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How do we make culture and how does culture make us? Canadian Cultural Poesis takes a comprehensive approach toward Canadian culture from a variety of provocative perspectives. Centred on the notion of culture as social identity, it offers original essays on cultural issues of urgent concern to Canadians: gender, technology, cultural ethnicity, and regionalism. From a broad range of disciplines, contributors consider these issues in the contexts of media, individual and national identity, language, and cultural dissent. Providing an excellent introduction to current debates
Minorites --- Arts et societe --- Medias et culture --- Minorities --- Arts and society --- Mass media and culture --- Arts --- Arts and sociology --- Society and the arts --- Sociology and the arts --- Culture and mass media --- Culture --- Social aspects --- Canada --- Civilisation. --- Civilization.
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This book constitutes the refereed proceedings of the 6th International Conference on Active Media Technology, AMT 2010, held in Toronto, Canada, in August 2010. The 52 revised full papers and 2 invited talks were carefully reviewed and selected for inclusion of the book. They are grouped in topcial sections on active computer systems and intelligent interfaces; adaptive Web sysetms and information foraging agents; AMT for semantic Web and Web 2.0; data mining, ontology mining and Web reasoning; e-commerce and Web services; entertainment and social applications of active media; evaluation of active media and AMT based systems; intelligent information retrieval; machine learning and human-centered robotics; multi-agent systems; multi-modal processing, detection, recognition, and expression analysis; semantic computing for active media and AMT-based systems; smart digital media; Web-based social networks; and Web mining, wisdom Web and Web intelligence.
Programming --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- datamining --- applicatiebeheer --- apps --- informatica --- informatiesystemen --- database management --- KI (kunstmatige intelligentie) --- computernetwerken --- architectuur (informatica) --- data acquisition --- AI (artificiële intelligentie)
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This book constitutes the refereed proceedings of the 6th International Conference on Active Media Technology, AMT 2010, held in Toronto, Canada, in August 2010. The 52 revised full papers and 2 invited talks were carefully reviewed and selected for inclusion of the book. They are grouped in topcial sections on active computer systems and intelligent interfaces; adaptive Web sysetms and information foraging agents; AMT for semantic Web and Web 2.0; data mining, ontology mining and Web reasoning; e-commerce and Web services; entertainment and social applications of active media; evaluation of active media and AMT based systems; intelligent information retrieval; machine learning and human-centered robotics; multi-agent systems; multi-modal processing, detection, recognition, and expression analysis; semantic computing for active media and AMT-based systems; smart digital media; Web-based social networks; and Web mining, wisdom Web and Web intelligence.
Engineering & Applied Sciences --- Computer Science --- Human-computer interaction. --- User interfaces (Computer systems) --- Interfaces, User (Computer systems) --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Computer science. --- Computer communication systems. --- Database management. --- Data mining. --- Artificial intelligence. --- Computer engineering. --- Computer Science. --- Computer Engineering. --- Computer Communication Networks. --- Data Mining and Knowledge Discovery. --- Information Systems Applications (incl. Internet). --- Artificial Intelligence (incl. Robotics). --- Database Management. --- Computers --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Algorithmic knowledge discovery --- Factual data analysis --- KDD (Information retrieval) --- Knowledge discovery in data --- Knowledge discovery in databases --- Mining, Data --- Database searching --- Data base management --- Data services (Database management) --- Database management services --- DBMS (Computer science) --- Generalized data management systems --- Services, Database management --- Systems, Database management --- Systems, Generalized database management --- Communication systems, Computer --- Computer communication systems --- Data networks, Computer --- ECNs (Electronic communication networks) --- Electronic communication networks --- Networks, Computer --- Teleprocessing networks --- Data transmission systems --- Digital communications --- Electronic systems --- Information networks --- Telecommunication --- Cyberinfrastructure --- Network computers --- Informatics --- Science --- Design and construction --- Distributed processing --- Human-machine systems --- Human-computer interaction --- Human engineering --- User-centered system design --- Artificial Intelligence. --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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This volume contains the papers selected for presentation at the 2010 Inter- tionalConference onActiveMedia Technology(AMT2010),jointlyheldwiththe 2010 International Conference on Brain Informatics (BI 2010), at York Univ- sity, Toronto, Canada, during August 28-30, 2010. Organized by the Web Int- ligence Consortium (WIC) and IEEE Computational Intelligence Society Task Force on Brain Informatics (IEEE-CIS TF-BI), this conference was the sixth in the AMT series since its debut conference at Hong Kong Baptist University in 2001 (followed by AMT 2004 in Chongqing, China, AMT 2005 in Kagawa, Japan, AMT 2006 in Brisbane, Australia, AMT 2009 in Beijing, China). Active media technology (AMT) is a new area of research and development in intelligent information technology and computer science. It emphasizes the proactive, adaptive and seamless roles of interfaces and systems as well as new media in all aspects of digital life. Over the past few years, we have witnessed rapiddevelopmentsofAMT technologiesandapplicationsrangingfrombusiness and communication to entertainment and learning. Examples include Facebook, Twitter, Flickr, YouTube, Moodle, Club Penguinand GoogleLatitude. Such - velopmentshavegreatlychangedourlivesbyenhancingthewaywecommunicate and do business.
Programming --- Computer architecture. Operating systems --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- datamining --- applicatiebeheer --- apps --- informatica --- informatiesystemen --- database management --- KI (kunstmatige intelligentie) --- computernetwerken --- architectuur (informatica) --- data acquisition
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