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Information architecture has changed dramatically since the mid-1990s and earlier conceptions of the world and the internet being different and separate have given way to a much more complex scenario in the present day. In the post-digital world that we now inhabit the digital and the physical blend easily, and our activities and usage of information takes place through multiple contexts and via multiple devices and unstable, emergent choreographies. Information architecture now is steadily growing into a channel- or medium-aspecific multi-disciplinary framework, with contributions coming from architecture, urban planning, design and systems thinking, cognitive science, new media, anthropology. All these have been heavily reshaping the practice : conversations about labelling, websites, and hierarchies are replaced by conversations about sense-making, place-making, design, architecture, cross media, complexity, embodied cognition, and their application to the architecture of information spaces as places we live in in an increasingly large part of our lives. Via narratives, frameworks, references, approaches and case-studies this book explores these changes and offers a way to reconceptualize the shifting role and nature of information architecture where information permeates digital and physical space, users are producers, and products are increasingly becoming complex cross-channel or multi-channel services
Information storage and retrieval systems. --- Human-computer interaction. --- Computer science. --- User interfaces (Computer systems) --- Informatics --- Science --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- Automatic data storage --- Automatic information retrieval --- Automation in documentation --- Computer-based information systems --- Data processing systems --- Data storage and retrieval systems --- Discovery systems, Information --- Information discovery systems --- Information processing systems --- Information retrieval systems --- Machine data storage and retrieval --- Mechanized information storage and retrieval systems --- Computer systems --- Electronic information resources --- Data libraries --- Digital libraries --- Information organization --- Information retrieval --- Design and construction. --- Library science. --- Information storage and retrieva. --- Architectural design. --- User Interfaces and Human Computer Interaction. --- Design, general. --- Library Science. --- Information Storage and Retrieval. --- Interaction Design. --- Information Systems Applications (incl. Internet). --- Design --- Structural design --- Librarianship --- Library economy --- Bibliography --- Documentation --- Information science --- User interfaces (Computer systems). --- Design. --- Information storage and retrieval. --- Graphic design. --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Creation (Literary, artistic, etc.) --- Information organization. --- Graphic arts. --- Art, Graphic --- Arts, Graphic --- Graphic design (Graphic arts) --- Graphics --- Art --- Visual communication --- Information storage and retrieval --- Organization of information --- Information storage and retrieval systems --- Computer Science --- Design and construction --- Architectural design --- Library science
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As physical and digital interactions intertwine, new challenges for digital product designers and developers, as well as, industrial designers and architects are materializing. While well versed in designing navigation, organization, and labelling of websites and software, professionals are faced the crucial challenge of how to apply these techniques to information systems that cross communication channels that link the digital world to the physical world. Pervasive Information Architecture provides examples showing why and how one would: Model and shape information
Cross-platform software development. --- Information storage and retrieval systems - Architecture. --- Information storage and retrieval systems --Architecture. --- Information technology. --- Ubiquitous computing. --- User interfaces (Computer systems). --- Ubiquitous computing --- User interfaces (Computer systems) --- Information technology --- Information storage and retrieval systems --- Cross-platform software development --- Electrical & Computer Engineering --- Engineering & Applied Sciences --- Computer Science --- Information Technology --- Architecture --- Architecture. --- General and Others --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Pervasive computing --- UbiComp (Computer science) --- Electronic data processing --- Embedded computer systems --- IT (Information technology) --- Technology --- Telematics --- Information superhighway --- Knowledge management --- Computer software --- Distributed processing --- Development
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As physical and digital interactions intertwine, new challenges for digital product designers and developers, as well as, industrial designers and architects are materializing. While well versed in designing navigation, organization, and labelling of websites and software, professionals are faced the crucial challenge of how to apply these techniques to information systems that cross communication channels that link the digital world to the physical world. Pervasive Information Architecture provides examples showing why and how one would: Model and shape information
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This volume reveals the history of Information Architecture (IA), reflects on the relationship between practice and research within the discipline, and presents educators with the latest models, frameworks and theories that have emerged from the Information Architecture Academics and Practitioners Roundtable between 2014 and 2019. The most comprehensive and up-to-date overview of Information Architecture so far, this collection is a valuable tool for teachers, researchers, and practitioners interested in recent advances in information architecture in areas such as pervasive computing and embodiment, artificial intelligence, design practice, diversity and ethics in design, and critique. The information landscape has grown more complex, porous and connected-the information challenges of smart phones, sensors and IoT demand focused attention from organizations that often embrace a 'move fast and break things' ethos. This book not only explores the shift from Classical IA to Contemporary IA-it asks, are today's creators prepared to solve the challenges ahead? Have industry-led disciplines abdicated their responsibility to the people who inhabit current information environments? Will this discipline persist? Advances in Information Architecture examines the maturity of the field, revisits the discipline's efforts to transform itself in 2013 with the publication of "Reframing Information Architecture", and considers the opportunities that remain to bridge the academic and practitioner communities.
Programming --- Computer. Automation --- informatica --- interfaces --- User interfaces (Computer systems)
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Programming --- Computer. Automation --- informatica --- interfaces
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