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Designing Futures is a comprehensive guide that explores methodologies for imagining and planning future scenarios. The book delves into various tools and frameworks such as the Futures Triangle, Causal Layered Analysis, and the Futures Cone to help readers visualize and negotiate future possibilities. It emphasizes the importance of imagination in shaping the future and provides practical approaches for speculative design, innovation, and critique. Aimed at designers, futurists, and strategists, the book offers insights into crafting narratives and scenarios to address complex challenges. Through case studies and workshops, it encourages creative thinking and strategic planning for a sustainable future.
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The ability to imagine different possible futures and the will to influence the course of events are deeply human. These ideas about the future can also determine which of the many possible futures will become reality. Designing futures therefore means that by creating and communicating potential scenarios, you can shape the futures of your fellow human beings and influence the course of events. Design is becoming more strategic as a discipline, moving away from 'making things beautiful' to 'thinking creatively'. This book provides designers with the methods and tools they need to develop discussable and tangible scenarios. It also outlines ways for creative people, activists and decision-makers in politics, science and the wider society to imagine more desirable futures.
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Livre événement pour la communauté Processing, Design génératif présente toute la richesse d'un nouveau monde de création visuelle, basé sur le langage de programmation Processing. Ce langage offre aux graphistes un nouveau rôle : d’utilisateurs d’outils numériques existants, ils deviennent les programmeurs de leur propre boîte à outils numérique. Et depuis quelques années, leurs créations sont à l’honneur dans les festivals audiovisuels, les expositions d'art contemporain et les conférences. Ouvrage exceptionnel, dans sa fabrication prestigieuse comme dans son exhaustivité, Design génératif s'adresse aussi bien à ceux qui désirent découvrir Processing et ses usages, qu'a des designers d'interaction, des graphistes et des artistes, qui souhaitent approfondir leur pratique. Il expose les principes fondamentaux de ce mode de création, mais également des applications plus complexes et des exemples de réalisations. Richement illustré, il s’accompagne en outre d’un site Internet dédié, espace de création et d’échanges. Il va devenir sans conteste le livre de références sur Processing et le design génératif.
Computer art --- Image de synthèse --- Programmation informatique --- Graphisme --- Computer art --- Computer drawing --- Graphic arts --- Generative programming (Computer science)
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Generative design is a revolutionary new method of creating artwork, models, and animations from sets of rules, or algorithms. By using accessible programming languages such as Processing, artists and designers are producing extravagant, crystalline structures that can form the basis of anything from patterned textiles and typography to lighting, scientific diagrams, sculptures, films, and even fantastical buildings. Opening with a gallery of thirty-five illustrated case studies, Generative Design takes users through specific, practical instructions on how to create their own visual experiments by combining simple-to-use programming codes with basic design principles. A detailed handbook of advanced strategies provides visual artists with all the tools to achieve proficiency. Both a how-to manual and a showcase for recent work in this exciting new field, Generative Design is the definitive study and reference book that designers have been waiting for.
Computer art. --- Computer drawing. --- Graphic arts --- Generative programming (Computer science) --- 72.012 --- Computer programming --- Art, Graphic --- Arts, Graphic --- Graphic design (Graphic arts) --- Graphics --- Art --- Visual communication --- Computer graphics --- Drawing --- Image processing --- Art, Computer --- Computer craft --- Digital art --- Art, Modern --- Data processing. --- Architectuur. Bouwkunst --- Digital techniques --- Computer art --- New media art --- Generative programming (Computer science). --- Architectuur. Bouwkunst. --- Computer drawing --- Data processing --- MAD-faculty 15 --- grafisch design --- grafische technieken --- Digitale beeldbewerking --- Digitale beeldverwerking --- Digitale kunst --- Programmeertalen --- Programmeertaal
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Computer. Automation --- computer-aided design --- computer art [visual works] --- typography --- CGI --- coderen --- Javascript (informatica) --- Programmeren --- Programmeertalen --- Digitale kunst --- Grafische vormgeving --- Digitale typografie --- JavaScript --- Programmeertaal --- Kind --- computer-aided design [process]
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Generative design, once known to insiders as a revolutionary method of creating artwork, models, and animations with programmed algorithms, has in recent years become a popular tool for designers. By using simple languages such as JavaScript in p5.js, artists and makers can create everything from interactive typography and textiles to 3D-printed furniture to complex and elegant infographics--
Computer art. --- Computer drawing. --- Computer-aided design. --- JavaScript (Computer program language) --- Graphic arts --- Generative programming (Computer science) --- Art per ordinador --- Disseny assistit per ordinador --- Arts gràfiques --- JavaScript (Llenguatge de programació) --- Programació (Ordinadors) --- Data processing.
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Das dem MIT angehörende Senseable City Lab unter Carlo Ratti ist eines der Forschungszentren, die sich mit den Strömen von Menschen und Waren, aber auch von Müll beschäftigen, die sich um den Globus bewegen. Erfahrungen mit infrastrukturellen Großprojekten legen nahe, dass immer komplexere und vor allem flexiblere Antworten auf Fragen des Transports oder der Entsorgung gesucht werden müssen. Der von Dietmar Offenhuber und Carlo Ratti herausgegebene Band zeigt, wie Big Data die Realität und damit die Beschäftigung mit der Stadt verändern. Er diskutiert die Auswirkungen von Echtzeitdaten auf Architektur und Stadtplanung anhand von Beispielen, die im Senseable City Lab erarbeitet wurden: Sie demonstrieren, wie das Lab digitale Daten als Material interpretiert, das für die Formulierung einer anderen urbanen Zukunft herangezogen werden kann. Nicht übersehen werden dabei die Schattenseiten der stadtbezogenen Datenerfassung und -steuerung.Die Autoren thematisieren Fragestellungen, mit welchen sich die planenden Disziplinen in der Stadt in Zukunft intensiv beschäftigen werden: Fragestellungen, die die bisherigen Aufgaben und das Selbstverständnis der beteiligten Professionen nicht nur radikal in Zweifel ziehen, sondern fundamental verändern werden. The MIT based SENSEable City Lab under Carlo Ratti is one of the research centers that deal with the flow of people and goods, but also of refuse that moves around the world. Experience with large-scale infrastructure projects suggest that more complex and above all flexible answers must be sought to questions of transportation or disposal. This edition, edited by Dietmar Offenhuber and Carlo Ratti, shows how Big Data change reality and, hence, the way we deal with the city. It discusses the impact of real-time data on architecture and urban planning, using examples developed in the SENSEable City Lab. They demonstrate how the Lab interprets digital data as material that can be used for the formulation of a different urban future. It also looks at the negative aspects of the city-related data acquisition and control. The authors address issues with which urban planning disciplines will work intensively in the future: questions that not only radically and critically review, but also change fundamentally, the existing tasks and how the professions view their own roles.
711.4 --- 71.037 --- 13 --- 004 --- 004.38 --- 07 --- Stedenbouw (theorie) --- 21ste eeuw (stedenbouw) --- Eenentwintigste eeuw (stedenbouw) --- Cultuurfilosofie --- Computertechnologie --- Computers --- ICT --- Internet --- Mediawezen --- Data mining. --- City planning --- Exploration de données (Informatique) --- Urbanisme --- Data processing. --- Informatique --- Algorithmic knowledge discovery --- Factual data analysis --- KDD (Information retrieval) --- Knowledge discovery in data --- Knowledge discovery in databases --- Mining, Data --- Database searching
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