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Mainstream media have not yet disappeared in a digital takeover of the media landscape. But the long-dominant media-- television, radio, newspapers, magazines, and books-- have had to respond to emergent digital media. In Designing Media, Bill Moggridge examines connections and conflicts between old and new media, describing how the mainstream media have changed and how new patterns of media consumption are emerging. The book features interviews with thirty-seven significant figures in both traditional and new forms of mass communication. Accompanying DVD includes excerpts from all the interviews.
Multimedia systems --- Mass media --- #SBIB:309H1711 --- Mass communication --- Media, Mass --- Media, The --- Communication --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Nieuwe media, informatietechnologie (videotex, beeldplaat, interactieve televisie, vergadertelevisie,...) --- Digital media design
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Production management --- Computer. Automation --- digitale vormgeving --- multimedia
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Un pionnier du design d'interaction raconte les histoires de designers qui ont changé la façon dont les gens utilisent les objets quotidiens à l'ère numérique, interviewant les fondateurs de Google, le créateur des Sims, les inventeurs et développeurs de la souris et du bureau, et bien d'autres.
Production management --- Computer. Automation --- digitale vormgeving --- multimedia --- Design --- Internet --- Materiel informatique --- Multimédia --- Technologie --- Human-computer interaction --- Industrieel ontwerpen. --- Interaction design --- 770.7 --- 770.6 --- interaction design --- interactief design --- interfaces --- software --- Atkinson, Bill --- Brin, Sergey --- computers --- Engelbart, Doug --- gsm --- IDEO --- i-mode --- interactieve media --- laptop --- Moggridge, Bill --- Page, Larry --- productdesign --- Wright, Will --- 745.036 --- 745.039 --- 791.5 --- Atkinson Bill --- Bishop Durrell --- Boyle Brendan --- Boyle Dennis --- Bradley Paul --- Bray Duane --- Brin Sergey --- Card Stu --- communicatie --- design --- Downs Chris --- Dunne Tony --- Ellenby John --- Engelbart Doug --- Fulton Suri Jane --- Gaver Bill --- Gordon Bing --- Haitani Rob --- Hawkins Jeff --- Hunter Mat --- internet --- Ishii Hiroshi --- Keely Bert --- Kelley David --- Laurel Brenda --- Liddle David --- Lovlie Lavrans --- Maeda John --- Mercer Paul --- Mott Tim --- Mountford Joy --- Natsuno Takeshi --- Page Larry --- Podlaseck Mark --- productontwikkeling --- Raby Fiona --- Ratzlaff Cordell --- Reason Ben --- Rekimoto Jun --- Rogers Steve --- Sakai Rikako --- Samaliones Fran --- technologie --- Tesler Larry --- Verplank Bill --- Winograd Terry --- Wright Will --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems) --- interaction design, participatory design, social design --- productdesign, filosofie, esthetiek en kritiek --- Matériel informatique --- 681.3*B --- 681.3*I3 --- 681.3*B Hardware --- Hardware --- 681.3*I3 Computer graphics (Computing methodologies) --- Computer graphics (Computing methodologies) --- Société numérique
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Published to accompany a major exhibition at the Smithsonian Institution in New York City, this title focuses not only on abstract painter and colourist Sonia Delaunays art but also her avant-garde fashion designs from her own Atelier Simultane in Paris during the 1920s.
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Naoto Fukasawa (b.1956) is one of the best-known Japanese product designers working today. After graduating from Tama Art University in 1980, he moved to the United States and worked at IDEO, one of the world's most innovative design companies. In 1997, Fukasawa moved back to Japan to set up the IDEO Tokyo office. During his time at IDEO, he developed his sense for how people perceive and use objects. In 2003, Fukasawa left IDEO to form his own design company Naoto Fukasawa Design. Besides being a consultant for major companies, especially MUJI, he has also set up a new product brand called PLUS MINUS ZERO, a collection of minimal home appliances and products that has achieved worldwide acknowledgement for its user-friendly aesthetics. Moreover, Fukasawa's designs for companies such as Driade and B&B Italia attracted attention in Europe at the 2005 Milan Furniture Fair, and have continued to do so since. Fukasawa's design philosophy relies on carefully observing what people do and feel in their everyday lives in order to find simple solutions that touch the senses and link to shared memories. By working with the 'iconic' value of a product, be it a watch or a sofa, Fukasawa is able to come up with designs that address the common knowledge about things that people have. His groundbreaking wall-mounted CD player for MUJI in 1999 was based on the image of a kitchen fan and moved away from all the conventions of hi-fi equipment manufacture. It was a simple appliance, restrained in appearance and function, and very different from the numerous black boxes that had become the standard in the market. Interestingly, as Fukasawa's products are based on people's common and not always conscious view of things, his design solutions sometimes swim against the current of received opinions to achieve popularity and success. The LCD TV monitor he designed for PLUS MINUS ZERO reinstates the shape of the cathodic-tube TV set instead of becoming even thinner; his mobile telephone Infobar for KDDI/au has large keypads, referring back to the first models of the 1980s. The book is the first monograph published in English of the work of this innovative designer. Edited by Fukasawa himself and with contributions by writers from East and West, it includes a selection of his products to date, ranging from umbrellas and vases to sofas and telephones. Illustrated with never-before-seen photographs and drawings, Fukasawa's text elucidates the ideas behind each of his projects. Essays by artists, designers, and lecturers, notably Antony Gormley, Jasper Morrison and Bill Moggridge from IDEO, complete the book by giving an account of Fukasawa's design philosophy and of the significance of his work for the contemporary design world.
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