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Virtual reality is in the news and in the movies, on TV and in the air. Why is the technology -- or the idea -- so prevalent precisely now? What does it mean -- what does it do -- to us? Digital Sensations looks closely at the ways representational forms generated by communication technologies -- especially digital/optical virtual technologies -- affect the "lived" world. Virtual reality, or VR, is a technological reproduction of the process of perceiving the real; yet that process is "filtered" through the social realities and embedded cultural assumptions about human bodies, perception, and space held by the technology's creators. Through critical histories of the technology -- of vision, light, space, and embodiment -- Ken Hillis traces the various and often contradictory intellectual and metaphysical impulses behind the Western transcendental wish to achieve an ever more perfect copy of the real. Because virtual technologies are new, these histories also address the often unintended and underconsidered consequences -- such as alienating new forms of surveillance and commodification -- flowing from their rapid dissemination. Current and proposed virtual technologies reflect a Western desire to escape the body Hillis says. Exploring topics from VR and other, earlier visual technologies, Hillis's penetrating perspective on the cultural power of place and space broadens our view of the interplay between social relations and technology.
Homme et ordinateur [Interaction entre ] --- Human-computer interaction --- Interactie tussen mens en computer --- Interaction entre l'homme et l'ordinateur --- Mens-computer interactie --- Réalité virtuelle --- Virtual reality --- Virtuele realiteit --- Virtuele werkelijkheid --- 82:62 --- Literatuur en technologie --- Human-computer interaction. --- Virtual reality. --- Interaction homme-machine (Informatique) --- 82:62 Literatuur en technologie --- Réalité virtuelle --- Environments, Virtual --- Virtual environments --- Virtual worlds --- Computer simulation --- Reality --- Computer-human interaction --- Human factors in computing systems --- Interaction, Human-computer --- Human engineering --- User-centered system design --- User interfaces (Computer systems)
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Web 2.0 --- Online social networks. --- Online identities. --- Shared virtual environments --- Video games --- Réseautage personnel (Informatique) --- Identité numérique --- Environnements virtuels partagés --- Jeux sur Internet --- Social aspects. --- Aspect social
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On any given day, more than two million items are listed for sale on eBay, from everyday objects to kitsch and collectibles to the truly bizarre. Since its debut ten years ago, eBay has quickly become a central destination for millions of web browsers. According to eBay itself, up to 165,000 Americans now make their living by selling through the website, and other business analysts project that hundreds of thousands of individuals worldwide now make their living through eBay. 'Everyday eBay 'is the first scholarly analysis of the internet marketplace that has become a global social, cultural and economic phenomenon. The nineteen new and classic essays gathered here examine eBay from a wide variety of perspectives as a bellwether of taste and material culture; as a rich site of cultural, racial, and sexual discourse and practice; as an emergent media form; and as a facilitator of global consumerism. From old toys steeped in nostalgia to "rare" limited edition shoes, the contributors demonstrate that value on eBay is never simply about "price."
Internet auctions. --- Vente aux enchères sur Internet --- eBay (Firm) --- Internet auctions --- eBay (Firm). --- Vente aux enchères sur Internet
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"Google and the Culture of Search examines the role of search technologies in shaping the contemporary digital and informational landscape. Ken Hillis and Michael Petit shed light on a culture of search in which our increasing reliance on search engines like Google, Yahoo! and Bing influences the way we navigate Web content--and how we think about ourselves and the world around us, online and off. Even as it becomes the number one internet activity, the very ubiquity of search technology naturalizes it as utilitarian and transparent--an assumption that Hillis and Petit explode in this innovative study. Commercial search engines supply an infrastructure that impacts the way we locate, prioritize, classify, and archive information on the Web, and as these search functionalities continue to make their way into our lives through mobile, GPS-based platforms and personalized results, distinctions between the virtual and the real collapse. Google--a multibillion-dollar global corporation--holds the balance of power among search providers, and the biases and individuating tendencies of its search algorithm undeniably shape our collective experience of the internet and our assumptions about the location and value of information. Google and the Culture of Search explores what is at stake for an increasingly networked culture in which search technology is a site of knowledge and power. This comprehensive study of search technology's broader implications for knowledge production and social relations is an indispensable resource for students and scholars of Internet and new media studies, the digital humanities, and information technology"--
Web search engines --- Internet searching --- Internet users --- Information technology --- Social aspects --- Psychology --- Google --- Social science --- Social aspects. --- Psychology. --- Media Studies. --- Google. --- Moteurs de recherche sur Internet --- Recherche sur Internet --- Internautes --- Technologie de l'information --- Aspect social --- Psychologie --- Web search engines - Social aspects --- Internet searching - Social aspects --- Internet users - Psychology --- Information technology - Social aspects --- Recherche de l'information --- Analyse des pratiques (formation)Analyse des pratiques (formation)Analyse des pratiques (formation)
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"Our encounters with websites, avatars, videos, mobile apps, discussion forums, GIFs, and nonhuman intelligent agents allow us to experience sensations of connectivity, interest, desire, and attachment -- as well as detachment, boredom, fear, and shame. Some affective online encounters may arouse complex, contradictory feelings that resist dualistic distinctions. In this book, leading scholars examine the fluctuating and altering dynamics of affect that give shape to online connections and disconnections. Doing so, they tie issues of circulation and connectivity to theorizations of networked affect. Their diverse investigations -- considering subjects that range from online sexual dynamics to the liveliness of computer code -- demonstrate the value of affect theories for Internet studies. The contributors investigate networked affect in terms of intensity, sensation, and value. They explore online intensities that range from Tumblr practices in LGBTQ communities to visceral reactions to animated avatars; examine the affective materiality of software in such platforms as steampunk culture and nonprofit altporn; and analyze the ascription of value to online activities including the GTD ("getting things done") movement and the accumulation of personal digital materials."
Affect (Psychology) --- Emotions. --- Social networks. --- Internet --- Social aspects. --- Networking, Social --- Networks, Social --- Social networking --- Social support systems --- Support systems, Social --- Interpersonal relations --- Cliques (Sociology) --- Microblogs --- Feelings --- Human emotions --- Passions --- Psychology --- Affective neuroscience --- Apathy --- Pathognomy --- Emotions --- DIGITAL HUMANITIES & NEW MEDIA/Social Media & Networking --- INFORMATION SCIENCE/Internet Studies --- SOCIAL SCIENCES/Media Studies
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perception --- virtual reality --- video art --- Film --- technology --- imagination --- Iconography --- Kerckhoven, van, Anne-Mie --- Wilson, Louise --- Mori, Mariko --- Hiller, Susan --- Ahtila, Eija-Liisa --- Starr, Georgina --- Wilson, Jane --- Breuning, Olaf --- Hersberger, Lori --- Lane, Abigail --- Van Kerckhoven, Anne-Mie --- Wilson, Jane & Louise --- Videokunst ; video-installaties ; 1983-2004 --- Tentoonstellingscatalogi ; Gent ; S.M.A.K. Sted. Mus. voor Actuele Kunst --- 778.5.049 --- (069) --- Kunst nieuwe technieken ; specifieke onderwerpen --- (Musea. Collecties) --- Kerckhoven, Van, Anne-Mie --- Filip Luyckx, Ken Hillis --- kunst --- twintigste eeuw --- eenentwintigste eeuw --- videokunst --- video --- installaties --- Ahtila Eija-Liisa --- Breuning Olaf --- Hersberger Lori --- Hiller Susan --- Lane Abigail --- Mori Mariko --- Starr Georgina --- Van Kerckhoven Anne-Mie --- Wilson Jane --- Wilson Louise --- 791.45 --- 7.038 --- 7.039 --- Athila, Eija-Liisa ; Breuning, Olaf ; Hersberger, Lori ; Hiller, Susan ; Lane, Abigail ; Mori, Mariko ; Starr, Georgina ; Van Kerckhoven, Anne-Marie ; Wilson, Jane & Louise --- technology [general associated concept]
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