Listing 1 - 8 of 8 |
Sort by
|
Choose an application
Choose an application
Choose an application
Many pioneering works of electronic literature are now largely inaccessible because of changes in hardware, software, and platforms. The virtual disappearance of these works--created on floppy disks, in Apple's defunct HyperCard, and on other early systems and platforms--not only puts important electronic literary work out of reach but also signals the fragility of most works of culture in the digital age. In response, Dene Grigar and Stuart Moulthrop have been working to document and preserve electronic literature, work that has culminated in the Pathfinders project and its series of "Traversals"--Video and audio recordings of demonstrations performed on historically appropriate platforms, with participation and commentary by the authors of the works. In Traversals, Moulthrop and Grigar mine this material to examine four influential early works: Judy Malloy's Uncle Roger (1986), John McDaid's Uncle Buddy's Phantom Funhouse (1993), Shelley Jackson's Patchwork Girl (1995) and Bill Bly's We Descend (1997), offering "deep readings" that consider the works as both literary artifacts and computational constructs. For each work, Moulthrop and Grigar explore the interplay between the text's material circumstances and the patterns of meaning it engages and creates, paying attention both to specificities of media and purposes of expression.
Digital preservation --- Hypertext literature --- History. --- Preservation --- DIGITAL HUMANITIES & NEW MEDIA/General --- HUMANITIES/Literature & Criticism --- SOCIAL SCIENCES/Media Studies --- Digital literature (Hypertext literature) --- Electronic literature (Hypertext literature) --- Literature --- Computer files --- Digital curation --- Digital media --- Electronic preservation --- Preservation of digital information --- Preservation of materials --- Conservation and restoration --- Library automation
Choose an application
Hypertext is now commonplace: links and linking structure nearly all of our experiences online. Yet the literary, as opposed to commercial, potential of hypertext has receded. One of the few tools still focused on hypertext as a means for digital storytelling is Twine, a platform for building choice-driven stories without relying heavily on code. In Twining, Anastasia Salter and Stuart Moulthrop lead readers on a journey at once technical, critical, contextual, and personal. The book's chapters alternate careful, stepwise discussion of adaptable Twine projects, offer commentary on exemplary Twine works, and discuss Twine's technological and cultural background. Beyond telling the story of Twine and how to make Twine stories, Twining reflects on the ongoing process of making.
Interactive multimedia. --- Hypertext fiction. --- Twine (Computer program) --- Digital fiction (Hypertext fiction) --- Electronic fiction (Hypertext fiction) --- Network fiction (Hypertext fiction) --- Fiction --- Hypertext literature --- Hypermedia systems --- Interactive media --- Computer software --- Information technology: general topics
Choose an application
This book explores the history of hypertext, an influential concept that forms the underlying structure of the World Wide Web and innumerable software applications. Barnet tells both the human and the technological story by weaving together contemporary literature and her exclusive interviews with those at the forefront of hypertext innovation, tracing its evolutionary roots back to the analogue machine imagined by Vannevar Bush in 1945.
Hypertext systems --- History. --- Web sites --- Design.
Choose an application
Choose an application
The convergence of twentieth-century narrative and technology is one of the most important developments in current literary study. Roughly a decade after the founding of the Society for Literature and Science, and after the appearance of such influential books as Kathleen Woodward's Culture of Information and William Paulson's Noise of Culture, Joseph Tabbi and Michael Wutz have edited a landmark volume that seeks to summarize this still-emerging field. Through the essays and the wide-ranging overview provided by the editors' introduction, Reading Matters shows how these theoretical concerns can contribute to the practical study of narrative, and it helps to make the field far more accessible to students and other serious readers of fiction.The twelve original essays, published here for the first time, are the work of distinguished scholar-critics on both sides of the Atlantic. They cover the range of contemporary literature, from the canonical novels of high modernism and postmodernism through subjects only recently put on the academic agenda, such as cyberpunk and hypertext fiction.In an age that has proclaimed the death of the novel many times over, the editors and contributors argue persuasively for the continued vitality of literary narrative. By responding in ingenious ways to the capabilities of other media, they assert, the novel has enlarged and redefined its territory of representation and its range of techniques and play, while maintaining its viability in the new media assemblage.
Narration (Rhetoric) --- Literature and technology. --- Postmodernism (Literature) --- Literature, Modern --- Narrative (Rhetoric) --- Narrative writing --- Rhetoric --- Discourse analysis, Narrative --- Narratees (Rhetoric) --- Industry and literature --- Technology and literature --- Technology --- Literary movements --- History and criticism. --- Literature and technology --- History and criticism --- Narration (Rhetoric). --- Postmodernism (Literature).
Choose an application
Listing 1 - 8 of 8 |
Sort by
|