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The use of 3D is something that is growing every day. The possibilities with 3D software are endless. The city is building a new football stadium but no decent 3D model was available, we were given the assignment to make a realistic model. The second part of this thesis is about photogrammetry software. There are a lot of different software´s available, but there are no comparisons available. The football stadium was made beginning with a model of the architect agency. Step by step we added more details and materials until the model was as realistic as possible. For the photogrammetry software´s we searched for the best available software´s. After that we downloaded five different software´s, made the same model and compared the result. After the model of the stadium was made it was presented in the CAVE (computer assisted virtual environment). Because of all the added details and materials, you had the feeling that you were already standing on the football pitch. The photogrammetry software´s opened a complete new world in making 3D models. Out of all the tested software´s we took the best one to make a detailed model.
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Art --- Mechelen --- Theatrical science
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