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This book constitutes the refereed proceedings of the 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, held in Dublin, Ireland, in December 2018. The 20 revised full papers and 16 short papers presented together with 17 posters, 11 demos, and 4 workshops were carefully reviewed and selected from 56, respectively 29, submissions. The papers are organized in the following topical sections: the future of the discipline; theory and analysis; practices and games; virtual reality; theater and performance; generative and assistive tools and techniques; development and analysis of authoring tools; and impact in culture and society. .
Information systems. --- Computer vision. --- Computer science. --- Computer graphics. --- Education. --- Social sciences --- Computer Appl. in Arts and Humanities. --- Image Processing and Computer Vision. --- User Interfaces and Human Computer Interaction. --- Computer Graphics. --- Computers and Education. --- Computer Appl. in Social and Behavioral Sciences. --- Data processing. --- Children --- Education, Primitive --- Education of children --- Human resource development --- Instruction --- Pedagogy --- Schooling --- Students --- Youth --- Civilization --- Learning and scholarship --- Mental discipline --- Schools --- Teaching --- Training --- Automatic drafting --- Graphic data processing --- Graphics, Computer --- Computer art --- Graphic arts --- Electronic data processing --- Engineering graphics --- Image processing --- Informatics --- Science --- Machine vision --- Vision, Computer --- Artificial intelligence --- Pattern recognition systems --- Education --- Digital techniques --- Interactive multimedia --- Application software. --- Optical data processing. --- User interfaces (Computer systems). --- Education—Data processing. --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Optical computing --- Visual data processing --- Bionics --- Integrated optics --- Photonics --- Computers --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Optical equipment
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This book constitutes the refereed proceedings of the 9th Joint International Conference on Serious Games, JCSG 2023, held in Dublin, Ireland, during October 26–27, 2023. The 18 full papers presented together with 9 short papers and 14 poster papers were carefully reviewed and selected from 53 submissions. They are grouped into the following topics: technology and systems; theoretical and design aspects; health and wellbeing; extended realities; soft and social skills; academic skills; and posters and exhibits.
User interfaces (Computer systems). --- Human-computer interaction. --- Application software. --- Image processing --- Computer vision. --- User Interfaces and Human Computer Interaction. --- Computer and Information Systems Applications. --- Computer Imaging, Vision, Pattern Recognition and Graphics. --- Digital techniques. --- User interfaces (Computer systems)
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This book constitutes the refereed proceedings of the 9th Joint International Conference on Serious Games, JCSG 2023, held in Dublin, Ireland, during October 26–27, 2023. The 18 full papers presented together with 9 short papers and 14 poster papers were carefully reviewed and selected from 53 submissions. They are grouped into the following topics: technology and systems; theoretical and design aspects; health and wellbeing; extended realities; soft and social skills; academic skills; and posters and exhibits.
User interfaces (Computer systems). --- Human-computer interaction. --- Application software. --- Image processing --- Computer vision. --- User Interfaces and Human Computer Interaction. --- Computer and Information Systems Applications. --- Computer Imaging, Vision, Pattern Recognition and Graphics. --- Digital techniques.
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Programming --- Computer architecture. Operating systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- computervisie --- DIP (documentimage processing) --- beeldverwerking --- applicatiebeheer --- apps --- grafische vormgeving --- informatica --- architectuur (informatica) --- interfaces
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This book constitutes the refereed proceedings of the 6th International Conference on Interactive Storytelling, ICIDS 2013, Istanbul, Turkey, November 2013. The 14 revised full papers presented together with 10 short papers were carefully reviewed and selected from 51 submissions. The papers are organized in topical sections on theory and aesthetics; authoring tools and applications; evaluation and user experience reports; virtual characters and agents; new storytelling modes; workshops.
Art, Architecture & Applied Arts --- Fine Arts - General --- Computer science. --- Arts. --- User interfaces (Computer systems). --- Artificial intelligence. --- Application software. --- Personal computers. --- Multimedia systems. --- Computer Science. --- Computer Appl. in Arts and Humanities. --- Personal Computing. --- Media Design. --- User Interfaces and Human Computer Interaction. --- Artificial Intelligence (incl. Robotics). --- Interactive multimedia --- Artificial intelligence --- Virtual reality --- Information systems. --- Artificial Intelligence. --- Arts, Fine --- Arts, Occidental --- Arts, Western --- Fine arts --- Humanities --- AI (Artificial intelligence) --- Artificial thinking --- Electronic brains --- Intellectronics --- Intelligence, Artificial --- Intelligent machines --- Machine intelligence --- Thinking, Artificial --- Bionics --- Cognitive science --- Digital computer simulation --- Electronic data processing --- Logic machines --- Machine theory --- Self-organizing systems --- Simulation methods --- Fifth generation computers --- Neural computers --- Informatics --- Science --- Multimedia systems . --- Interfaces, User (Computer systems) --- Human-machine systems --- Human-computer interaction --- Computer-based multimedia information systems --- Multimedia computing --- Multimedia information systems --- Multimedia knowledge systems --- Information storage and retrieval systems --- Home computers --- Micro computers --- Micros (Microcomputers) --- PCs (Microcomputers) --- Personal computers --- Small computers --- Minicomputers --- Application computer programs --- Application computer software --- Applications software --- Apps (Computer software) --- Computer software --- Arts, Primitive --- Microcomputers. --- User interfaces (Computer systems)
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Literature --- Pragmatics --- Computer. Automation --- Mass communications --- Artificial intelligence. Robotics. Simulation. Graphics --- Digital storytelling. --- Interactive multimedia. --- Narration (Rhetoric) --- Digital media --- Electronic media --- New media (Digital media) --- Hypermedia systems --- Interactive media --- Narrative (Rhetoric) --- Narrative writing --- History. --- Digital storytelling --- Interactive multimedia --- History --- Mass media --- Digital communications --- Online journalism --- Computer software --- Storytelling --- Rhetoric --- Discourse analysis, Narrative --- Narratees (Rhetoric)
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This book constitutes the refereed proceedings of the 6th International Conference on Interactive Storytelling, ICIDS 2013, Istanbul, Turkey, November 2013. The 14 revised full papers presented together with 10 short papers were carefully reviewed and selected from 51 submissions. The papers are organized in topical sections on theory and aesthetics; authoring tools and applications; evaluation and user experience reports; virtual characters and agents; new storytelling modes; workshops.
Human sciences (algemeen) --- Journalism --- Computer science --- Information systems --- Artificial intelligence. Robotics. Simulation. Graphics --- Computer. Automation --- Art --- storytelling --- computers --- informatica --- kunst --- media --- sociale wetenschappen --- informatiesystemen --- KI (kunstmatige intelligentie) --- computerkunde --- robots --- PC (personal computer) --- AI (artificiële intelligentie)
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