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PEACH : intelligent interfaces for museum visits
Authors: --- ---
ISSN: 16112482 ISBN: 1280864753 9786610864751 3540687556 3540687548 3642088244 Year: 2007 Publisher: New York : Springer,

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Abstract

Personal Experience with Active Cultural Heritage, PEACH, is a large, interdisciplinary development project that explores the use of novel technologies for physical museum visits. Led by teams from ITC-irst, Trento and DFKI, Saarbrücken, the research is at the forefront of work on intelligent user interfaces, but also covers other areas of artificial intelligence, microsystems and human-computer interaction. This book is structured into 13 chapters, including reports on mobile guides, infrastructure and user modeling, the use of stationary devices, collaborative storytelling, 3D modelling, evaluation and usability, and future perspectives. The book editors and authors are leading experts on the underlying AI technologies and their application, and no other book has comparable technical insight and breadth. It represents a coherent survey of the relevant technologies and environment, and will be of benefit to AI researchers engaged with interface design, and practitioners in the area of cultural heritage support and marketing.

Keywords

Culture --- Cultural heritage. --- Library science. --- Multimedia information systems. --- User interfaces (Computer systems). --- Artificial intelligence. --- Application software. --- Cultural and Media Studies. --- Cultural Heritage. --- User Interfaces and Human Computer Interaction. --- Multimedia Information Systems. --- Artificial Intelligence (incl. Robotics). --- Computer Appl. in Arts and Humanities. --- Library Science. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Librarianship --- Library economy --- Bibliography --- Documentation --- Information science --- Cultural heritage --- Cultural patrimony --- Cultural resources --- Heritage property --- National heritage --- National patrimony --- National treasure --- Patrimony, Cultural --- Treasure, National --- Property --- World Heritage areas --- Cultural studies --- Study and teaching. --- Museum exhibits. --- Museum techniques. --- Interactive multimedia. --- Display techniques --- Displays, Museum --- Museum displays --- Museums --- Exhibitions --- Museum techniques --- Hypermedia systems --- Interactive media --- Museology --- Technique --- Computer science. --- Multimedia systems. --- Information systems. --- Artificial Intelligence. --- Informatics --- Science

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