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An art-historical perspective on interactive media art that provides theoretical and methodological tools for understanding and analyzing digital art. Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly attention. Yet interactive artworks using digital media still present a challenge for academic art history. In this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can open up new perspectives for our understanding of art and media alike. Kwastek, herself an art historian, offers a set of theoretical and methodological tools that are suitable for understanding and analyzing not only new media art but also other contemporary art forms. Addressing both the theoretician and the practitioner, Kwastek provides an introduction to the history and the terminology of interactive art, a theory of the aesthetics of interaction, and exemplary case studies of interactive media art. Kwastek lays the historical and theoretical groundwork and then develops an aesthetics of interaction, discussing such aspects as real space and data space, temporal structures, instrumental and phenomenal perspectives, and the relationship between materiality and interpretability. Finally, she applies her theory to specific works of interactive media art, including narratives in virtual and real space, interactive installations, and performance-with case studies of works by Olia Lialina, Susanne Berkenheger, Stefan Schemat, Teri Rueb, Lynn Hershman, Agnes Hegedus, Tmema, David Rokeby, Sonia Cillari, and Blast Theory.
digital art [visual works] --- installations [visual works] --- Art --- interactive art --- computer art [visual works] --- Aesthetics, Modern --- Interactive art --- New media art --- Histoire de l'art --- Art numérique --- Art vidéo --- Aesthetics, Modern - 20th century --- Aesthetics, Modern - 21st century
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"Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly attention. Yet interactive artworks using digital media still present a challenge for academic art history. In this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can open up new perspectives for our understanding of art and media alike. Kwastek, herself an art historian, offers a set of theoretical and methodological tools that are suitable for understanding and analyzing not only new media art but also other contemporary art forms. Addressing both the theoretician and the practitioner, Kwastek provides an introduction to the history and the terminology of interactive art, a theory of the aesthetics of interaction, and exemplary case studies of interactive media art. Kwastek lays the historical and theoretical groundwork with discussions of processual strategies of twentieth-century art and theories of aesthetic experience, process aesthetics, play, and performance. She then develops an aesthetics of interaction, discussing such aspects as real space and data space, temporal structures, instrumental and phenomenal perspectives, and the relationship between materiality and interpretability. Finally, she applies her theory to specific works of interactive media art, including narratives in virtual and real space, interactive installations, and performance - with case studies of works by Olia Lialina, Susanne Berkenheger, Stefan Schemat, Teri Rueb, Lynn Hershman, Agnes Hegedüs, Tmema, David Rokeby, Sonia Cillari, and Blast Theory."--Pub. desc.
Interactive art. --- New media art. --- Aesthetics, Modern --- Aesthetics --- Participatory art --- History --- Arts, Modern --- Performance art --- Social practice (Art) --- DIGITAL HUMANITIES & NEW MEDIA/New Media Art --- ARTS/Art History/Contemporary Art --- SOCIAL SCIENCES/Media Studies
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Painting --- History --- painting [image-making] --- perspective [technique] --- space [composition concept] --- interior views --- Renaissance --- anno 1500-1599
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Computer. Automation --- Art --- digitizing
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An art-historical perspective on interactive media art that provides theoretical and methodological tools for understanding and analyzing digital art. Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly attention. Yet interactive artworks using digital media still present a challenge for academic art history. In this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can open up new perspectives for our understanding of art and media alike. Kwastek, herself an art historian, offers a set of theoretical and methodological tools that are suitable for understanding and analyzing not only new media art but also other contemporary art forms. Addressing both the theoretician and the practitioner, Kwastek provides an introduction to the history and the terminology of interactive art, a theory of the aesthetics of interaction, and exemplary case studies of interactive media art. Kwastek lays the historical and theoretical groundwork and then develops an aesthetics of interaction, discussing such aspects as real space and data space, temporal structures, instrumental and phenomenal perspectives, and the relationship between materiality and interpretability. Finally, she applies her theory to specific works of interactive media art, including narratives in virtual and real space, interactive installations, and performance—with case studies of works by Olia Lialina, Susanne Berkenheger, Stefan Schemat, Teri Rueb, Lynn Hershman, Agnes Hegedüs, Tmema, David Rokeby, Sonia Cillari, and Blast Theory.
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Since the 1960s, artworks that involve the participation of the spectator have received extensive scholarly attention. Yet interactive artworks using digital media still present a challenge for academic art history. In this book, Katja Kwastek argues that the particular aesthetic experience enabled by these new media works can open up new perspectives for our understanding of art and media alike. Kwastek, herself an art historian, offers a set of theoretical and methodological tools that are suitable for understanding and analyzing not only new media art but also other contemporary art forms. Addressing both the theoretician and the practitioner, Kwastek provides an introduction to the history and the terminology of interactive art, a theory of the aesthetics of interaction, and exemplary case studies of interactive media art.Kwastek lays the historical and theoretical groundwork and then develops an aesthetics of interaction, discussing such aspects as real space and data space, temporal structures, instrumental and phenomenal perspectives, and the relationship between materiality and interpretability. Finally, she applies her theory to specific works of interactive media art, including narratives in virtual and real space, interactive installations, and performance-with case studies of works by Olia Lialina, Susanne Berkenheger, Stefan Schemat, Teri Rueb, Lynn Hershman, Agnes Hegedüs, Tmema, David Rokeby, Sonia Cillari, and Blast Theory.
Aesthetics, Modern --- Interactive art --- Computer art. --- New media art.
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Since the appearance of her early-career bestseller Gender Trouble in 1990, American philosopher Judith Butler is one of the most influential (and at times controversial) thinkers in academia. Her work addresses numerous socially pertinent topics such as gender normativity, political speech, media representations of war, and the democratic power of assembling bodies. The volume Bodies That Still Matter: Resonances of the Work of Judith Butler brings together essays from scholars across academic disciplines who apply, reflect on, and further Butler's ideas to their own research. It includes a new essay by Butler herself, from which it takes its title. Organized around four key themes in Butler's scholarship - performativity, speech, precarity, and assembly - the volume offers an excellent introduction to the contemporary relevance of Butler's thinking, a multi-perspectival approach to key topics of contemporary critical theory, and a testimony to the vibrant interdisciplinary discourses characterizing much of today's humanities' research.
Feminist theory. --- Human body (Philosophy) --- Butler, Judith, --- Body, Human (Philosophy) --- Philosophy --- Feminism --- Feminist philosophy --- Feminist sociology --- Theory of feminism --- Performativity, precarity, speech, bodies, psychic life. --- Butler, Judith
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Iconography --- Art --- multimedia works --- computer art [visual works] --- communication [function] --- cyberspace --- electronics [physics] --- digital art [visual works] --- kunstsociologie --- kunst en technologie --- Dunne, Anthony --- Raby, Fiona --- Rueb, Teri --- Schemat, Stefan --- Štromajer, Igor --- Terstegge, Christian --- Weyres, Thomas --- Bruch, vom, Klaus --- Peljhan, Marko --- CNTRCPY --- anno 1900-1999 --- anno 2000-2099
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