaviour trees with GE for platform games · Business analytics and GE for the prediction of patient recruitment in multicentre clinical trials.
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This contributed volume, written by leading international researchers, reviews the latest developments of genetic programming (GP) and its key applications in solving current real world problems, such as energy conversion and management, financial analysis, engineering modeling and design, and software engineering, to name a few. Inspired by natural evolution, the use of GP has expanded significantly in the last decade in almost every area of science and engineering. Exploring applications in a variety of fields, the information in this volume can help optimize computer programs throughout the sciences. Taking a hands-on approach, this book provides an invaluable reference to practitioners, providing the necessary details required for a successful application of GP and its branches to challenging problems ranging from drought prediction to trading volatility. It also demonstrates the evolution of GP through major developments in GP studies and applications. It is suitable for advanced students who wish to use relevant book chapters as a basis to pursue further research in these areas, as well as experienced practitioners looking to apply GP to new areas. The book also offers valuable supplementary material for design courses and computation in engineering.
Computer Science --- Mechanical Engineering - General --- Engineering & Applied Sciences --- Mechanical Engineering --- Genetic algorithms. --- Application software --- Development. --- Development of application software --- GAs (Algorithms) --- Genetic searches (Algorithms) --- Computer science. --- Artificial intelligence. --- Computational intelligence. --- Computer Science. --- Artificial Intelligence (incl. Robotics). --- Computational Intelligence. --- Informatics --- Science --- Intelligence, Computational --- Artificial intelligence --- Soft computing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Algorithms --- Combinatorial optimization --- Evolutionary computation --- Genetic programming (Computer science) --- Learning classifier systems --- Engineering. --- Artificial Intelligence. --- Construction --- Industrial arts --- Technology
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This contributed volume, written by leading international researchers, reviews the latest developments of genetic programming (GP) and its key applications in solving current real world problems, such as energy conversion and management, financial analysis, engineering modeling and design, and software engineering, to name a few. Inspired by natural evolution, the use of GP has expanded significantly in the last decade in almost every area of science and engineering. Exploring applications in a variety of fields, the information in this volume can help optimize computer programs throughout the sciences. Taking a hands-on approach, this book provides an invaluable reference to practitioners, providing the necessary details required for a successful application of GP and its branches to challenging problems ranging from drought prediction to trading volatility. It also demonstrates the evolution of GP through major developments in GP studies and applications. It is suitable for advanced students who wish to use relevant book chapters as a basis to pursue further research in these areas, as well as experienced practitioners looking to apply GP to new areas. The book also offers valuable supplementary material for design courses and computation in engineering.
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Thisvolumerecordstheproceedingsofthe?fthEuropeanconferenceonGenetic Programming(EuroGP2002)whichtookplaceinKinsale,IrelandonApril3–5, 2002, continuing an established tradition of yearly meetings among the most prominent researchers on Genetic Programming in Europe and beyond; their proceedings have always been published in the LNCS series by Springer-Verlag. EuroGP began life in Paris in 1998 as an international workshop (April 14– 15, LNCS 1391); a second workshop took place in G¨ oteborg in 1999 (May 26– 27, LNCS 1598). Its ?rst appearance as a conference was in the year 2000 in Edinburgh (April 15–16, LNCS 1802), followed by last year’s conference held at Lake Como (April 18–19, LNCS 2038). Since the beginning, EuroGP has been co-located with a series of specialist workshops on applications of evolutionary algorithms (LNCS 1468, 1596, 1803, and 2037). In keeping with that tradition, the EvoWorkshops were also held in Kinsale this year at the same time (LNCS 2279). Genetic Programming (GP) is a branch of Evolutionary Computation in which populations of computer programs are made to evolve and adapt to so- ing a particular problem or task by a process that draws its inspiration from Biology and Darwinian evolution. GP is a very versatile technique, which has been applied to a wide range of tasks, as a quick inspection of the 32 papers in these proceedings will easily reveal: economics, robotics, engineering, statistics, pharmacology,electronics,and?nancearebutsomeofthedomainsinwhichthey havebeenemployed.AlthoughtherateofapplicationofGPtoproblemsisst- dily growing, this conference is characterized by its concern with the theoretical foundations of GP: investigation of these issues is attaining an ever increasing depth and maturity.
Genetic programming (Computer science) --- Biological Evolution --- Models, Genetic --- Mathematical Computing --- Genetic Processes --- Computing Methodologies --- Models, Biological --- Biological Processes --- Genetic Phenomena --- Models, Theoretical --- Biological Phenomena --- Information Science --- Phenomena and Processes --- Investigative Techniques --- Analytical, Diagnostic and Therapeutic Techniques and Equipment --- Computer Science --- Engineering & Applied Sciences --- Computer science. --- Software engineering. --- Computer programming. --- Computers. --- Algorithms. --- Artificial intelligence. --- Pattern recognition. --- Computer Science. --- Software Engineering/Programming and Operating Systems. --- Programming Techniques. --- Computation by Abstract Devices. --- Algorithm Analysis and Problem Complexity. --- Pattern Recognition. --- Artificial Intelligence (incl. Robotics). --- Computer programming --- Genetic algorithms --- Computer software. --- Optical pattern recognition. --- Artificial Intelligence. --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Optical data processing --- Pattern perception --- Perceptrons --- Visual discrimination --- Software, Computer --- Computer systems --- Informatics --- Science --- Computer software engineering --- Engineering --- Design perception --- Pattern recognition --- Form perception --- Perception --- Figure-ground perception --- Algorism --- Algebra --- Arithmetic --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Cybernetics --- Calculators --- Cyberspace --- Computers --- Electronic computer programming --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Foundations --- Programming
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In this volume we present the accepted contributions to the Sixth European Conference on Genetic Programming (EuroGP 2003) which took place at the University of Essex, UK on 14-16 April 2003. EuroGP is now a well-established conference and, without any doubt, the most important international event - voted to Genetic Programming occurring in Europe. The proceedings have all been published by Springer-Verlag in the LNCS series. EuroGP began as an - ternational workshop in Paris, France in 1998 (14–15 April, LNCS 1391). Sub- quently the workshop was held in G¨ oteborg, Sweden in 1999 (26–27 May, LNCS 1598) and then EuroGP became an annual conference: in 2000 in Edinburgh, UK (15–16 April, LNCS 1802), in 2001 in Lake Como, Italy (18–19 April, LNCS 2038) and in 2002 in Kinsale, Ireland (3–5 April, LNCS 2278). From the outset, there have always been specialized workshops, co-located with EuroGP, focusing on applications of evolutionary algorithms (LNCS 1468, 1596, 1803, 2037, and 2279). This year was no exception and EvoWorkshops 2003, incorporating Evo- BIO, EvoCOP, EvoIASP, EvoMUSART, EvoSTIM and EvoROB, took place at the University of Essex (LNCS 2611). Genetic Programming (GP) is that part of Evolutionary Computation which solves particular complex problems or tasks by evolving and adapting popu- tions of computer programs, using Darwinian evolution and Mendelian genetics as a source of inspiration.
Genetic programming (Computer science) --- Computer Science --- Engineering & Applied Sciences --- Computer science. --- Computer programming. --- Computers. --- Algorithms. --- Artificial intelligence. --- Pattern recognition. --- Bioinformatics. --- Computer Science. --- Artificial Intelligence (incl. Robotics). --- Programming Techniques. --- Computation by Abstract Devices. --- Algorithm Analysis and Problem Complexity. --- Pattern Recognition. --- Computer programming --- Genetic algorithms --- Computer software. --- Optical pattern recognition. --- Artificial Intelligence. --- Bio-informatics --- Biological informatics --- Biology --- Information science --- Computational biology --- Systems biology --- Optical data processing --- Pattern perception --- Perceptrons --- Visual discrimination --- Software, Computer --- Computer systems --- Informatics --- Science --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Data processing --- Design perception --- Pattern recognition --- Form perception --- Perception --- Figure-ground perception --- Algorism --- Algebra --- Arithmetic --- Automatic computers --- Automatic data processors --- Computer hardware --- Computing machines (Computers) --- Electronic calculating-machines --- Electronic computers --- Hardware, Computer --- Cybernetics --- Calculators --- Cyberspace --- Computers --- Electronic computer programming --- Electronic digital computers --- Programming (Electronic computers) --- Coding theory --- Foundations --- Programming
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We estimate an income process that is consistent with key facts on individual income risk and its variation over the business cycle. In particular, the estimated process generates income fluctuations that display (i) flat and acyclical variance, (ii) volatile and procyclical skewness, (iii) very high kurtosis, and (iv) a moderate rise in cross-sectional inequality over the life cycle, all consistent with the US data. Furthermore, the income process captures the predictable nature of business cycle income risk: income changes during a business cycle episode are partly predicted by income levels before that episode. The estimated process features a time-varying distribution of innovations as well as a factor structure for business cycle exposure. Incorporating the estimated process into a business cycle model adds only one state variable--as in the workhorse persistent-plus-transitory income process--making it a tractable option for modelers.
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