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Graphic arts --- Geodesy. Cartography --- Atlas --- anno 1600-1699 --- anno 1500-1599 --- illustration [process] --- graphic arts --- world atlases --- mapmaking [process]
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We present three main research fields in which multimedia cartography and the study of the effectiveness of multimedia maps are currently taking place. In each of these fields, we describe how published research is embedded in the broader context of map design and user studies. The research refers to contemporary technological trends such as web HTML5 standards, virtual reality, eye tracking, or 3D printing. Efficiency, performance, and usability studies of multimedia maps were also included. The research published in this issue is interdisciplinary. They combine traditional mapping methods with new technologies. They are searching for new places for cartography in, e.g., the environment of computer games. They combine the design of the map with its perception by users.
cartographic design --- animated map --- people gathering presentation --- orthophoto --- dot distribution map --- buffer map --- drone image --- expert opinion --- objective effectiveness --- multiperspective cartographic visualization --- usefulness of visualizations --- pedestrian tracks --- complementary visualizations --- time–spatial behavior --- space–time paths --- trajectories --- set of visualizations --- sightseeing spot recommendation system --- social networking service (SNS) --- web-geographic information systems (GIS) --- recommendation system --- visiting frequency --- sightseeing spot information --- multimedia cartography --- web map --- graphical user interface --- eye-tracking --- UI/UX --- freeway junction --- topographic maps from the 19th century --- interactive web map --- Leaflet --- GeoJSON --- dashboard --- spatiotemporal analysis --- usability --- evaluation of cartographic multimedia --- gamer opinion --- immersion way --- graphical enrichment --- medieval stronghold --- virtual reality --- design process --- historico-geographical space --- cultural heritage --- engineering education --- image stitching --- information technology --- multimedia --- panorama --- thematic map --- mapping techniques transformation --- land use --- UAV --- geometric representation --- pedestrian --- chorochromatic maps --- dot map --- heat map --- mini-map --- virtual stronghold --- walking --- teleportation --- medium effectiveness --- Unity --- topographical space --- gamer --- gameplay --- eye tracking --- 3D printing --- topography --- terrain --- elevation --- geoscience education --- web --- Python --- Earth Engine --- open source --- effectiveness --- responsive GUI --- GUI effectiveness index --- road map --- route memorizing --- cartography --- choropleth map animation --- local outliers --- generalization --- animation --- spatial visualization --- multimedia cartographic product --- medium efficiency --- medium attractiveness
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We present three main research fields in which multimedia cartography and the study of the effectiveness of multimedia maps are currently taking place. In each of these fields, we describe how published research is embedded in the broader context of map design and user studies. The research refers to contemporary technological trends such as web HTML5 standards, virtual reality, eye tracking, or 3D printing. Efficiency, performance, and usability studies of multimedia maps were also included. The research published in this issue is interdisciplinary. They combine traditional mapping methods with new technologies. They are searching for new places for cartography in, e.g., the environment of computer games. They combine the design of the map with its perception by users.
Research & information: general --- Geography --- cartographic design --- animated map --- people gathering presentation --- orthophoto --- dot distribution map --- buffer map --- drone image --- expert opinion --- objective effectiveness --- multiperspective cartographic visualization --- usefulness of visualizations --- pedestrian tracks --- complementary visualizations --- time–spatial behavior --- space–time paths --- trajectories --- set of visualizations --- sightseeing spot recommendation system --- social networking service (SNS) --- web-geographic information systems (GIS) --- recommendation system --- visiting frequency --- sightseeing spot information --- multimedia cartography --- web map --- graphical user interface --- eye-tracking --- UI/UX --- freeway junction --- topographic maps from the 19th century --- interactive web map --- Leaflet --- GeoJSON --- dashboard --- spatiotemporal analysis --- usability --- evaluation of cartographic multimedia --- gamer opinion --- immersion way --- graphical enrichment --- medieval stronghold --- virtual reality --- design process --- historico-geographical space --- cultural heritage --- engineering education --- image stitching --- information technology --- multimedia --- panorama --- thematic map --- mapping techniques transformation --- land use --- UAV --- geometric representation --- pedestrian --- chorochromatic maps --- dot map --- heat map --- mini-map --- virtual stronghold --- walking --- teleportation --- medium effectiveness --- Unity --- topographical space --- gamer --- gameplay --- eye tracking --- 3D printing --- topography --- terrain --- elevation --- geoscience education --- web --- Python --- Earth Engine --- open source --- effectiveness --- responsive GUI --- GUI effectiveness index --- road map --- route memorizing --- cartography --- choropleth map animation --- local outliers --- generalization --- animation --- spatial visualization --- multimedia cartographic product --- medium efficiency --- medium attractiveness --- cartographic design --- animated map --- people gathering presentation --- orthophoto --- dot distribution map --- buffer map --- drone image --- expert opinion --- objective effectiveness --- multiperspective cartographic visualization --- usefulness of visualizations --- pedestrian tracks --- complementary visualizations --- time–spatial behavior --- space–time paths --- trajectories --- set of visualizations --- sightseeing spot recommendation system --- social networking service (SNS) --- web-geographic information systems (GIS) --- recommendation system --- visiting frequency --- sightseeing spot information --- multimedia cartography --- web map --- graphical user interface --- eye-tracking --- UI/UX --- freeway junction --- topographic maps from the 19th century --- interactive web map --- Leaflet --- GeoJSON --- dashboard --- spatiotemporal analysis --- usability --- evaluation of cartographic multimedia --- gamer opinion --- immersion way --- graphical enrichment --- medieval stronghold --- virtual reality --- design process --- historico-geographical space --- cultural heritage --- engineering education --- image stitching --- information technology --- multimedia --- panorama --- thematic map --- mapping techniques transformation --- land use --- UAV --- geometric representation --- pedestrian --- chorochromatic maps --- dot map --- heat map --- mini-map --- virtual stronghold --- walking --- teleportation --- medium effectiveness --- Unity --- topographical space --- gamer --- gameplay --- eye tracking --- 3D printing --- topography --- terrain --- elevation --- geoscience education --- web --- Python --- Earth Engine --- open source --- effectiveness --- responsive GUI --- GUI effectiveness index --- road map --- route memorizing --- cartography --- choropleth map animation --- local outliers --- generalization --- animation --- spatial visualization --- multimedia cartographic product --- medium efficiency --- medium attractiveness
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