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Biomineralization in lower plants and animals : chemical perspectives
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Biomimetic materials chemistry
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ISBN: 1560816694 9781560816690 Year: 1996 Publisher: New York (N.Y.): VCH,

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Biomimetic materials chemistry
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ISBN: 0471185973 Year: 1996 Publisher: Weinheim : Wiley-VCH,

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A blossoming development of splines
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ISBN: 1598291173 9781598291179 1598291165 9781598291162 Year: 2006 Publisher: San Rafael, Calif (1537 Fourth Street, San Rafael, CA 94901 USA) Morgan & Claypool Publishers

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Biomineralization : principles and concepts in bioinorganic materials chemistry
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ISBN: 0198508824 9780198508823 Year: 2001 Publisher: New York Oxford University Press

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A Blossoming Development of Splines
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ISBN: 3031795164 Year: 2006 Publisher: Cham : Springer International Publishing : Imprint: Springer,

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In this lecture, we study Bézier and B-spline curves and surfaces, mathematical representations for free-form curves and surfaces that are common in CAD systems and are used to design aircraft and automobiles, as well as in modeling packages used by the computer animation industry. Bézier/B-splines represent polynomials and piecewise polynomials in a geometric manner using sets of control points that define the shape of the surface. The primary analysis tool used in this lecture is blossoming, which gives an elegant labeling of the control points that allows us to analyze their properties geometrically. Blossoming is used to explore both Bézier and B-spline curves, and in particular to investigate continuity properties, change of basis algorithms, forward differencing, B-spline knot multiplicity, and knot insertion algorithms. We also look at triangle diagrams (which are closely related to blossoming), direct manipulation of B-spline curves, NURBS curves, and triangular and tensor product surfaces.


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Geometric algebra for computer science : an object-oriented approach to geometry
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ISBN: 1282258079 9786612258077 0080958796 0123749425 Year: 2007 Publisher: Amsterdam, [Netherlands] : Morgan Kaufmann Publishers,

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Until recently, all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. Although linear algebra is an efficient way to specify low-level computations, it is not a suitable high-level language for geometric programming. Geometric Algebra for Computer Science presents a compelling alternative to the limit

Geometric algebra for computer science : an object-oriented approach to geometry
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ISBN: 0123694655 9780123694652 9780123749420 0123749425 9786611049638 1281049638 0080553109 9786612258077 1282258079 0080958796 9780080553108 9780080958798 Year: 2007 Publisher: San Francisco, United States : Morgan Kaufmann,

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Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. Although linear algebra is an efficient way to specify low-level computations, it is not a suitable high-level language for geometric programming.Geometric Algebra for Computer Science presents a compelling alternative to the limitations of linear algebra. Geometric algebra, or GA, is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. In this book you will find an introduction to GA that will give you a strong grasp of its relationship to linear algebra and its significance for your work. You will learn how to use GA to represent objects and perform geometric operations on them. And you will begin mastering proven techniques for making GA an integral part of your applications in a way that simplifies your code without slowing it down.--

Geometric algebra for computer science : an object-oriented approach to geometry
Authors: --- ---
ISBN: 9780080553108 0080553109 9780123694652 0123694655 9780080958798 0080958796 9780123749420 0123749425 Year: 2007 Publisher: San Francisco, Calif. Morgan Kaufmann

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The first book on a new technique for 3D graphics.


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Cityscapes and Perceptual Dialectology

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