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Ubiquitous user modeling differs from generic user modeling by three additional concepts: ongoing modeling, ongoing sharing, and ongoing exploitation. Systems that share their user models will improve the coverage, the level of detail, and the reliability of the integrated user models and thus allow better functions of adaptation. Ubiquitous user modeling implies new challenges of interchangeability, scalability, scrutability, and privacy. This volume presents results of a series of workshops on the topic of Ubiquitous User Modeling since 2003 and additional workshops at various other conferences e.g. on User Modeling and Adaptive Hypermedia in the last four years. The 8 revised full papers presented were carefully reviewed and selected from the best lectures given at the workshops and were significantly extended to be included in the book.
Human-computer interaction --- Ubiquitous computing --- User-centered system design --- User interfaces (Computer systems) --- Computer Science --- Engineering & Applied Sciences --- Adaptive computing systems --- Cognitive engineering (System design) --- Participatory design (System design) --- UCD (System design) --- Usability engineering (System design) --- User-centered design (System design) --- Adaptive computing --- Configurable computing systems --- Reconfigurable computing systems --- Computer science. --- Information storage and retrieval. --- User interfaces (Computer systems). --- Artificial intelligence. --- Computer simulation. --- Computers and civilization. --- Computer Science. --- User Interfaces and Human Computer Interaction. --- Information Storage and Retrieval. --- Artificial Intelligence (incl. Robotics). --- Information Systems Applications (incl. Internet). --- Simulation and Modeling. --- Computers and Society. --- Civilization and computers --- Civilization --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Fifth generation computers --- Neural computers --- Interfaces, User (Computer systems) --- Human-machine systems --- Informatics --- Science --- System design --- Computer systems --- Information storage and retrieva. --- Artificial Intelligence. --- Information storage and retrieval systems. --- Automatic data storage --- Automatic information retrieval --- Automation in documentation --- Computer-based information systems --- Data processing systems --- Data storage and retrieval systems --- Discovery systems, Information --- Information discovery systems --- Information processing systems --- Information retrieval systems --- Machine data storage and retrieval --- Mechanized information storage and retrieval systems --- Electronic information resources --- Data libraries --- Digital libraries --- Information organization --- Information retrieval --- Application software. --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software
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Welcome to the 28th and the first virtual ACM International Conference on User Modeling, Adaptation, and Personalization (UMAP 2020), virtually in Genoa, Italy, July 12-18, 2020. This year, UMAP is being held virtually due to Covid-19 pandemic. In order to enable virtual participation from all time zones, every session is repeated twice, with live interaction. UMAP is the premier international conference for researchers and practitioners working on systems that adapt to individual users or to groups of users. UMAP is the successor of the biennial User Modeling (UM) and Adaptive Hypermedia and Adaptive Web-based Systems (AH) conferences that were merged in 2009. It has traditionally been organized under the auspices of User Modeling Inc. and since 2016 UMAP is an ACM conference, sponsored by ACM SIG CHI and SIG WEB. The conference spans a wide scope of topics related to user modeling, adaptation, and personalization. As previous conferences, UMAP 2020 is focused on bringing together cutting-edge research from user interaction and modeling, adaptive technologies, and delivery platforms. It includes high-quality peer-reviewed papers featuring substantive new research in one of five main research areas:User Modeling for Recommender SystemsAdaptive & Personalized Educational SystemsIntelligent User InterfacesUser modeling in health and safetyResponsible personalization (UMAP 2020 theme)Personality, cognitive aspects and emotions in user modeling This year, we received 139 long paper and 62 short paper submissions. In keeping with UMAPs rigorous standards, each paper was carefully reviewed by members of the Program Committee (PC). The international Program Committee (PC) consisted of 28 senior members who were assisted by 118 committee members. These were leading researchers as well as highly promising young researchers. Papers were assigned to at least 3 members of the PC and to 1 senior member based on their expertise, interests, and other factors. Each paper received at least 3 reviews. After the initial reviews were submitted, the designated senior PC member facilitated discussion amongst reviewers in order to resolve differences and correct misunderstandings. The senior PC member then provided a summative meta-review and a recommendation to the Program Chairs. The final decisions were based on these recommendations, the meta-reviews, and reviewer scores. We accepted 31 (22%) of the long papers and 15 (24%) of the short paper submissions for oral presentation and inclusion in the proceedings. The program also features posters, demos, and late breaking results, which collectively showcase the wide spectrum of novel ideas and latest results in user modeling, adaptation and personalization, 29 submissions received, 19 were accepted (66%).
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Our increasingly smart environments will sense, track and model users and provide them with personalized services. We can already embed computers in everyday objects such as shirt buttons and pencils; objects of all sizes, from wristwatches to billboards, will soon incorporate high-quality flexible displays; we have improved access to wireless Internet communication; and we are now transitioning from traditional linear to targeted interactive media. The convergence of these factors -- miniaturization, display technologies, wireless communication, and interactive media -- will allow us to leave our desktop computers and move to a new radical computing paradigm, the ubiquitous display environment, where media and visual content will support a rich variety of display devices that enable users to interact with information artifacts in a seamless manner. This is one of the most exciting and important areas of technology development and this book addresses the challenge within the context of an educational and cultural experience. This is inherently a multidisciplinary field and the contributions span the related research aspects, including system architecture and communications issues, and intelligent user interface aspects such as aesthetics and privacy. On the scientific side, the authors integrate artificial intelligence, user modeling, temporal and spatial reasoning, intelligent user interfaces, and user-centric design methodologies in their work, while on the technological side they integrate mobile and wireless networking infrastructures, interfaces, group displays, and context-driven adaptive presentations. This book is of value to researchers and practitioners working on all aspects of ubiquitous display environments, and we hope it leads to innovations in human education, cultural heritage appreciation, and scientific development.
Electronic data processing -- Distributed processing. --- User interfaces (Computer systems). --- Engineering & Applied Sciences --- Computer Science --- Ubiquitous computing. --- Mobile computing. --- Pervasive computing --- UbiComp (Computer science) --- Computer science. --- Artificial intelligence. --- Computer graphics. --- Computer Science. --- User Interfaces and Human Computer Interaction. --- Artificial Intelligence (incl. Robotics). --- Computer Imaging, Vision, Pattern Recognition and Graphics. --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Informatics --- Science --- Digital techniques --- Context-aware computing --- Portable computers --- Embedded computer systems --- Distributed processing --- Computer vision. --- Artificial Intelligence. --- Machine vision --- Vision, Computer --- Artificial intelligence --- Pattern recognition systems --- Optical data processing. --- Optical computing --- Visual data processing --- Integrated optics --- Photonics --- Computers --- Optical equipment
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Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- grafische vormgeving --- informatica --- robots
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Social sciences (general) --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- informatica --- maatschappij --- sociale wetenschappen --- simulaties --- KI (kunstmatige intelligentie) --- robots --- AI (artificiële intelligentie)
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This book constitutes selected papers from the lectures given at the workshops held in conjunction with the User Modeling, Adaptation and Personalization Conference, UMAP 2011, Girona, Spain, in July 2011. The 40 papers presented were carefully reviewed and selected for inclusion in this book. For each workshop there is an overview paper summarizing the workshop themes, the accepted contributions and the future research trends. In addition the volume presents a selection of the best poster papers of UMAP 2011. The workshops included are: AST, adaptive support for team collaboration; AUM, augmenting user models with real worlds experiences to enhance personalization and adaptation; DEMRA, decision making and recommendation acceptance issues in recommender systems; PALE, personalization approaches in learning environments; SASWeb, semantic adaptive social web; TRUM, trust, reputation and user modeling; UMADR, user modeling and adaptation for daily routines: providing assistance to people with special and specific needs; UMMS, user models for motivational systems: the affective and the rational routes to persuasion.
Engineering & Applied Sciences --- Computer Science --- Human-computer interaction --- User-centered system design --- Cognitive engineering (System design) --- Participatory design (System design) --- UCD (System design) --- Usability engineering (System design) --- User-centered design (System design) --- Computer science. --- User interfaces (Computer systems). --- Artificial intelligence. --- Computer simulation. --- Application software. --- Computers and civilization. --- Computer Science. --- User Interfaces and Human Computer Interaction. --- Artificial Intelligence (incl. Robotics). --- Information Systems Applications (incl. Internet). --- Simulation and Modeling. --- Computers and Society. --- Computer Appl. in Social and Behavioral Sciences. --- Civilization and computers --- Civilization --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Computer modeling --- Computer models --- Modeling, Computer --- Models, Computer --- Simulation, Computer --- Electromechanical analogies --- Mathematical models --- Simulation methods --- Model-integrated computing --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Fifth generation computers --- Neural computers --- Interfaces, User (Computer systems) --- Human-machine systems --- Informatics --- Science --- System design --- Social sciences --- Artificial Intelligence. --- Data processing.
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Our increasingly smart environments will sense, track and model users and provide them with personalized services. We can already embed computers in everyday objects such as shirt buttons and pencils; objects of all sizes, from wristwatches to billboards, will soon incorporate high-quality flexible displays; we have improved access to wireless Internet communication; and we are now transitioning from traditional linear to targeted interactive media. The convergence of these factors -- miniaturization, display technologies, wireless communication, and interactive media -- will allow us to leave our desktop computers and move to a new radical computing paradigm, the ubiquitous display environment, where media and visual content will support a rich variety of display devices that enable users to interact with information artifacts in a seamless manner. This is one of the most exciting and important areas of technology development and this book addresses the challenge within the context of an educational and cultural experience. This is inherently a multidisciplinary field and the contributions span the related research aspects, including system architecture and communications issues, and intelligent user interface aspects such as aesthetics and privacy. On the scientific side, the authors integrate artificial intelligence, user modeling, temporal and spatial reasoning, intelligent user interfaces, and user-centric design methodologies in their work, while on the technological side they integrate mobile and wireless networking infrastructures, interfaces, group displays, and context-driven adaptive presentations. This book is of value to researchers and practitioners working on all aspects of ubiquitous display environments, and we hope it leads to innovations in human education, cultural heritage appreciation, and scientific development.
Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- grafische vormgeving --- informatica --- robots
Choose an application
This book constitutes selected papers from the lectures given at the workshops held in conjunction with the User Modeling, Adaptation and Personalization Conference, UMAP 2011, Girona, Spain, in July 2011. The 40 papers presented were carefully reviewed and selected for inclusion in this book. For each workshop there is an overview paper summarizing the workshop themes, the accepted contributions and the future research trends. In addition the volume presents a selection of the best poster papers of UMAP 2011. The workshops included are: AST, adaptive support for team collaboration; AUM, augmenting user models with real worlds experiences to enhance personalization and adaptation; DEMRA, decision making and recommendation acceptance issues in recommender systems; PALE, personalization approaches in learning environments; SASWeb, semantic adaptive social web; TRUM, trust, reputation and user modeling; UMADR, user modeling and adaptation for daily routines: providing assistance to people with special and specific needs; UMMS, user models for motivational systems: the affective and the rational routes to persuasion.
Social sciences (general) --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- vormgeving --- informatica --- maatschappij --- sociale wetenschappen --- simulaties --- KI (kunstmatige intelligentie) --- robots
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