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Computer-aided design. --- Interior architecture. --- Architecture. --- Conception assistée par ordinateur --- Architecture intérieure --- Architecture --- Réalité virtuelle en architecture --- Interior architecture --- Computer-aided design --- Digital art --- Architectural design --- 72:681.3 --- 741:72 --- Digitale kunsten ; toegepaste --- Computer Aided Design ; CAD --- Computer Aided Architectural Design (CAAD) --- Architectuur en digitale technieken ; digitale ontwerpen --- Digitale architectuurontwerpen ; handboeken --- 72.011 --- 721.01 --- 681.3 --- Design --- Structural design --- Technique. --- Architectuur en computerwetenschappen --- Tekenkunst ; architectuurtekeningen --- Architectuurontwerp. Compositie --- Architectuurontwerpen. Bouwplannen. Bouwprojecten --- Computer science --- 721.01 Architectuurontwerpen. Bouwplannen. Bouwprojecten --- 72.011 Architectuurontwerp. Compositie --- Art, Computer --- Computer craft --- New media art --- Conception assistée par ordinateur --- Architecture intérieure --- 681.3* / / / / / / / / / / / / / / / / / / / / / / / / / / / / --- Réalité virtuelle en architecture. --- Conception assistée par ordinateur. --- Technique --- Réalité virtuelle en architecture
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This book connects the different topics and professions involved in information technology approaches to architectural design, ranging from computer-aided design, building information modeling and programming to simulation, digital representation, augmented and virtual reality, digital fabrication and physical computation. The contributions include experts’ academic and practical experiences and findings in research and advanced applications, covering the fields of architecture, engineering, design and mathematics. What are the conditions, constraints and opportunities of this digital revolution for architecture? How do processes change and influence the result? What does it mean for the collaboration and roles of the partners involved. And last but not least: how does academia reflect and shape this development and what does the future hold? Following the sequence of architectural production - from design to fabrication and construction up to the operation of buildings - the book discusses the impact of computational methods and technologies and its consequences for the education of future architects and designers. It offers detailed insights into the processes involved and considers them in the context of our technical, historical, social and cultural environment. Intended mainly for academic researchers, the book is also of interest to master’s level students.
Engineering. --- Interior architecture. --- Interiors. --- Graphic design. --- Technical education. --- Applied mathematics. --- Engineering mathematics. --- Appl.Mathematics/Computational Methods of Engineering. --- Engineering/Technology Education. --- Interior Architecture and Design. --- Graphic Design. --- Interaction Design. --- Architectural design --- Data processing. --- Architectural design. --- Mathematical and Computational Engineering. --- Design --- Structural design --- Education, Technical --- Education --- Professional education --- Vocational education --- Engineering --- Engineering analysis --- Mathematical analysis --- Mathematics --- Architectural interiors --- Architecture, Interior --- Interior space (Architecture) --- Interiors --- Space (Architecture)
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This book connects the different topics and professions involved in information technology approaches to architectural design, ranging from computer-aided design, building information modeling and programming to simulation, digital representation, augmented and virtual reality, digital fabrication and physical computation. The contributions include experts’ academic and practical experiences and findings in research and advanced applications, covering the fields of architecture, engineering, design and mathematics. What are the conditions, constraints and opportunities of this digital revolution for architecture? How do processes change and influence the result? What does it mean for the collaboration and roles of the partners involved. And last but not least: how does academia reflect and shape this development and what does the future hold? Following the sequence of architectural production - from design to fabrication and construction up to the operation of buildings - the book discusses the impact of computational methods and technologies and its consequences for the education of future architects and designers. It offers detailed insights into the processes involved and considers them in the context of our technical, historical, social and cultural environment. Intended mainly for academic researchers, the book is also of interest to master’s level students.
Didactics of technology --- Mathematics --- Applied physical engineering --- Engineering sciences. Technology --- Computer. Automation --- Architecture --- Graphic arts --- ICT (informatie- en communicatietechnieken) --- binnenhuisinrichting --- mens-machine communicatie --- economie --- grafische vormgeving --- ontwerpen --- technologie --- architectuur --- wiskunde --- ingenieurswetenschappen --- technologische opvoeding --- interfaces
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Der programmatische Titel Informierte Architektur steht für einen integralen Ansatz, der den Einfluss digitaler Technologien auf die Prozesse in der Architektur ganzheitlich betrachtet. Mit einem konstruktiv-kritischen Blick wird die Methode des Building Information Modellings (BIM) aus Sicht der Architekturschaffenden beschrieben und die wesentlichen Prinzipien anschaulich dargestellt. Neben der Aufbereitung des umfangreichen BIM-Grundlagenwissens und der Erläuterung wichtiger Zusammenhänge werden digitale Methoden in der Architektur anhand konkreter Best-Practice-Beispiele und Experteninterviews aus Praxis, Lehre und Forschung vorgestellt und diskutiert. Das Buch richtet sich an Architekten, Planer und Ingenieure sowie an Studierende und Lehrende, die mit Offenheit, Neugier und Interesse an einem veränderten Verständnis der Prozesse im Bauwesen bereit sind neue Wege zu gehen.
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Die Digitalisierung unserer Lebenswelt schreitet in riesigen Schritten voran. Die Überlagerung physischer und virtueller Räume führt zu einer Erweiterung unserer Realitätswahrnehmung. International tätige Künstler, Architekten, Soziologen, Medientheoretiker, Kommunikationswissenschaftler und Philosophen beschreiben, wie digitale Medien das Verhältnis von Mensch und Raum revolutionieren, wie sie als Gestaltungsmittel für die Entwicklung neuer Raumszenarien eingesetzt werden können, welche Chancen und Risiken sich hinter der Virtualisierung der Gesellschaft verbergen und warum die Erweiterung der Realität die Welt zukünftig noch stärker entmaterialisieren wird.
Technology and the arts --- Virtual reality in art --- Virtual reality in architecture --- Virtual reality in literature --- Virtual reality --- Social aspects
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Product strategy --- Architecture --- architecture [discipline] --- 373.67 --- 745.4 --- 72.012/013 --- 7.012 --- 72.02 --- 69 --- 69.01 --- 681.5 --- 72.037 --- 69(035) --- 72.039(494) --- 692(03) --- Constructie ; van gebouwen ; i.s.m.productontwikkeling --- Constructie-elementen o.a. 3D Printing --- Ontwerpmethodiek --- Digitale architectuur ; 2000-2010 ; technieken ; ontwerpen --- Architectuurontwerpen ; 21ste eeuw ; handboeken --- Architecture, Western (Western countries) --- Building design --- Buildings --- Construction --- Western architecture (Western countries) --- Art --- Building --- Technological innovations --- Onderzoek (architectuur) --- Productontwikkeling --- Architectonisch ontwerp --- Architectuurontwerp --- Digitale architectuur --- Ontwerp (architectuur) --- Digitaal design --- Digitaal ontwerp --- Ontwerp (techniek) --- Ontwerptechniek --- Bouwtechniek --- Constructiesystemen --- Constructie --- CAM (computer aided manufacturing) --- CNC (computer numerical control) machines --- Eenentwintigste eeuw (architectuur) --- 21ste eeuw (architectuur) --- Bouwwezen. Constructie ; handboeken --- Architectuurgeschiedenis ; 2000 - 2050 --- Constructie-elementen van gebouwen ; naslagwerken --- Design and construction --- Architecture, Primitive --- productontwikkeling
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